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@ -1316,17 +1316,16 @@ public enum CombatManager {
@@ -1316,17 +1316,16 @@ public enum CombatManager {
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Mob attackedMobile = (Mob) target; |
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if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) |
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return; |
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//handle minion informing his captain of an attack
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//handle minion informing his captain of the attack
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if (attacker.getObjectType().equals(GameObjectType.Mob)) { |
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Mob mob = (Mob) attacker; |
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if (mob.agentType.equals(AIAgentType.GUARDMINION) && mob.guardCaptain != null && mob.guardCaptain.isAlive()) |
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if (mob.guardCaptain.combatTarget == null) |
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mob.guardCaptain.setCombatTarget(attacker); |
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if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) |
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if (attackedMobile.guardCaptain.combatTarget == null) |
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attackedMobile.guardCaptain.setCombatTarget(attacker); |
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} |
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// Mobile already has a target; don't switch.
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if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) |
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return; |
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attackedMobile.setCombatTarget(attacker); |
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