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@ -9,8 +9,11 @@ |
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package engine.db.handlers; |
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package engine.db.handlers; |
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import engine.Enum; |
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import engine.gameManager.DbManager; |
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import engine.gameManager.DbManager; |
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import engine.gameManager.PowersManager; |
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import engine.powers.EffectsBase; |
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import engine.powers.EffectsBase; |
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import engine.powers.effectmodifiers.*; |
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import org.pmw.tinylog.Logger; |
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import org.pmw.tinylog.Logger; |
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import java.sql.Connection; |
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import java.sql.Connection; |
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@ -18,6 +21,7 @@ import java.sql.PreparedStatement; |
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import java.sql.ResultSet; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.sql.SQLException; |
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import java.util.ArrayList; |
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import java.util.ArrayList; |
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import java.util.HashSet; |
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public class dbEffectsBaseHandler extends dbHandlerBase { |
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public class dbEffectsBaseHandler extends dbHandlerBase { |
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@ -45,4 +49,254 @@ public class dbEffectsBaseHandler extends dbHandlerBase { |
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return effectList; |
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return effectList; |
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} |
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} |
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public static void cacheAllEffectModifiers() { |
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String IDString; |
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AbstractEffectModifier abstractEffectModifier = null; |
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try (Connection connection = DbManager.getConnection(); |
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PreparedStatement prepareStatement = connection.prepareStatement("SELECT * FROM static_power_effectmod")) { |
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ResultSet rs = prepareStatement.executeQuery(); |
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while (rs.next()) { |
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IDString = rs.getString("IDString"); |
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EffectsBase effectBase = PowersManager.getEffectByIDString(IDString); |
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Enum.ModType modifier = Enum.ModType.GetModType(rs.getString("modType")); |
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//combine item prefix and suffix effect modifiers
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abstractEffectModifier = getCombinedModifiers(abstractEffectModifier, rs, effectBase, modifier); |
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if (abstractEffectModifier != null) { |
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if (EffectsBase.modifiersMap.containsKey(effectBase.getIDString()) == false) |
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EffectsBase.modifiersMap.put(effectBase.getIDString(), new HashSet<>()); |
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EffectsBase.modifiersMap.get(effectBase.getIDString()).add(abstractEffectModifier); |
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} |
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} |
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} catch (Exception e) { |
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Logger.error(e); |
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} |
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} |
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private static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ResultSet rs, EffectsBase effectBase, Enum.ModType modifier) throws SQLException { |
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switch (modifier) { |
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case AdjustAboveDmgCap: |
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abstractEffectModifier = new AdjustAboveDmgCapEffectModifier(rs); |
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break; |
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case Ambidexterity: |
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abstractEffectModifier = new AmbidexterityEffectModifier(rs); |
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break; |
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case AnimOverride: |
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break; |
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case ArmorPiercing: |
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abstractEffectModifier = new ArmorPiercingEffectModifier(rs); |
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break; |
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case AttackDelay: |
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abstractEffectModifier = new AttackDelayEffectModifier(rs); |
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break; |
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case Attr: |
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abstractEffectModifier = new AttributeEffectModifier(rs); |
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break; |
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case BlackMantle: |
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abstractEffectModifier = new BlackMantleEffectModifier(rs); |
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break; |
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case BladeTrails: |
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abstractEffectModifier = new BladeTrailsEffectModifier(rs); |
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break; |
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case Block: |
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abstractEffectModifier = new BlockEffectModifier(rs); |
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break; |
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case BlockedPowerType: |
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abstractEffectModifier = new BlockedPowerTypeEffectModifier(rs); |
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break; |
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case CannotAttack: |
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abstractEffectModifier = new CannotAttackEffectModifier(rs); |
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break; |
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case CannotCast: |
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abstractEffectModifier = new CannotCastEffectModifier(rs); |
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break; |
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case CannotMove: |
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abstractEffectModifier = new CannotMoveEffectModifier(rs); |
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break; |
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case CannotTrack: |
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abstractEffectModifier = new CannotTrackEffectModifier(rs); |
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break; |
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case Charmed: |
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abstractEffectModifier = new CharmedEffectModifier(rs); |
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break; |
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case ConstrainedAmbidexterity: |
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abstractEffectModifier = new ConstrainedAmbidexterityEffectModifier(rs); |
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break; |
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case DamageCap: |
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abstractEffectModifier = new DamageCapEffectModifier(rs); |
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break; |
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case DamageShield: |
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abstractEffectModifier = new DamageShieldEffectModifier(rs); |
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break; |
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case DCV: |
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abstractEffectModifier = new DCVEffectModifier(rs); |
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break; |
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case Dodge: |
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abstractEffectModifier = new DodgeEffectModifier(rs); |
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break; |
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case DR: |
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abstractEffectModifier = new DREffectModifier(rs); |
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break; |
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case Durability: |
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abstractEffectModifier = new DurabilityEffectModifier(rs); |
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break; |
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case ExclusiveDamageCap: |
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abstractEffectModifier = new ExclusiveDamageCapEffectModifier(rs); |
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break; |
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case Fade: |
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abstractEffectModifier = new FadeEffectModifier(rs); |
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break; |
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case Fly: |
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abstractEffectModifier = new FlyEffectModifier(rs); |
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break; |
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case Health: |
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abstractEffectModifier = new HealthEffectModifier(rs); |
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break; |
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case HealthFull: |
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abstractEffectModifier = new HealthFullEffectModifier(rs); |
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break; |
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case HealthRecoverRate: |
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abstractEffectModifier = new HealthRecoverRateEffectModifier(rs); |
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break; |
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case IgnoreDamageCap: |
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abstractEffectModifier = new IgnoreDamageCapEffectModifier(rs); |
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break; |
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case IgnorePassiveDefense: |
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abstractEffectModifier = new IgnorePassiveDefenseEffectModifier(rs); |
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break; |
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case ImmuneTo: |
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abstractEffectModifier = new ImmuneToEffectModifier(rs); |
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break; |
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case ImmuneToAttack: |
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abstractEffectModifier = new ImmuneToAttackEffectModifier(rs); |
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break; |
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case ImmuneToPowers: |
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abstractEffectModifier = new ImmuneToPowersEffectModifier(rs); |
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break; |
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case Invisible: |
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abstractEffectModifier = new InvisibleEffectModifier(rs); |
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break; |
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case ItemName: |
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abstractEffectModifier = new ItemNameEffectModifier(rs); |
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if (((ItemNameEffectModifier) abstractEffectModifier).name.isEmpty()) |
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break; |
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if (effectBase != null) |
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effectBase.setName((((ItemNameEffectModifier) abstractEffectModifier).name)); |
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break; |
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case Mana: |
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abstractEffectModifier = new ManaEffectModifier(rs); |
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break; |
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case ManaFull: |
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abstractEffectModifier = new ManaFullEffectModifier(rs); |
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break; |
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case ManaRecoverRate: |
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abstractEffectModifier = new ManaRecoverRateEffectModifier(rs); |
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break; |
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case MaxDamage: |
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abstractEffectModifier = new MaxDamageEffectModifier(rs); |
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break; |
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case MeleeDamageModifier: |
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abstractEffectModifier = new MeleeDamageEffectModifier(rs); |
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break; |
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case MinDamage: |
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abstractEffectModifier = new MinDamageEffectModifier(rs); |
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break; |
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case NoMod: |
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abstractEffectModifier = new NoModEffectModifier(rs); |
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break; |
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case OCV: |
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abstractEffectModifier = new OCVEffectModifier(rs); |
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break; |
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case Parry: |
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abstractEffectModifier = new ParryEffectModifier(rs); |
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break; |
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case PassiveDefense: |
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abstractEffectModifier = new PassiveDefenseEffectModifier(rs); |
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case PowerCost: |
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abstractEffectModifier = new PowerCostEffectModifier(rs); |
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break; |
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case PowerCostHealth: |
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abstractEffectModifier = new PowerCostHealthEffectModifier(rs); |
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break; |
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case PowerDamageModifier: |
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abstractEffectModifier = new PowerDamageEffectModifier(rs); |
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break; |
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case ProtectionFrom: |
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abstractEffectModifier = new ProtectionFromEffectModifier(rs); |
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break; |
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case Resistance: |
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abstractEffectModifier = new ResistanceEffectModifier(rs); |
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break; |
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case ScaleHeight: |
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abstractEffectModifier = new ScaleHeightEffectModifier(rs); |
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break; |
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case ScaleWidth: |
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abstractEffectModifier = new ScaleWidthEffectModifier(rs); |
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break; |
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case ScanRange: |
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abstractEffectModifier = new ScanRangeEffectModifier(rs); |
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break; |
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case SeeInvisible: |
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abstractEffectModifier = new SeeInvisibleEffectModifier(rs); |
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break; |
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case Silenced: |
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abstractEffectModifier = new SilencedEffectModifier(rs); |
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break; |
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case Skill: |
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abstractEffectModifier = new SkillEffectModifier(rs); |
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break; |
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case Slay: |
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abstractEffectModifier = new SlayEffectModifier(rs); |
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break; |
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case Speed: |
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abstractEffectModifier = new SpeedEffectModifier(rs); |
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break; |
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case SpireBlock: |
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abstractEffectModifier = new SpireBlockEffectModifier(rs); |
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break; |
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case Stamina: |
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abstractEffectModifier = new StaminaEffectModifier(rs); |
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break; |
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case StaminaFull: |
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abstractEffectModifier = new StaminaFullEffectModifier(rs); |
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break; |
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case StaminaRecoverRate: |
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abstractEffectModifier = new StaminaRecoverRateEffectModifier(rs); |
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break; |
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case Stunned: |
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abstractEffectModifier = new StunnedEffectModifier(rs); |
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break; |
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case Value: |
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abstractEffectModifier = new ValueEffectModifier(rs); |
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if (effectBase != null) { |
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ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier; |
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effectBase.setValue(valueEffect.minMod); |
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|
} |
|
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|
break; |
|
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|
case WeaponProc: |
|
|
|
|
|
|
|
abstractEffectModifier = new WeaponProcEffectModifier(rs); |
|
|
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|
|
break; |
|
|
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|
|
case WeaponRange: |
|
|
|
|
|
|
|
abstractEffectModifier = new WeaponRangeEffectModifier(rs); |
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
case WeaponSpeed: |
|
|
|
|
|
|
|
abstractEffectModifier = new WeaponSpeedEffectModifier(rs); |
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
return abstractEffectModifier; |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
} |
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|
|