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					@ -56,12 +56,13 @@ public class MobEquipment extends AbstractGameObject {
				@@ -56,12 +56,13 @@ public class MobEquipment extends AbstractGameObject {
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					        setMagicValue(); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public MobEquipment(int itemBaseID, float dropChance) { | 
				
			
			
		
	
		
			
				
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					    public MobEquipment(int templateID, float dropChance) { | 
				
			
			
		
	
		
			
				
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					        super(MobEquipment.getNewID()); | 
				
			
			
		
	
		
			
				
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					        this.itemBase = ItemBase.getItemBase(itemBaseID); | 
				
			
			
		
	
		
			
				
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					        this.template = ItemTemplate.templates.get(itemBaseID); | 
				
			
			
		
	
		
			
				
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					        this.itemBase = ItemBase.getItemBase(templateID); | 
				
			
			
		
	
		
			
				
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					        this.templateID = templateID; | 
				
			
			
		
	
		
			
				
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					        this.template = ItemTemplate.templates.get(this.templateID); | 
				
			
			
		
	
		
			
				
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					        Enum.EquipSlotType equipSlot = template.item_eq_slots_and.iterator().next(); | 
				
			
			
		
	
		
			
				
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					        Enum.EquipSlotType equipSlot = template.item_eq_slots_or.iterator().next(); | 
				
			
			
		
	
		
			
				
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					        this.slot = equipSlot; | 
				
			
			
		
	
		
			
				
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					        this.dropChance = dropChance; | 
				
			
			
		
	
	
		
			
				
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