forked from MagicBane/Server
Threads for Zerg Mechanics
This commit is contained in:
@@ -236,12 +236,6 @@ public enum SimulationManager {
|
||||
return;
|
||||
}
|
||||
|
||||
for (AbstractGameObject mineObject : mineList) {
|
||||
mine = (Mine) mineObject;
|
||||
if(mine.isActive)
|
||||
mine.onEnterZerg();
|
||||
}
|
||||
|
||||
_minePulseTime = System.currentTimeMillis() + CITY_PULSE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ import engine.job.AbstractScheduleJob;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.City;
|
||||
import engine.workthreads.ZergMechanicThread;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class ActivateBaneJob extends AbstractScheduleJob {
|
||||
@@ -67,6 +68,12 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
||||
msg.setChannel(ChatChannelType.SYSTEM.getChannelID());
|
||||
|
||||
DispatchMessage.dispatchMsgToAll(msg);
|
||||
|
||||
if(city.getBane() != null) {
|
||||
Thread zergMechanicThread = new Thread(new ZergMechanicThread(city.getBane(), null));
|
||||
zergMechanicThread.setName(city.getName() + "Bane");
|
||||
zergMechanicThread.start();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -15,6 +15,7 @@ import engine.gameManager.*;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.workthreads.ZergMechanicThread;
|
||||
import org.joda.time.DateTime;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
@@ -55,7 +56,7 @@ public class Mine extends AbstractGameObject {
|
||||
|
||||
public final HashSet<Integer> _playerMemory = new HashSet<>();
|
||||
public final HashMap<Integer,Long> _recentMemory = new HashMap<>();
|
||||
HashMap<Guild,ArrayList<Integer>> dividedPlayers;
|
||||
public HashMap<Guild,ArrayList<Integer>> dividedPlayers;
|
||||
|
||||
public boolean hasProduced = false;
|
||||
|
||||
@@ -509,6 +510,10 @@ public class Mine extends AbstractGameObject {
|
||||
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
if (building != null && !this.isActive)
|
||||
building.isDeranking.compareAndSet(true, false);
|
||||
|
||||
Thread zergMechanicThread = new Thread(new ZergMechanicThread(null, this));
|
||||
zergMechanicThread.setName(this.zoneName + "Mine");
|
||||
zergMechanicThread.start();
|
||||
}
|
||||
|
||||
public boolean validForMine(Resource r) {
|
||||
@@ -688,84 +693,11 @@ public class Mine extends AbstractGameObject {
|
||||
amount = amount / value;
|
||||
return (int) amount;
|
||||
}
|
||||
public void onEnterZerg() {
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers;
|
||||
PlayerCharacter player;
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
||||
currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
|
||||
if (playerObject == null)
|
||||
continue;
|
||||
|
||||
player = (PlayerCharacter) playerObject;
|
||||
|
||||
// Player is already in our memory
|
||||
if (this._recentMemory.containsKey(player.getObjectUUID()))
|
||||
this._recentMemory.remove(player.getObjectUUID());
|
||||
|
||||
if (this._playerMemory.contains(player.getObjectUUID()))
|
||||
continue;
|
||||
|
||||
// Add player to our city's memory
|
||||
|
||||
this._playerMemory.add(player.getObjectUUID());
|
||||
// ***For debugging
|
||||
// Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size());
|
||||
}
|
||||
boolean updated = false;
|
||||
try {
|
||||
//updated = onExitZerg(currentPlayers);
|
||||
updated = onExit(currentPlayers);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
this.dividedPlayers = new HashMap<>();
|
||||
for(Integer playerID : this._playerMemory){
|
||||
player = PlayerCharacter.getFromCache(playerID);
|
||||
Guild nation = player.getGuild().getNation(); Guild entry;
|
||||
if(this.dividedPlayers.containsKey(nation)){
|
||||
this.dividedPlayers.get(nation).add(playerID);
|
||||
}else{
|
||||
ArrayList<Integer> newEntry = new ArrayList<>();
|
||||
newEntry.add(playerID);
|
||||
this.dividedPlayers.put(nation,newEntry);
|
||||
}
|
||||
}
|
||||
//if(updated == true && this.dividedPlayers.size() > 1){
|
||||
for(Integer playerID : this._playerMemory){
|
||||
player = PlayerCharacter.getFromCache(playerID);
|
||||
if(this.dividedPlayers.containsKey(player.getGuild().getNation())){
|
||||
int count = this.dividedPlayers.get(player.getGuild().getNation()).size();
|
||||
switch(this.capSize){
|
||||
case 5:
|
||||
player.ZergMultiplier = ZergManager.getMultiplier5Man(count,player);
|
||||
break;
|
||||
case 10:
|
||||
player.ZergMultiplier = ZergManager.getMultiplier10Man(count,player);
|
||||
break;
|
||||
case 20:
|
||||
player.ZergMultiplier = ZergManager.getMultiplier20Man(count,player);
|
||||
break;
|
||||
}
|
||||
player.mineAppliedID = this.getObjectUUID();
|
||||
//ChatManager.chatSystemInfo(player,"ZergBuff: " + player.ZergMultiplier);
|
||||
} else{
|
||||
player.ZergMultiplier = 1.0f; //something went wrong reset to default until next cycle
|
||||
//ChatManager.chatSystemInfo(player,"There Was a Problem");
|
||||
}
|
||||
}
|
||||
//}
|
||||
}
|
||||
private Boolean onExit(HashSet<AbstractWorldObject> currentPlayers){
|
||||
public Boolean onExit(HashSet<AbstractWorldObject> currentPlayers){
|
||||
ArrayList<Integer> purge = new ArrayList<>();
|
||||
for(int id : this._playerMemory){
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(id);
|
||||
if(currentPlayers.contains(player) == false){
|
||||
if(!currentPlayers.contains(player)){
|
||||
purge.add(id);
|
||||
player.ZergMultiplier = 1.0f;
|
||||
//ChatManager.chatSystemInfo(player,"Left Mine, Multiplier: " + player.ZergMultiplier);
|
||||
@@ -775,7 +707,7 @@ public class Mine extends AbstractGameObject {
|
||||
if(purge.size() > 0) {
|
||||
//this._playerMemory.removeAll(purge);
|
||||
for(int id : purge){
|
||||
if(this._recentMemory.containsKey(id) == false) {
|
||||
if(!this._recentMemory.containsKey(id)) {
|
||||
this._recentMemory.put(id, System.currentTimeMillis() + 60000);
|
||||
} else if(this._recentMemory.get(id) > System.currentTimeMillis()){
|
||||
this._playerMemory.remove(id);
|
||||
@@ -785,51 +717,4 @@ public class Mine extends AbstractGameObject {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
private Boolean onExitZerg(HashSet<AbstractWorldObject> currentPlayers) {
|
||||
|
||||
PlayerCharacter player;
|
||||
int playerUUID = 0;
|
||||
HashSet<Integer> toRemove = new HashSet<>();
|
||||
Iterator<Integer> iter = _playerMemory.iterator();
|
||||
while (iter.hasNext()) {
|
||||
|
||||
playerUUID = iter.next();
|
||||
|
||||
|
||||
player = PlayerCharacter.getFromCache(playerUUID);
|
||||
|
||||
if (currentPlayers.contains(player))
|
||||
continue;
|
||||
|
||||
toRemove.add(playerUUID);
|
||||
if(this._recentMemory.containsKey(playerUUID) == false) {
|
||||
this._recentMemory.put(playerUUID, System.currentTimeMillis());
|
||||
PlayerCharacter.getPlayerCharacter(playerUUID).mineAppliedID = 0;
|
||||
PlayerCharacter.getPlayerCharacter(playerUUID).ZergMultiplier = 1.0f;
|
||||
}
|
||||
//player.ZergMultiplier = 1.0f; // reset damage modifier to 1.0
|
||||
}
|
||||
|
||||
// Remove players from mine memory
|
||||
|
||||
//_playerMemory.removeAll(toRemove);
|
||||
HashSet<Integer> purge = new HashSet<>();
|
||||
for(Integer id : _recentMemory.keySet()){
|
||||
if(System.currentTimeMillis() > _recentMemory.get(playerUUID) + 60000){
|
||||
purge.add(id);
|
||||
}
|
||||
}
|
||||
for(Integer id : purge){
|
||||
this._recentMemory.remove(id);
|
||||
this._playerMemory.remove(id);
|
||||
PlayerCharacter.getPlayerCharacter(playerUUID).mineAppliedID = 0;
|
||||
PlayerCharacter.getPlayerCharacter(playerUUID).ZergMultiplier = 1.0f;
|
||||
}
|
||||
if(toRemove.isEmpty()){
|
||||
return false;
|
||||
}else{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.workthreads;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.db.archive.DataWarehouse;
|
||||
import engine.db.archive.MineRecord;
|
||||
import engine.gameManager.*;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.MessageDispatcher;
|
||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||
import engine.objects.*;
|
||||
import engine.server.MBServerStatics;
|
||||
import engine.server.world.WorldServer;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
|
||||
|
||||
public class ZergMechanicThread implements Runnable {
|
||||
public Bane bane = null;
|
||||
public Mine mine = null;
|
||||
public boolean isMine = false;
|
||||
|
||||
public ZergMechanicThread(Bane b, Mine m) {
|
||||
if(b != null){
|
||||
this.isMine = false;
|
||||
}
|
||||
if(m != null){
|
||||
this.isMine = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
if(mine != null)
|
||||
while(mine.isActive)
|
||||
RunMineMechanic();
|
||||
|
||||
if(bane != null)
|
||||
while(bane.getSiegePhase().equals(Enum.SiegePhase.WAR))
|
||||
RunBaneMechanic();
|
||||
}
|
||||
|
||||
public void RunMineMechanic(){
|
||||
|
||||
HashSet<AbstractWorldObject> currentPlayers;
|
||||
PlayerCharacter player;
|
||||
|
||||
// Gather current list of players within the zone bounds
|
||||
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||
currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
for (AbstractWorldObject playerObject : currentPlayers) {
|
||||
|
||||
if (playerObject == null)
|
||||
continue;
|
||||
|
||||
player = (PlayerCharacter) playerObject;
|
||||
|
||||
if (mine._recentMemory.containsKey(player.getObjectUUID()))
|
||||
mine._recentMemory.remove(player.getObjectUUID());
|
||||
|
||||
if (mine._playerMemory.contains(player.getObjectUUID()))
|
||||
continue;
|
||||
|
||||
mine._playerMemory.add(player.getObjectUUID());
|
||||
}
|
||||
boolean updated = false;
|
||||
try {
|
||||
mine.onExit(currentPlayers);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
mine.dividedPlayers = new HashMap<>();
|
||||
for(Integer playerID : mine._playerMemory){
|
||||
player = PlayerCharacter.getFromCache(playerID);
|
||||
Guild nation = player.getGuild().getNation(); Guild entry;
|
||||
if(mine.dividedPlayers.containsKey(nation)){
|
||||
mine.dividedPlayers.get(nation).add(playerID);
|
||||
}else{
|
||||
ArrayList<Integer> newEntry = new ArrayList<>();
|
||||
newEntry.add(playerID);
|
||||
mine.dividedPlayers.put(nation,newEntry);
|
||||
}
|
||||
}
|
||||
for(Integer playerID : mine._playerMemory){
|
||||
player = PlayerCharacter.getFromCache(playerID);
|
||||
if(mine.dividedPlayers.containsKey(player.getGuild().getNation())){
|
||||
int count = mine.dividedPlayers.get(player.getGuild().getNation()).size();
|
||||
switch(mine.capSize){
|
||||
case 5:
|
||||
player.ZergMultiplier = ZergManager.getMultiplier5Man(count,player);
|
||||
break;
|
||||
case 10:
|
||||
player.ZergMultiplier = ZergManager.getMultiplier10Man(count,player);
|
||||
break;
|
||||
case 20:
|
||||
player.ZergMultiplier = ZergManager.getMultiplier20Man(count,player);
|
||||
break;
|
||||
}
|
||||
player.mineAppliedID = mine.getObjectUUID();
|
||||
} else{
|
||||
player.ZergMultiplier = 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RunBaneMechanic(){
|
||||
HashSet<AbstractWorldObject> currentPlayers;
|
||||
PlayerCharacter player;
|
||||
|
||||
currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER);
|
||||
Guild attacker = bane.getStone().getGuild().getNation();
|
||||
Guild defender = bane.getCity().getGuild().getNation();
|
||||
int attackers = 0;
|
||||
int defenders = 0;
|
||||
for(AbstractWorldObject awo : currentPlayers){
|
||||
PlayerCharacter pc = (PlayerCharacter) awo;
|
||||
if(pc.getGuild().getNation().equals(attacker) == false && pc.getGuild().getNation().equals(defender) == false)
|
||||
pc.teleport(pc.bindLoc);
|
||||
|
||||
if(pc.getGuild().getNation().equals(attacker))
|
||||
attackers++;
|
||||
|
||||
if(pc.getGuild().getNation().equals(defender))
|
||||
defenders++;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user