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					@ -2357,9 +2357,6 @@ public class CharacterItemManager {
				@@ -2357,9 +2357,6 @@ public class CharacterItemManager {
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					            if (!DbManager.ItemQueries.SET_DURABILITY(item, dur)) | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            item.setCombat_health_current((short) dur); | 
				
			
			
		
	
		
			
				
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					            item.value = (int) (item.template.item_value * (item.combat_health_current / item.template.combat_health_full)); | 
				
			
			
		
	
		
			
				
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					            if (!DbManager.ItemQueries.UPDATE_VALUE(item, item.value)) | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (this.absCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) == false) | 
				
			
			
		
	
	
		
			
				
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