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					@ -43,6 +43,7 @@ public class MobileFSM {
				@@ -43,6 +43,7 @@ public class MobileFSM {
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					        } | 
				
			
			
		
	
		
			
				
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					        if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { | 
				
			
			
		
	
		
			
				
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					            if (MobCast(mob)) { | 
				
			
			
		
	
		
			
				
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					                mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
	
		
			
				
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					@ -62,6 +63,7 @@ public class MobileFSM {
				@@ -62,6 +63,7 @@ public class MobileFSM {
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					                AttackMob(mob, targetMob); | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void AttackPlayer(Mob mob, PlayerCharacter target) { | 
				
			
			
		
	
	
		
			
				
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					@ -384,15 +386,6 @@ public class MobileFSM {
				@@ -384,15 +386,6 @@ public class MobileFSM {
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					        if (mob.combatTarget != null && mob.combatTarget.isAlive() == false) { | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //mob.updateLocation();
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					        //if(mob.getTimestamps().containsKey("MOVEMENTSYNC") == false){
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					        //    mob.getTimestamps().put("MOVEMENTSYNC",System.currentTimeMillis());
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					        //}
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					        //if(mob.getTimeStamp("MOVEMENTSYNC") < System.currentTimeMillis() + 1000){
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					        //    mob.getTimestamps().put("MOVEMENTSYNC",System.currentTimeMillis());
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					        //    mob.setLoc(mob.getMovementLoc());
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					        //}
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					        switch (mob.BehaviourType) { | 
				
			
			
		
	
		
			
				
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					            case GuardCaptain: | 
				
			
			
		
	
		
			
				
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					                GuardCaptainLogic(mob); | 
				
			
			
		
	
	
		
			
				
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					@ -461,6 +454,7 @@ public class MobileFSM {
				@@ -461,6 +454,7 @@ public class MobileFSM {
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					    private static void CheckMobMovement(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        if (!MovementUtilities.canMove(mob)) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					        switch (mob.BehaviourType) { | 
				
			
			
		
	
		
			
				
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					            case Pet1: | 
				
			
			
		
	
		
			
				
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					                if(mob.getOwner() == null){ | 
				
			
			
		
	
	
		
			
				
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					@ -604,6 +598,7 @@ public class MobileFSM {
				@@ -604,6 +598,7 @@ public class MobileFSM {
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					    private static void chaseTarget(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        mob.updateMovementState(); | 
				
			
			
		
	
		
			
				
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					        mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					        if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
				
			
			
		
	
		
			
				
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					            if (mob.getRange() > 15) { | 
				
			
			
		
	
		
			
				
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					                mob.destination = mob.getCombatTarget().getLoc(); | 
				
			
			
		
	
	
		
			
				
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