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mob resists

lakebane-master
FatBoy-DOTC 7 months ago
parent
commit
0581cab5cb
  1. 10
      src/engine/objects/Mob.java
  2. 16
      src/engine/objects/Resists.java

10
src/engine/objects/Mob.java

@ -95,7 +95,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -95,7 +95,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.bindLoc = Vector3fImmutable.ZERO;
this.gridObjectType = GridObjectType.DYNAMIC;
this.agentType = AIAgentType.MOBILE;
setResistsForMob(this);
}
@ -164,10 +163,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -164,10 +163,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.currentID = this.dbID;
this.agentType = AIAgentType.MOBILE;
//this.setResists(Resists.getResists(rs.getInt("mob_spawnType")));
setResistsForMob(this);
} catch (Exception e) {
Logger.error(e + " " + this.dbID);
}
@ -176,7 +171,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -176,7 +171,7 @@ public class Mob extends AbstractIntelligenceAgent {
public static void setResistsForMob(Mob mob){
Resists resists = new Resists("Generic");
int realmID = RealmMap.getRealmIDAtLocation(mob.loc);
int realmID = RealmMap.getRealmIDAtLocation(mob.bindLoc);
Realm realm = Realm.getRealm(realmID);
//Zone parentMacro = null;
//for(Zone zone : ZoneManager.getAllZonesIn(mob.loc)){
@ -1897,6 +1892,9 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1897,6 +1892,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.maxDamageHandTwo *= 2;
this.minDamageHandOne *= 2;
this.minDamageHandTwo *= 2;
this.mobResists = new Resists("Dropper");
} else{
setResistsForMob(this);
}
//for(Item loot : this.charItemManager.getInventory()){
// if(loot.getItemBase().isDiscRune() && this.level < 80){

16
src/engine/objects/Resists.java

@ -46,6 +46,9 @@ public class Resists { @@ -46,6 +46,9 @@ public class Resists {
case "Mine":
setMineResists();
break;
case "Dropper":
setDropperResists();
break;
default:
setGenericResists();
break;
@ -67,19 +70,6 @@ public class Resists { @@ -67,19 +70,6 @@ public class Resists {
this.resists.put(DamageType.Fire, 75f);
this.resists.put(DamageType.Cold, 75f);
this.resists.put(DamageType.Healing, 75f);
this.immuneTo.put(DamageType.Slash, false);
this.immuneTo.put(DamageType.Crush, false);
this.immuneTo.put(DamageType.Pierce, false);
this.immuneTo.put(DamageType.Magic, false);
this.immuneTo.put(DamageType.Bleed, false);
this.immuneTo.put(DamageType.Poison, false);
this.immuneTo.put(DamageType.Mental, false);
this.immuneTo.put(DamageType.Holy, false);
this.immuneTo.put(DamageType.Unholy, false);
this.immuneTo.put(DamageType.Lightning, false);
this.immuneTo.put(DamageType.Fire, false);
this.immuneTo.put(DamageType.Cold, false);
this.immuneTo.put(DamageType.Siege, false);
}
public Resists(Resists r) {

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