forked from MagicBane/Server
				
			
				 4 changed files with 47 additions and 21 deletions
			
			
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				@@ -0,0 +1,45 @@
					 | 
				
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package engine.net.client.handlers; | 
				
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 | 
				
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import engine.Enum.DispatchChannel; | 
				
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import engine.exception.MsgSendException; | 
				
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import engine.net.Dispatch; | 
				
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import engine.net.DispatchMessage; | 
				
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import engine.net.client.ClientConnection; | 
				
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import engine.net.client.msg.ArcOwnedMinesListMsg; | 
				
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import engine.net.client.msg.ClientNetMsg; | 
				
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import engine.objects.GuildStatusController; | 
				
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import engine.objects.Mine; | 
				
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import engine.objects.PlayerCharacter; | 
				
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 | 
				
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/* | 
				
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 * @Author: | 
				
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 * @Summary: Processes application protocol message which keeps | 
				
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 * client's tcp connection open. | 
				
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 */ | 
				
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 | 
				
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public class ArcOwnedMinesListHandler extends AbstractClientMsgHandler { | 
				
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 | 
				
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    public ArcOwnedMinesListHandler() { | 
				
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        super(ArcOwnedMinesListMsg.class); | 
				
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    } | 
				
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 | 
				
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    @Override | 
				
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    protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { | 
				
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 | 
				
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        PlayerCharacter playerCharacter = origin.getPlayerCharacter(); | 
				
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        ArcOwnedMinesListMsg msg = (ArcOwnedMinesListMsg) baseMsg; | 
				
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 | 
				
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        if (playerCharacter == null) | 
				
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            return true; | 
				
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 | 
				
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        if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false)// is this only GL?
 | 
				
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            return true; | 
				
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 | 
				
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        msg.setMineList(Mine.getMinesForGuild(playerCharacter.getGuild().getObjectUUID())); | 
				
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        Dispatch dispatch = Dispatch.borrow(playerCharacter, msg); | 
				
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        DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
				
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 | 
				
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        return true; | 
				
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    } | 
				
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 | 
				
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} | 
				
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