forked from MagicBane/Server
Handlers created for vendor buy/sell windows
This commit is contained in:
@@ -774,73 +774,6 @@ public class ClientMessagePump implements NetMsgHandler {
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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private static void openSellToNPCWindow(SellToNPCWindowMsg msg, ClientConnection origin) {
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PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
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Dispatch dispatch;
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if (sourcePlayer == null)
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return;
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NPC npc = NPC.getFromCache(msg.getNPCID());
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if (npc == null)
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return;
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// test within talking range
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if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
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return;
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}
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Contract con = npc.getContract();
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if (con == null)
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return;
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float bargain = sourcePlayer.getBargain();
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float profit = npc.getBuyPercent(sourcePlayer) + bargain;
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if (profit > 1)
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profit = 1;
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msg.setupOutput();
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msg.setUnknown05(profit);
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msg.setUnknown06(500000); //TODO set goldItem on npc later
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msg.setItemType(con.getBuyItemType());
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msg.setSkillTokens(con.getBuySkillToken());
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msg.setUnknownArray(con.getBuyUnknownToken());
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dispatch = Dispatch.borrow(sourcePlayer, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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private static void openBuyFromNPCWindow(BuyFromNPCWindowMsg msg, ClientConnection origin) {
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PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
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Dispatch dispatch;
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if (sourcePlayer == null)
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return;
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NPC npc = NPC.getFromCache(msg.getNpcID());
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if (npc == null)
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return;
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// test within talking range
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if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
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return;
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}
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dispatch = Dispatch.borrow(sourcePlayer, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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protected static void petAttack(PetAttackMsg msg, ClientConnection conn) throws MsgSendException {
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PlayerCharacter pc = SessionManager.getPlayerCharacter(conn);
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@@ -1141,12 +1074,6 @@ public class ClientMessagePump implements NetMsgHandler {
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case VENDORDIALOG:
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VendorDialogMsg.replyDialog((VendorDialogMsg) msg, origin);
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break;
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case SHOPLIST:
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openBuyFromNPCWindow((BuyFromNPCWindowMsg) msg, origin);
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break;
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case SHOPINFO:
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openSellToNPCWindow((SellToNPCWindowMsg) msg, origin);
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break;
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case TRAINERLIST:
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WorldServer.trainerInfo((TrainerInfoMsg) msg, origin);
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break;
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@@ -196,8 +196,6 @@ public enum Protocol {
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SETOBJVAL(0x08A50FD1, null, null),
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SETRUNE(0x888E7C64, ApplyRuneMsg.class, null), //Apply Promotion, Stat Rune (maybe disc also)
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SETSELECTEDOBECT(0x64E10938, TargetObjectMsg.class, null), // Target an object
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SHOPINFO(0x267DAB90, SellToNPCWindowMsg.class, null), //open Sell to NPC Window
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SHOPLIST(0x682DAB4D, BuyFromNPCWindowMsg.class, null), // Open Buy From NPC Window
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SHOWCOMBATINFO(0x9BF1E5EA, ShowMsg.class, null), // Request/Response /show
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SHOWVAULTINVENTORY(0xD1FB4842, null, null), // Show Vault Inventory
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SOCIALCHANNEL(0x2BF58FA6, SocialMsg.class, null), // Socials
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@@ -240,6 +238,8 @@ public enum Protocol {
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UPDATETRADEWINDOW(0x406EBDE6, UpdateTradeWindowMsg.class, null), // Trade Complete
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UPGRADEASSET(0x2B85A865, UpgradeAssetMessage.class, UpgradeAssetMsgHandler.class),
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VENDORDIALOG(0x98ACD594, VendorDialogMsg.class, null), // Send/Recv Vendor Dialog
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VENDORSELLWINDOW(0x267DAB90, VendorSellWindowMsg.class, VendorSellWindowMsgHandler.class), //open Sell to NPC Window
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VENDORBUYWINDOW(0x682DAB4D, VendorBuyWindowMsg.class, VendorBuyWindowMsgHandler.class), // Open Buy From NPC Window
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VERSIONINFO(0x4B7EE463, VersionInfoMsg.class, null), // Version Information
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VIEWRESOURCES(0xCEFD0346, ViewResourcesMessage.class, null),
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VISUALUPDATE(0x33402fd2, null, null),
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@@ -0,0 +1,58 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum.DispatchChannel;
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import engine.exception.MsgSendException;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.VendorBuyWindowMsg;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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public class VendorBuyWindowMsgHandler extends AbstractClientMsgHandler {
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public VendorBuyWindowMsgHandler() {
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super(VendorBuyWindowMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
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Dispatch dispatch;
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VendorBuyWindowMsg msg = (VendorBuyWindowMsg) baseMsg;
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if (sourcePlayer == null)
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return true;
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NPC npc = NPC.getFromCache(msg.getNpcID());
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if (npc == null)
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return true;
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// test within talking range
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if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
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ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
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return true;
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}
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dispatch = Dispatch.borrow(sourcePlayer, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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return true;
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}
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}
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@@ -0,0 +1,80 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum.DispatchChannel;
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import engine.exception.MsgSendException;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.VendorSellWindowMsg;
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import engine.objects.Contract;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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public class VendorSellWindowMsgHandler extends AbstractClientMsgHandler {
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public VendorSellWindowMsgHandler() {
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super(VendorSellWindowMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = SessionManager.getPlayerCharacter(origin);
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Dispatch dispatch;
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VendorSellWindowMsg msg = (VendorSellWindowMsg) baseMsg;
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if (playerCharacter == null)
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return true;
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NPC npc = NPC.getFromCache(msg.getNPCID());
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if (npc == null)
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return true;
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// test within talking range
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if (playerCharacter.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
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ErrorPopupMsg.sendErrorPopup(playerCharacter, 14);
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return true;
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}
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Contract contract = npc.getContract();
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if (contract == null)
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return true;
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float bargain = playerCharacter.getBargain();
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float profit = npc.getBuyPercent(playerCharacter) + bargain;
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if (profit > 1)
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profit = 1;
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msg.setupOutput();
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msg.setUnknown05(profit);
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msg.setUnknown06(500000); //TODO set goldItem on npc later
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msg.setItemType(contract.getBuyItemType());
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msg.setSkillTokens(contract.getBuySkillToken());
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msg.setUnknownArray(contract.getBuyUnknownToken());
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dispatch = Dispatch.borrow(playerCharacter, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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return true;
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}
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}
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+5
-5
@@ -21,7 +21,7 @@ import engine.objects.*;
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import java.util.ArrayList;
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public class BuyFromNPCWindowMsg extends ClientNetMsg {
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public class VendorBuyWindowMsg extends ClientNetMsg {
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private int unknown01;
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private int npcType;
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@@ -33,9 +33,9 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
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/**
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* This is the general purpose constructor
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*/
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public BuyFromNPCWindowMsg(int unknown01, int npcType, int npcID,
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public VendorBuyWindowMsg(int unknown01, int npcType, int npcID,
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float unknown02, byte unknown03, int unknown04) {
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super(Protocol.SHOPLIST);
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super(Protocol.VENDORBUYWINDOW);
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this.unknown01 = unknown01;
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this.npcType = npcType;
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this.npcID = npcID;
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@@ -50,8 +50,8 @@ public class BuyFromNPCWindowMsg extends ClientNetMsg {
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public BuyFromNPCWindowMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.SHOPLIST, origin, reader);
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public VendorBuyWindowMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.VENDORBUYWINDOW, origin, reader);
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}
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/**
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+5
-5
@@ -24,7 +24,7 @@ import java.util.ArrayList;
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*
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* @author Eighty
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*/
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public class SellToNPCWindowMsg extends ClientNetMsg {
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public class VendorSellWindowMsg extends ClientNetMsg {
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//Item Types:
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//1: weapon
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@@ -53,10 +53,10 @@ public class SellToNPCWindowMsg extends ClientNetMsg {
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/**
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* This is the general purpose constructor
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*/
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public SellToNPCWindowMsg(int npcType, int npcID, byte unknownByte02,
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public VendorSellWindowMsg(int npcType, int npcID, byte unknownByte02,
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ArrayList<Integer> itemTypes, ArrayList<Integer> skillTokens,
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ArrayList<Integer> unknownArray02, float unknown05, int unknown06) {
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super(Protocol.SHOPINFO);
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super(Protocol.VENDORSELLWINDOW);
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this.npcType = npcType;
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this.npcID = npcID;
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this.unknownByte01 = (byte) 0;
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@@ -75,8 +75,8 @@ public class SellToNPCWindowMsg extends ClientNetMsg {
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
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*/
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public SellToNPCWindowMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.SHOPINFO, origin, reader);
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public VendorSellWindowMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.VENDORSELLWINDOW, origin, reader);
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}
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/**
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