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@ -21,8 +21,8 @@ import java.util.regex.Pattern; |
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// All outgoing Protocol messages to the player are managed through the MessageDispatcher.class.
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// All outgoing Protocol messages to the player are managed through the MessageDispatcher.class.
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// All incoming Protocol messages from the player are managed by the Protocol.class.
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// All incoming Protocol messages from the player are managed by the Protocol.class.
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//
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//
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// A DispatchMessage is configured then wrapped in a Dispatch for a distribution list.
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// A DispatchMessage is configured (Protocol messsage) and wrapped in a Dispatch (distribution list).
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// A Dispatch can be submitted to the Dispatcher from any thread.
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// A Dispatch can be submitted to the MessageDispatcher for delivery from any thread.
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//
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//
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// Dispatches are interleaved between channels. This is to ensure
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// Dispatches are interleaved between channels. This is to ensure
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// a combat or movement message is not delayed by spam clicking a
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// a combat or movement message is not delayed by spam clicking a
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