forked from MagicBane/Server
Removed two variables
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@@ -105,22 +105,18 @@ public class VendorSellMsgHandler extends AbstractClientMsgHandler {
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//get goldItem cost to sell
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cost = sell.template.item_value;
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//apply damaged value reduction
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float durabilityCurrent = (short) sell.durabilityCurrent;
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float durabilityMax = sell.template.item_health_full;
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float damagedModifier = durabilityCurrent / durabilityMax;
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float damagedModifier = sell.durabilityCurrent / sell.template.item_health_full;
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cost *= damagedModifier;
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float bargain = player.getBargain();
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float bargain = player.getBargain();
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float profit = npc.getBuyPercent(player) + bargain;
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if (profit > 1)
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profit = 1;
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cost *= profit;
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if (gold.getNumOfItems() + cost > 10000000)
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