@ -4801,6 +4801,10 @@ public class PlayerCharacter extends AbstractCharacter {
//}
if(this.isEnteredWorld() && this.isActive() && this.getLevel() < 10){
this.setLevel((short) 10);
MobLoot conc = new MobLoot(this,ItemBase.getItemBase(980066),false);
this.getCharItemManager().addItemToInventory(conc);
this.getCharItemManager().addItemToInventory(conc.promoteToItem(this),1);
this.getCharItemManager().updateInventory();
}
} catch (Exception e) {