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					@ -671,7 +671,6 @@ public class Mine extends AbstractGameObject {
				@@ -671,7 +671,6 @@ public class Mine extends AbstractGameObject {
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					        } | 
				
			
			
		
	
		
			
				
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					        //update tower to become stronghold mesh
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					        tower.setMeshScale(new Vector3f(1.25F,1.25F,1.25F)); | 
				
			
			
		
	
		
			
				
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					        tower.setMeshUUID(5001500); | 
				
			
			
		
	
		
			
				
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					        //create elite mobs
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					@ -729,7 +728,6 @@ public class Mine extends AbstractGameObject {
				@@ -729,7 +728,6 @@ public class Mine extends AbstractGameObject {
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					        } | 
				
			
			
		
	
		
			
				
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					        //update tower to become Mine Tower again
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					        tower.setMeshScale(new Vector3f(1,1,1)); | 
				
			
			
		
	
		
			
				
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					        tower.setMeshUUID(1500100); | 
				
			
			
		
	
		
			
				
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					        this.setActive(false); | 
				
			
			
		
	
	
		
			
				
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