@ -4713,7 +4713,7 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4713,7 +4713,7 @@ public class PlayerCharacter extends AbstractCharacter {
@ -48,7 +48,7 @@ public class CharmPowerAction extends AbstractPowerAction {
@@ -48,7 +48,7 @@ public class CharmPowerAction extends AbstractPowerAction {
@ -97,7 +97,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
@@ -97,7 +97,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
//currentPet.disableIntelligence();
}elseif(currentPet!=null&¤tPet.isSiege()){
currentPet.setMob();
currentPet.agentType=Enum.AIAgentType.MOBILE;
currentPet.setOwner(null);
currentPet.setCombatTarget(null);
@ -124,7 +124,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
@@ -124,7 +124,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
@ -47,7 +47,7 @@ public class FearPowerAction extends AbstractPowerAction {
@@ -47,7 +47,7 @@ public class FearPowerAction extends AbstractPowerAction {