@ -195,8 +194,6 @@ public class CharacterSkill extends AbstractGameObject {
@@ -195,8 +194,6 @@ public class CharacterSkill extends AbstractGameObject {
privateSkillsBaseskillsBase;
privateAtomicIntegernumTrains=newAtomicInteger();
privateCharacterSkillsskillType;
//Skill% before trains and before any effects or item bonuses
privatefloatbaseAmountBeforeMods;
@ -224,7 +221,6 @@ public class CharacterSkill extends AbstractGameObject {
@@ -224,7 +221,6 @@ public class CharacterSkill extends AbstractGameObject {
@ -239,7 +235,7 @@ public class CharacterSkill extends AbstractGameObject {
@@ -239,7 +235,7 @@ public class CharacterSkill extends AbstractGameObject {
@ -255,7 +251,7 @@ public class CharacterSkill extends AbstractGameObject {
@@ -255,7 +251,7 @@ public class CharacterSkill extends AbstractGameObject {
@ -267,7 +263,7 @@ public class CharacterSkill extends AbstractGameObject {
@@ -267,7 +263,7 @@ public class CharacterSkill extends AbstractGameObject {
@ -279,7 +275,6 @@ public class CharacterSkill extends AbstractGameObject {
@@ -279,7 +275,6 @@ public class CharacterSkill extends AbstractGameObject {