forked from MagicBane/Server
box flag checker
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@@ -326,8 +326,6 @@ public class Mine extends AbstractGameObject {
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// all the requirements to claim; landed
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// guild with a warehouse, etc.
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Guild playerGuild;
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//verify the player exists
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if (playerCharacter == null)
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@@ -335,7 +333,7 @@ public class Mine extends AbstractGameObject {
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//verify the player is in valid guild
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playerGuild = playerCharacter.getGuild();
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Guild playerGuild = playerCharacter.getGuild();
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// Can't claim something if you don't have a guild!
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@@ -357,40 +355,9 @@ public class Mine extends AbstractGameObject {
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return false;
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}
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// Number of mines is based on the rank of the nation's tree.
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City nationCapitol = playerGuild.getNation().getOwnedCity();
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Building nationCapitolTOL = nationCapitol.getTOL();
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if (nationCapitolTOL == null)
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return false;
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//int treeRank = nationCapitolTOL.getRank();
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//if (treeRank < 1)
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// return false;
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//if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
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// ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
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// return false;
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//}
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return true;
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}
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private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) {
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int mineCnt = 0;
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mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
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for (Guild guild : playerGuild.getSubGuildList())
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mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
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return mineCnt <= tolRank;
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}
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public boolean changeProductionType(Resource resource) {
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//if (!this.validForMine(resource))
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// return false;
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@@ -40,15 +40,15 @@ public class BoxFlagThread implements Runnable {
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if(LocalDateTime.now().isAfter(nextPulse)) {
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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if(pc.isEnteredWorld() && pc.isActive()){
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if(PlayerCharacter.checkIfBoxed(pc)) {
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pc.isBoxed = PlayerCharacter.checkIfBoxed(pc);
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if(pc.isBoxed) {
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if(pc.title.equals(CharacterTitle.BOX) == false) {
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pc.title = CharacterTitle.BOX;
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//InterestManager.reloadCharacter(pc);
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InterestManager.setObjectDirty(pc);
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}
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if (pc.containsEffect(1672601862) == false) {//Deathshroud
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PowersManager.applyPower(pc, pc, Vector3fImmutable.ZERO, 1672601862, 40, false);
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if (pc.containsEffect(1672601862) == false) {//Deathshroud
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PowersManager.applyPower(pc, pc, Vector3fImmutable.ZERO, 1672601862, 40, false);
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}
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}
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}else{
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if(pc.title.equals(CharacterTitle.NONE) == false) {
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