forked from MagicBane/Server
Poweraction refactor work
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@@ -18,15 +18,15 @@ import engine.objects.CharacterItemManager;
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import engine.objects.Item;
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import engine.powers.ActionsBase;
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import engine.powers.PowersBase;
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import engine.wpak.data.PowerAction;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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public class SetItemFlagPowerAction extends AbstractPowerAction {
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public SetItemFlagPowerAction(ResultSet rs) throws SQLException {
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super(rs);
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public SetItemFlagPowerAction(PowerAction powerAction) throws SQLException {
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super(powerAction);
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}
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@Override
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@@ -43,11 +43,11 @@ public class SetItemFlagPowerAction extends AbstractPowerAction {
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//until this is shown to do something else, just use it as item identify spell.
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item.flags.add(mbEnums.ItemFlags.Identified);
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;
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//update failed, reset
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if (!DbManager.ItemQueries.UPDATE_FLAGS(item))
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item.flags.remove(mbEnums.ItemFlags.Identified);
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; //update failed, reset
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//update inventory
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CharacterItemManager cim = source.charItemManager;
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