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					@ -104,7 +104,7 @@ public enum LootManager {
				@@ -104,7 +104,7 @@ public enum LootManager {
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					        //1 in 1,000 chance to drop glass
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					        if(ThreadLocalRandom.current().nextInt(1,1000) == 500){ | 
				
			
			
		
	
		
			
				
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					            int glassID = rollRandomItem(126,221); | 
				
			
			
		
	
		
			
				
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					            int glassID = rollRandomItem(126); | 
				
			
			
		
	
		
			
				
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					            ItemBase glassItem = ItemBase.getItemBase(glassID); | 
				
			
			
		
	
		
			
				
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					            if(glassItem != null) { | 
				
			
			
		
	
		
			
				
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					                MobLoot toAdd = new MobLoot(mob, glassItem, false); | 
				
			
			
		
	
	
		
			
				
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					@ -193,12 +193,12 @@ public enum LootManager {
				@@ -193,12 +193,12 @@ public enum LootManager {
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					            if(ThreadLocalRandom.current().nextInt(1,101) < 91) | 
				
			
			
		
	
		
			
				
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					                return null; // cut down world drops rates of resources by 90%
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					        }else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){ | 
				
			
			
		
	
		
			
				
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					            int randomRune = rollRandomItem(itemTableId,75); | 
				
			
			
		
	
		
			
				
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					            int randomRune = rollRandomItem(itemTableId); | 
				
			
			
		
	
		
			
				
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					            if(randomRune != 0) { | 
				
			
			
		
	
		
			
				
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					                itemUUID = randomRune; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){ | 
				
			
			
		
	
		
			
				
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					            int randomContract = rollRandomItem(itemTableId,191); | 
				
			
			
		
	
		
			
				
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					            int randomContract = rollRandomItem(itemTableId); | 
				
			
			
		
	
		
			
				
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					            if(randomContract != 0) { | 
				
			
			
		
	
		
			
				
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					                itemUUID = randomContract; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
	
		
			
				
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					@ -491,9 +491,7 @@ public enum LootManager {
				@@ -491,9 +491,7 @@ public enum LootManager {
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					        itemMan.updateInventory(); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static int rollRandomItem(int itemTable, int min){ | 
				
			
			
		
	
		
			
				
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					        int roll = ThreadLocalRandom.current().nextInt(min,321); | 
				
			
			
		
	
		
			
				
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					        ItemTableEntry ite = ItemTableEntry.rollTable(itemTable, roll); | 
				
			
			
		
	
		
			
				
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					        return ite.cacheID; | 
				
			
			
		
	
		
			
				
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					    public static int rollRandomItem(int itemTable){ | 
				
			
			
		
	
		
			
				
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					        return ItemTableEntry.getRandomItem(itemTable); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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