forked from MagicBane/Server
all player inventory gold limit checks to use MBServerStatics.PLAYER_GOLD_LIMIT
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@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.Item;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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/**
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* @author Eighty
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@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
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throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
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return;
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}
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if (amt < 1 || amt > 10000000) {
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throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
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if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
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throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
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return;
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} else if ((curAmt + amt) > 10000000) {
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} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
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throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
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return;
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}
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@@ -189,6 +189,24 @@ public enum ChatManager {
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return;
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}
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if(text.startsWith("./junk")){
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//junk command
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PlayerCharacter pc = (PlayerCharacter)player;
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for(Item i : pc.getCharItemManager().getInventory()){
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ItemBase ib = i.getItemBase();
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if(ib.isGlass() || ib.getType().equals(Enum.ItemType.CONTRACT) || ib.isVorg() || ib.getType().equals(Enum.ItemType.RUNE)
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|| ib.getType().equals(Enum.ItemType.SCROLL) || ib.getType().equals(Enum.ItemType.POTION))
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continue;
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int value = ib.getBaseValue();
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if(pc.getCharItemManager().getGoldInventory().getNumOfItems() + value > MBServerStatics.PLAYER_GOLD_LIMIT)
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continue; // cannot hold gold value
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pc.getCharItemManager().addGoldToInventory(value,false);
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pc.getCharItemManager().junk(i);
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}
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pc.getCharItemManager().updateInventory();
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}
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if (ChatManager.isDevCommand(text) == true) {
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ChatManager.processDevCommand(player, text);
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return;
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@@ -1287,7 +1287,7 @@ public class ClientMessagePump implements NetMsgHandler {
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cost *= profit;
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if (gold.getNumOfItems() + cost > 10000000) {
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if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
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return;
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}
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@@ -2334,7 +2334,7 @@ public class CharacterItemManager {
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}
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if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
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if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
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PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
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if (pc.getClientConnection() != null)
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ErrorPopupMsg.sendErrorPopup(pc, 202);
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@@ -2342,7 +2342,7 @@ public class CharacterItemManager {
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}
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if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
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if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
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PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
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if (pc.getClientConnection() != null)
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ErrorPopupMsg.sendErrorPopup(pc, 202);
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@@ -914,4 +914,8 @@ public class ItemBase {
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public void setAutoID(boolean autoID) {
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this.autoID = autoID;
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}
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public boolean isVorg(){
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return (this.name.contains("Vorgrim") || this.name.contains("Bellugh") || this.name.contains("Crimson Circle"));
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}
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}
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