forked from MagicBane/Server
Resource Merchant
This commit is contained in:
@@ -1376,20 +1376,17 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
|
||||
|
||||
if (itemMan == null) {
|
||||
ChatManager.chatSystemError(sourcePlayer,"Item Man Null");
|
||||
return;
|
||||
}
|
||||
|
||||
NPC npc = NPC.getFromCache(msg.getNPCID());
|
||||
|
||||
if (npc == null) {
|
||||
ChatManager.chatSystemError(sourcePlayer,"NPC Null");
|
||||
return;
|
||||
}
|
||||
Item gold = itemMan.getGoldInventory();
|
||||
|
||||
if (gold == null) {
|
||||
ChatManager.chatSystemError(sourcePlayer,"Gold Null");
|
||||
return;
|
||||
}
|
||||
Item buy = null;
|
||||
@@ -1397,19 +1394,16 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
|
||||
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
|
||||
if (sellInventory == null) {
|
||||
ChatManager.chatSystemError(sourcePlayer,"Sell Inventory Null");
|
||||
return;
|
||||
}
|
||||
for (MobEquipment me : sellInventory) {
|
||||
if (me.getObjectUUID() == msg.getItemID()) {
|
||||
ItemBase ib = me.getItemBase();
|
||||
if (ib == null) {
|
||||
ChatManager.chatSystemError(sourcePlayer,"Item Base Null");
|
||||
return;
|
||||
}
|
||||
//test room available for item
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight())) {
|
||||
ChatManager.chatSystemError(sourcePlayer,"No Room In Inventory");
|
||||
return;
|
||||
}
|
||||
int cost = me.getMagicValue();
|
||||
@@ -1428,7 +1422,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
if (gold.getNumOfItems() - cost < 0) {
|
||||
//dont' have enough goldItem exit!
|
||||
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
|
||||
ChatManager.chatSystemError(sourcePlayer,"Not Enough Gold");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1347,8 +1347,10 @@ public class CharacterItemManager {
|
||||
|
||||
Item gold = this.getGoldInventory();
|
||||
|
||||
if (cost <= 0 || (gold.getNumOfItems() - cost) < 0)
|
||||
if (cost <= 0 || (gold.getNumOfItems() - cost) < 0){
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Not Enough Gold");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (this.getOwner() != null && this.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
@@ -1362,7 +1364,7 @@ public class CharacterItemManager {
|
||||
// if the NPC is not slotted.
|
||||
|
||||
if (vendorBuilding == null) {
|
||||
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Failed To Modify Gold");
|
||||
return this.modifyInventoryGold(-cost);
|
||||
}
|
||||
|
||||
@@ -1374,31 +1376,36 @@ public class CharacterItemManager {
|
||||
if (pc.getClientConnection() != null)
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 206);
|
||||
}
|
||||
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Strongbox Full");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Update strongbox and inventory gold
|
||||
if (!this.modifyInventoryGold(-cost))
|
||||
if (!this.modifyInventoryGold(-cost)) {
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Modify Gold Fail 2");
|
||||
return false;
|
||||
|
||||
}
|
||||
City buildingCity = vendorBuilding.getCity();
|
||||
|
||||
if (buildingCity != null) {
|
||||
buildingCity.transactionLock.writeLock().lock();
|
||||
try {
|
||||
if (!vendorBuilding.transferGold(buildingDeposit, true))
|
||||
if (!vendorBuilding.transferGold(buildingDeposit, true)) {
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Failed Transfer Gold");
|
||||
return false;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Catch Fail");
|
||||
return false;
|
||||
} finally {
|
||||
buildingCity.transactionLock.writeLock().unlock();
|
||||
}
|
||||
} else if (!vendorBuilding.transferGold(buildingDeposit, true))
|
||||
} else if (!vendorBuilding.transferGold(buildingDeposit, true)) {
|
||||
ChatManager.chatSystemError((PlayerCharacter)this.getOwner(),"Vendor Building Transfer Gold");
|
||||
return false;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user