forked from MagicBane/Server
resource stacking bug
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@@ -101,7 +101,7 @@ public enum LootManager {
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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if (ib.isDiscRune()){
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if (ib.isDiscRune() && mob.level < 60){
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mob.level = 60;
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mob.healthMax = 7500;
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mob.setHealth(7500);
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