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@ -388,10 +388,15 @@ public class WorldServer { |
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long start = System.currentTimeMillis(); |
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long start = System.currentTimeMillis(); |
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Logger.info("Loading all Zones"); |
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DbManager.ZoneQueries.GET_ALL_ZONES(); |
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DbManager.ZoneQueries.GET_ALL_ZONES(); |
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Logger.info("Loading all Buildings"); |
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DbManager.BuildingQueries.GET_ALL_BUILDINGS(); |
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DbManager.BuildingQueries.GET_ALL_BUILDINGS(); |
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Logger.info("Loading all Cities"); |
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DbManager.CityQueries.GET_ALL_CITIES(); |
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DbManager.CityQueries.GET_ALL_CITIES(); |
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Logger.info("Loading all NPCs"); |
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DbManager.NPCQueries.GET_ALL_NPCS(); |
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DbManager.NPCQueries.GET_ALL_NPCS(); |
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Logger.info("Loading all Mobiles"); |
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DbManager.MobQueries.GET_ALL_MOBS(); |
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DbManager.MobQueries.GET_ALL_MOBS(); |
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Logger.info("time to load World Objects: " + (System.currentTimeMillis() - start) + " ms"); |
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Logger.info("time to load World Objects: " + (System.currentTimeMillis() - start) + " ms"); |
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