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					@ -36,6 +36,7 @@ public class CityDataHandler extends AbstractClientMsgHandler { | 
				
			
			
		
	
		
		
			
				
					
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					        Session playerSession; | 
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					        Session playerSession; | 
				
			
			
		
	
		
		
			
				
					
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					        PlayerCharacter playerCharacter; | 
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					        PlayerCharacter playerCharacter; | 
				
			
			
		
	
		
		
			
				
					
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					        Zone hotZone; | 
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					        Zone hotZone; | 
				
			
			
		
	
		
		
			
				
					
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					        Dispatch dispatch; | 
				
			
			
		
	
		
		
			
				
					
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					        playerCharacter = origin.getPlayerCharacter(); | 
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					        playerCharacter = origin.getPlayerCharacter(); | 
				
			
			
		
	
		
		
			
				
					
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					@ -70,17 +71,16 @@ public class CityDataHandler extends AbstractClientMsgHandler { | 
				
			
			
		
	
		
		
			
				
					
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					        cityDataMsg.updateMines(updateMine); | 
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					        cityDataMsg.updateMines(updateMine); | 
				
			
			
		
	
		
		
			
				
					
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					        cityDataMsg.updateCities(updateCity); | 
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					        cityDataMsg.updateCities(updateCity); | 
				
			
			
		
	
		
		
			
				
					
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					        Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); | 
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					        dispatch = Dispatch.borrow(playerCharacter, cityDataMsg); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
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					        DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
				
			
			
		
	
		
		
			
				
					
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					        if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.getLastHZChange()) { | 
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					        // If the hotZone has changed then update the client's map accordingly.
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					            if (hotZone != null) { | 
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					        if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.getLastHZChange() && hotZone != null) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), hotZone.getObjectUUID()); | 
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					                HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), hotZone.getObjectUUID()); | 
				
			
			
		
	
		
		
			
				
					
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					                dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); | 
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					                dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); | 
				
			
			
		
	
		
		
			
				
					
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					                DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
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					                DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); | 
				
			
			
		
	
		
		
			
				
					
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					                playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100); | 
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					                playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        // Serialize the realms for this map
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					        // Serialize the realms for this map
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