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					@ -124,7 +124,7 @@ public enum CombatManager {
				@@ -124,7 +124,7 @@ public enum CombatManager {
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					                return; | 
				
			
			
		
	
		
			
				
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					            //check if this slot is on attack timer, if timer has passed clear it, else early exit
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					            if(attacker.getTimers().containsKey("Attack"+slot.name())) | 
				
			
			
		
	
		
			
				
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					            if(attacker.getTimers() != null && attacker.getTimers().containsKey("Attack"+slot.name())) | 
				
			
			
		
	
		
			
				
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					                if(attacker.getTimers().get("Attack"+slot.name()).timeToExecutionLeft() <= 0) | 
				
			
			
		
	
		
			
				
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					                    attacker.getTimers().remove("Attack"+slot.name()); | 
				
			
			
		
	
		
			
				
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					                else | 
				
			
			
		
	
	
		
			
				
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