@ -79,13 +79,18 @@ public enum LootManager {
				@@ -79,13 +79,18 @@ public enum LootManager {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //iterate the booty sets
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( mob . getMobBaseID ( )  ! =  253003  & &  mob . getMobBase ( ) . bootySet  ! =  0  & &  _bootySetMap . containsKey ( mob . getMobBase ( ) . bootySet ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if ( mob . mobBase  = =  null  | |  mob . getMobBaseID ( )  = =  253003 ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            int  i  =  0 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( mob . getMobBase ( ) . bootySet  ! =  0  & &  _bootySetMap . containsKey ( mob . getMobBase ( ) . bootySet ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            RunBootySet ( _bootySetMap . get ( mob . getMobBase ( ) . bootySet ) ,  mob ,  inHotzone ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( mob . bootySet  ! =  0  & &  _bootySetMap . containsKey ( mob . bootySet ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            RunBootySet ( _bootySetMap . get ( mob . bootySet ) ,  mob ,  inHotzone ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        } else  if ( mob . bootySet  ! =  0  & &  ItemBase . getItemBase ( mob . bootySet )  ! =  null ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            MobLoot  specialDrop  =  null ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            specialDrop  =  new  MobLoot ( mob , ItemBase . getItemBase ( mob . bootySet ) , true ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if ( specialDrop  ! =  null )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                ChatSystemMsg  chatMsg  =  new  ChatSystemMsg ( null ,  mob . getName ( )  +  " in "  +  mob . getParentZone ( ) . getName ( )  +  " has found the "  +  specialDrop . getName ( )  +  ". Are you tough enough to take it?" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                chatMsg . setMessageType ( 10 ) ;   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -93,11 +98,12 @@ public enum LootManager {
				@@ -93,11 +98,12 @@ public enum LootManager {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                DispatchMessage . dispatchMsgToAll ( chatMsg ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                mob . getCharItemManager ( ) . addItemToInventory ( specialDrop ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                mob . setResists ( new  Resists ( "Dropper" ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                if ( ! Mob . discDroppers . contains ( mob ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    Mob . AddDiscDropper ( mob ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //lastly, check mobs inventory for godly or disc runes to send a server announcement
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for  ( Item  it  :  mob . getInventory ( ) )  {