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					@ -342,12 +342,28 @@ public enum NPCManager {
				@@ -342,12 +342,28 @@ public enum NPCManager {
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void setDefenseForGuard(Mob guard){ | 
				
			
			
		
	
		
			
				
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					    public static void setDefenseForGuard(Mob guard){ | 
				
			
			
		
	
		
			
				
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					        int dexterity = guard.getStatDexCurrent(); | 
				
			
			
		
	
		
			
				
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					        if(dexterity < 1) | 
				
			
			
		
	
		
			
				
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					            dexterity = 1; | 
				
			
			
		
	
		
			
				
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					        int baseDef = guard.mobBase.getDefenseRating(); | 
				
			
			
		
	
		
			
				
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					        int armorDefense = 0; | 
				
			
			
		
	
		
			
				
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					        for(MobEquipment equipped : guard.equip.values()) | 
				
			
			
		
	
		
			
				
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					            if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield()) | 
				
			
			
		
	
		
			
				
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					                armorDefense += equipped.getItemBase().getDefense(); | 
				
			
			
		
	
		
			
				
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					        guard.defenseRating = dexterity + baseDef + armorDefense; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void setAttackRatingForGuard(Mob guard){ | 
				
			
			
		
	
		
			
				
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					    public static void setAttackRatingForGuard(Mob guard) { | 
				
			
			
		
	
		
			
				
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					        int strength = guard.getStatStrCurrent(); | 
				
			
			
		
	
		
			
				
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					        int baseAtr = guard.mobBase.getAttackRating(); | 
				
			
			
		
	
		
			
				
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					        if (guard.equip.get(1) != null) | 
				
			
			
		
	
		
			
				
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					            guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3)); | 
				
			
			
		
	
		
			
				
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					        else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield()) | 
				
			
			
		
	
		
			
				
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					            guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3)); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            guard.atrHandOne = baseAtr; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void setMaxHealthForGuard(Mob guard){ | 
				
			
			
		
	
	
		
			
				
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					@ -376,6 +392,7 @@ public enum NPCManager {
				@@ -376,6 +392,7 @@ public enum NPCManager {
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					                break; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void applyMobbaseEffects(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        EffectsBase effectsBase; | 
				
			
			
		
	
		
			
				
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					        for (MobBaseEffects mbe : mob.mobBase.effectsList) { | 
				
			
			
		
	
	
		
			
				
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