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					@ -23,10 +23,7 @@ import engine.mbEnums.PowerFailCondition;
				@@ -23,10 +23,7 @@ import engine.mbEnums.PowerFailCondition;
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					import engine.net.Dispatch; | 
				
			
			
		
	
		
			
				
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					import engine.net.client.ClientConnection; | 
				
			
			
		
	
		
			
				
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					import engine.net.client.msg.ApplyEffectMsg; | 
				
			
			
		
	
		
			
				
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					import engine.objects.AbstractCharacter; | 
				
			
			
		
	
		
			
				
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					import engine.objects.AbstractWorldObject; | 
				
			
			
		
	
		
			
				
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					import engine.objects.Effect; | 
				
			
			
		
	
		
			
				
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					import engine.objects.PlayerCharacter; | 
				
			
			
		
	
		
			
				
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					import engine.objects.*; | 
				
			
			
		
	
		
			
				
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					import engine.powers.effectmodifiers.*; | 
				
			
			
		
	
		
			
				
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					import engine.server.MBServerStatics; | 
				
			
			
		
	
		
			
				
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					import engine.util.Hasher; | 
				
			
			
		
	
	
		
			
				
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					@ -858,6 +855,7 @@ public class EffectsBase {
				@@ -858,6 +855,7 @@ public class EffectsBase {
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					                if (effectBase != null) { | 
				
			
			
		
	
		
			
				
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					                    ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier; | 
				
			
			
		
	
		
			
				
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					                    effectBase.value = valueEffect.minMod; | 
				
			
			
		
	
		
			
				
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					                    Item.addEnchantValue(effectBase.getIDString(), (int)valueEffect.minMod); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					            case WeaponProc: | 
				
			
			
		
	
	
		
			
				
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