forked from MagicBane/Server
MagicBot
8 months ago
2 changed files with 49 additions and 15 deletions
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers; |
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import engine.exception.MsgSendException; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.ServerInfoMsg; |
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import engine.objects.PlayerCharacter; |
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import engine.server.MBServerStatics; |
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import engine.server.login.LoginServerMsgHandler; |
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import org.pmw.tinylog.Logger; |
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public class ServerInfoMsgHandler extends AbstractClientMsgHandler { |
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public ServerInfoMsgHandler() { |
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super(ServerInfoMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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PlayerCharacter playerCharacter = origin.getPlayerCharacter(); |
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// Member variable declaration
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ServerInfoMsg msg; |
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// Member variable assignment
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msg = (ServerInfoMsg) baseMsg; |
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ServerInfoMsg sim = new ServerInfoMsg(); |
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if (!origin.sendMsg(sim)) { |
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Logger.error("Failed to send message"); |
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LoginServerMsgHandler.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send ServerInfoMsg to client.", origin); |
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} |
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return true; |
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} |
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} |
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