Nephilim Shrine renames Chaos Shrine

This commit is contained in:
2024-04-02 20:01:25 -05:00
parent dcc92fd89d
commit 850d2dfea0
@@ -970,7 +970,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
}
// Create the shrine
return createShrine((PlayerCharacter) cityObject.getTOL().getOwner(), msg.getFirstPlacementInfo(), serverZone);
}
@@ -1213,7 +1213,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
private boolean createShrine(PlayerCharacter player, PlacementInfo buildingInfo, Zone currentZone) {
Blueprint blueprint;
Building newMesh;
Building newMesh = null;
Shrine newShrine;
City city;
ShrineType shrineType;
@@ -1274,7 +1274,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
break;
}
}
if(blueprint.getName().equals("Nephilim Shrine ") && newMesh != null){
newMesh.setName("Chaos Shrine");
}
return true;
}