forked from MagicBane/Server
players will not auto attack others in stealth anymore
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@@ -36,6 +36,7 @@ public class AttackJob extends AbstractJob {
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if(pc.combatTarget != null && pc.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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PlayerCharacter target = (PlayerCharacter)pc.combatTarget;
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if(!pc.canSee(target)) {
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this._cancelJob();
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return;
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}
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}
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