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@ -93,7 +93,6 @@ public class LootManager {
@@ -93,7 +93,6 @@ public class LootManager {
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GenerateNormalLootDrop(mob, bse, multiplier, false); |
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if (inHotzone && mob.level < 80) { |
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if (generalItemTables.containsKey(bse.lootTable + 1)) { |
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//GenerateHotzoneLootDrop(mob, bse, multiplier);
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hotzoneTable = bse.lootTable + 1; |
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} |
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} |
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@ -131,11 +130,11 @@ public class LootManager {
@@ -131,11 +130,11 @@ public class LootManager {
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} |
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MobLoot outItem; |
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int genRoll; |
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if(isHotzone){ |
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genRoll = ThreadLocalRandom.current().nextInt(32) + 77; |
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} else { |
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//if(isHotzone){
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// genRoll = ThreadLocalRandom.current().nextInt(32) + 77;
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//} else {
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genRoll = new Random().nextInt(100) + 1; |
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} |
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//}
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); |
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if (selectedRow == null) { |
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return null; |
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@ -212,7 +211,7 @@ public class LootManager {
@@ -212,7 +211,7 @@ public class LootManager {
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} |
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, float multiplier){ |
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int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1; |
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if (chanceRoll > bse.dropChance) { |
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if (chanceRoll > bse.dropChance * multiplier) { |
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//early exit, failed to hit minimum chance roll OR booty was generated from mob's death
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return; |
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} |
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@ -233,7 +232,7 @@ public class LootManager {
@@ -233,7 +232,7 @@ public class LootManager {
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return; |
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} |
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//iterate the booty tables and add items to mob inventory
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MobLoot toAdd = getGenTableItem(bse.lootTable, mob,inHotzone); |
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MobLoot toAdd = getGenTableItem(bse.lootTable, mob,false); |
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if (toAdd != null) { |
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if(toAdd.getPrefix() == null && toAdd.getSuffix() == null){ |
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toAdd.setIsID(true); |
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@ -248,11 +247,6 @@ public class LootManager {
@@ -248,11 +247,6 @@ public class LootManager {
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} |
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public static void GenerateHotzoneLootDrop(Mob mob, int tableID, float multiplier){ |
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int lootTableID = tableID; |
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//int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
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//if (chanceRoll > bse.dropChance * multiplier) {
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//early exit, failed to hit minimum chance roll
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// return;
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//}
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MobLoot toAdd = getGenTableItem(lootTableID, mob, false); |
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if (toAdd != null) { |
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if (toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix() != null && toAdd.getSuffix().isEmpty() == true) { |
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