forked from MagicBane/Server
Project reformat.
This commit is contained in:
@@ -11,7 +11,9 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.ChatManager;
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import engine.objects.*;
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import engine.objects.AbstractGameObject;
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import engine.objects.Item;
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import engine.objects.PlayerCharacter;
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/**
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* @author Eighty
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@@ -494,11 +494,11 @@ public class InfoCmd extends AbstractDevCmd {
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output += newline;
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output += "No building found." + newline;
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}
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int max = (int)(4.882 * targetMob.level + 121.0);
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if(max > 321){
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int max = (int) (4.882 * targetMob.level + 121.0);
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if (max > 321) {
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max = 321;
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}
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int min = (int)(4.469 * targetMob.level - 3.469);
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int min = (int) (4.469 * targetMob.level - 3.469);
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output += "Min Loot Roll = " + min;
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output += "Max Loot Roll = " + max;
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break;
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@@ -47,7 +47,7 @@ public class PrintEffectsCmd extends AbstractDevCmd {
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String newline = "\r\n ";
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String output = "Effects For Character: " + tar.getName() + newline;
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for(String effect : tar.effects.keySet()){
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for (String effect : tar.effects.keySet()) {
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output += effect + newline;
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}
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throwbackInfo(pc, output);
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@@ -47,7 +47,7 @@ public class PrintRunesCmd extends AbstractDevCmd {
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String newline = "\r\n ";
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String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
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for(CharacterRune rune : ((AbstractCharacter)target).runes){
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for (CharacterRune rune : ((AbstractCharacter) target).runes) {
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output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
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}
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throwbackInfo(pc, output);
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@@ -9,13 +9,10 @@
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package engine.devcmd.cmds;
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import engine.Enum;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.objects.*;
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import java.lang.reflect.Field;
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public class RegionCmd extends AbstractDevCmd {
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public RegionCmd() {
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@@ -31,20 +28,20 @@ public class RegionCmd extends AbstractDevCmd {
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output = "Target Region Information:" + newline;
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Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc);
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if(building == null){
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this.throwbackInfo(pc, "No Building At This Location.") ;
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if (building == null) {
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this.throwbackInfo(pc, "No Building At This Location.");
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}
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Regions region = ((AbstractCharacter)target).region;
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Regions region = ((AbstractCharacter) target).region;
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if (region == null) {
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this.throwbackInfo(pc, "No Region Found.");
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return;
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}
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if(region != null) {
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if (region != null) {
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output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
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output += "Region Building: " + building.getName() + newline;
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output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
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output += "is Stairs: " + region.isStairs() + newline;
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output += "Region Building: " + building.getName() + newline;
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output += "Region Height: " + region.lerpY((AbstractCharacter) target) + newline;
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output += "is Stairs: " + region.isStairs() + newline;
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output += "is Outside: " + region.isOutside();
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this.throwbackInfo(pc, output);
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}
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@@ -96,9 +96,9 @@ public class aiInfoCmd extends AbstractDevCmd {
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output += "Responds To Call For Help: " + mob.behaviourType.respondsToCallForHelp + newline;
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} else {
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output += "BehaviourType: NULL" + newline;
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}
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output += "Aggro Range: " + mob.getAggroRange() + newline;
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output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
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}
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output += "Aggro Range: " + mob.getAggroRange() + newline;
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output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
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if (mob.playerAgroMap.size() > 0) {
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output += "Players Loaded:" + newline;
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}
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@@ -112,7 +112,7 @@ public class aiInfoCmd extends AbstractDevCmd {
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if (mob.guardedCity != null)
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output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
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output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
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output += "See Invis Level: " + mob.mobBase.getSeeInvis() + newline;
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output += "Can Cast: " + MobAI.canCast(mob) + newline;
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output += "Powers:" + newline;
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@@ -42,6 +42,7 @@ public enum BuildingManager {
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public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
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public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
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public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
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public static int getAvailableSlot(Building building) {
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ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
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@@ -838,7 +839,7 @@ public enum BuildingManager {
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// New rank means new mesh
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newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
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if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)&& (building.rank == 8))
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if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) && (building.rank == 8))
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newMeshUUID = Realm.getRealmMesh(building.getCity());
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building.meshUUID = newMeshUUID;
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@@ -200,11 +200,12 @@ public enum GuildManager {
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}
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}
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public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player){
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public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player) {
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Enum.GuildCharterType charter = guild.getGuildType();
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if(charter.requiredClasses.contains(player.absPromotionClass))
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if(charter.requiredRaces.contains(player.absRace))
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if(charter.sexRequired.contains(player.absGender))
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if (charter.requiredClasses.contains(player.absPromotionClass))
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if (charter.requiredRaces.contains(player.absRace))
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if (charter.sexRequired.contains(player.absGender))
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return true;
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return false;
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@@ -80,22 +80,22 @@ public enum LootManager {
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RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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for (Item it : mob.getInventory()) {
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for (Item it : mob.getInventory()) {
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ItemBase ib = it.getItemBase();
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ItemBase ib = it.getItemBase();
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if (ib == null)
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break;
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if (ib == null)
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break;
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ItemTemplate template = ItemTemplate.templates.get(it.getTemplateID());
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ItemTemplate template = ItemTemplate.templates.get(it.getTemplateID());
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if (ib.isDiscRune() || template.item_base_name.toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + template.item_base_name + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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if (ib.isDiscRune() || template.item_base_name.toLowerCase().contains("of the gods")) {
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ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().zoneName + " has found the " + template.item_base_name + ". Are you tough enough to take it?");
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chatMsg.setMessageType(10);
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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}
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}
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@@ -146,7 +146,7 @@ public enum LootManager {
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MobLoot outItem;
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int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
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int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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@@ -161,9 +161,9 @@ public enum LootManager {
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//gets the 1-320 roll for this mob
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int itemTableRoll = 0;
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int objectType = mob.getObjectType().ordinal();
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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if (mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
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} else {
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itemTableRoll = TableRoll(mob.level, inHotzone);
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}
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
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@@ -182,7 +182,7 @@ public enum LootManager {
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outItem = new MobLoot(mob, ItemTemplate.templates.get(itemUUID), false);
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if(selectedRow.pModTable != 0){
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if (selectedRow.pModTable != 0) {
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try {
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
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outItem.flags.remove(Enum.ItemFlags.Identified);
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@@ -190,7 +190,7 @@ public enum LootManager {
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
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}
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}
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if(selectedRow.sModTable != 0){
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if (selectedRow.sModTable != 0) {
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try {
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
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outItem.flags.remove(Enum.ItemFlags.Identified);
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@@ -215,9 +215,9 @@ public enum LootManager {
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if (prefixTable == null)
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return inItem;
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int prefixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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if (mob.getObjectType().ordinal() == 52) {
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
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} else {
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prefixTableRoll = TableRoll(mob.level, inHotzone);
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}
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
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@@ -247,9 +247,9 @@ public enum LootManager {
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if (suffixTable == null)
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return inItem;
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int suffixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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if (mob.getObjectType().ordinal() == 52) {
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
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} else {
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suffixTableRoll = TableRoll(mob.level, inHotzone);
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}
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
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@@ -332,7 +332,7 @@ public enum LootManager {
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public static void GenerateEquipmentDrop(Mob mob) {
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if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
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if (mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
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return; // safehold guards don't drop their equipment
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//do equipment here
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int dropCount = 0;
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@@ -404,7 +404,7 @@ public enum LootManager {
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int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
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if(selectedRow == null)
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if (selectedRow == null)
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return;
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//roll 220-320 for the item table selection
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@@ -431,10 +431,10 @@ public enum LootManager {
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//determine if the winning item needs a prefix
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if(selectedRow.pModTable != 0){
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int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
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if (selectedRow.pModTable != 0) {
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int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
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ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
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if(prefix != null)
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if (prefix != null)
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winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
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}
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@@ -247,30 +247,30 @@ public enum NPCManager {
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}
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}
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public static void applyGuardStanceModifiers(Mob guard){
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public static void applyGuardStanceModifiers(Mob guard) {
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float damageModifier = 1;
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float attackRatingModifier = 1;
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float defenseModifier = 1;
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float attackSpeedModifier = 1;
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float powerDamageModifier = 1;
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//handle stance modifiers for guard mob
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if(guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)){
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if (guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)) {
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//apply rogue bonuses
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attackRatingModifier += 0.5f;
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defenseModifier += 0.5f;
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damageModifier += 0.5f;
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attackSpeedModifier -= 0.36f;
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}else {
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} else {
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Integer contractID;
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if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
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contractID = guard.guardCaptain.contract.getContractID();
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} else{
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} else {
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contractID = guard.contract.getContractID();
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}
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if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()){
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if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()) {
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//apply mage offensive Stance
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powerDamageModifier += 0.5f;
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} else{
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} else {
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//apply fighter offensive stance
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damageModifier += 0.5f;
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attackSpeedModifier -= 0.36f;
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@@ -289,7 +289,7 @@ public enum NPCManager {
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//TODO figure out how to apply +50% powerdamage to mage guards
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}
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public static void setDamageAndSpeedForGuard(Mob guard){
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public static void setDamageAndSpeedForGuard(Mob guard) {
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float rankModifier = 1 + (guard.getRank() * 0.1f);
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int primaryStat = 0;
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@@ -324,17 +324,17 @@ public enum NPCManager {
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guard.rangeHandOne = weapon.template.item_weapon_max_range;
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} else {
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primaryStat = guard.getStatStrCurrent();
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guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
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guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
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guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
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guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
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guard.speedHandOne = 30.0f;
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guard.rangeHandOne = 3;
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}
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}
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}
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public static void setDefenseForGuard(Mob guard){
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public static void setDefenseForGuard(Mob guard) {
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int dexterity = guard.getStatDexCurrent();
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if(dexterity < 1)
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if (dexterity < 1)
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dexterity = 1;
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int baseDef = guard.mobBase.getDefenseRating();
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int armorDefense = 0;
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@@ -355,29 +355,29 @@ public enum NPCManager {
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guard.atrHandOne = baseAtr;
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}
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public static void setMaxHealthForGuard(Mob guard){
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public static void setMaxHealthForGuard(Mob guard) {
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//values derived fom reading memory address for health on client when selecting player guards
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switch(guard.getRank()){
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switch (guard.getRank()) {
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default:
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guard.healthMax = 750; //rank 1
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break;
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case 2:
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guard.healthMax = 2082;
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guard.healthMax = 2082;
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break;
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case 3:
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guard.healthMax = 2740;
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guard.healthMax = 2740;
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break;
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case 4:
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guard.healthMax = 3414;
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guard.healthMax = 3414;
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break;
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case 5:
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guard.healthMax = 4080;
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guard.healthMax = 4080;
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break;
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case 6:
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guard.healthMax = 4746;
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guard.healthMax = 4746;
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break;
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case 7:
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guard.healthMax = 5412;
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guard.healthMax = 5412;
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break;
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}
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}
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@@ -422,7 +422,7 @@ public enum NPCManager {
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}
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}
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public static void applyEquipmentResists(Mob mob){
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public static void applyEquipmentResists(Mob mob) {
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if (mob.charItemManager.equipped.isEmpty())
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return;
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@@ -438,18 +438,18 @@ public enum NPCManager {
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public static void applyMobbaseSkill(Mob mob) {
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SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
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if(baseSkill != null)
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mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
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if (baseSkill != null)
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mob.getSkills().put(baseSkill.getName(), new CharacterSkill(baseSkill, mob, mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
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}
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public static void applyRuneSkills(Mob mob, int runeID){
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public static void applyRuneSkills(Mob mob, int runeID) {
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//load mob skill adjustments from mobbase rune
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if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
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for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
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if(SkillsBase.getFromCache(entry.skill_type) == null)
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if (PowersManager._allRuneSkillAdjusts.containsKey(runeID))
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for (RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
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if (SkillsBase.getFromCache(entry.skill_type) == null)
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SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
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SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
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if(skillBase == null)
|
||||
if (skillBase == null)
|
||||
continue;
|
||||
if (entry.level <= mob.level)
|
||||
if (mob.skills.containsKey(entry.name) == false)
|
||||
@@ -459,15 +459,15 @@ public enum NPCManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static void applyRunesForNPC(NPC npc){
|
||||
public static void applyRunesForNPC(NPC npc) {
|
||||
npc.runes = new ArrayList<>();
|
||||
RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
|
||||
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
|
||||
CharacterRune shopkeeper = new CharacterRune(shopkeeperBase, npc.getObjectUUID());
|
||||
npc.runes.add(shopkeeper);
|
||||
if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
|
||||
if (NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
|
||||
for (int runeID : _runeSetMap.get(npc.runeSetID)) {
|
||||
RuneBase rb = RuneBase.getRuneBase(runeID);
|
||||
if(rb != null) {
|
||||
if (rb != null) {
|
||||
CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
|
||||
npc.runes.add(toApply);
|
||||
}
|
||||
|
||||
@@ -170,11 +170,11 @@ public enum PowersManager {
|
||||
public static void usePower(final PerformActionMsg msg, ClientConnection origin,
|
||||
boolean sendCastToSelf) {
|
||||
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
|
||||
PlayerCharacter caster = origin.getPlayerCharacter();
|
||||
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
|
||||
if(pb != null && pb.isHarmful == false) {
|
||||
if (pb != null && pb.isHarmful == false) {
|
||||
if (caster.guild.equals(Guild.getErrantGuild()))
|
||||
return;
|
||||
|
||||
@@ -1271,7 +1271,7 @@ public enum PowersManager {
|
||||
|
||||
return;
|
||||
}
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (pc.guild.getGuildType().equals(target.guild.getGuildType()) == false) {
|
||||
ChatManager.chatInfoError(pc,
|
||||
"Cannot summon player outside your charter.");
|
||||
|
||||
@@ -323,7 +323,7 @@ public class MobAI {
|
||||
|
||||
if (mob.isPlayerGuard() == true) {
|
||||
|
||||
if(mob.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER))
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER))
|
||||
return false; //wall archers don't cast
|
||||
if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
|
||||
contractID = mob.guardCaptain.contract.getContractID();
|
||||
@@ -574,10 +574,10 @@ public class MobAI {
|
||||
|
||||
//no players loaded, no need to proceed unless it's a player guard
|
||||
boolean bypassLoadedPlayerCheck = false;
|
||||
if(mob.isPlayerGuard() || mob.isSiege()) {
|
||||
if (mob.isPlayerGuard() || mob.isSiege()) {
|
||||
bypassLoadedPlayerCheck = true;
|
||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
if(mob.combatTarget.loc.distanceSquared(mob.loc) > 10000)
|
||||
if (mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
if (mob.combatTarget.loc.distanceSquared(mob.loc) > 10000)
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
|
||||
@@ -845,7 +845,7 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
if (mob.getCombatTarget() != null && mob.getRange() * mob.getRange() >= MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f)
|
||||
if (mob.getCombatTarget() != null && mob.getRange() * mob.getRange() >= MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f)
|
||||
return;
|
||||
|
||||
if (mob.isPlayerGuard() && !mob.despawned) {
|
||||
@@ -888,12 +888,12 @@ public class MobAI {
|
||||
|
||||
try {
|
||||
|
||||
if(mob.getTimestamps().containsKey("lastChase") == false)
|
||||
mob.getTimestamps().put("lastChase",System.currentTimeMillis());
|
||||
else if(System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + (750 + ThreadLocalRandom.current().nextInt(0,500)))
|
||||
return;
|
||||
if (mob.getTimestamps().containsKey("lastChase") == false)
|
||||
mob.getTimestamps().put("lastChase", System.currentTimeMillis());
|
||||
else if (System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + (750 + ThreadLocalRandom.current().nextInt(0, 500)))
|
||||
return;
|
||||
|
||||
mob.getTimestamps().put("lastChase",System.currentTimeMillis());
|
||||
mob.getTimestamps().put("lastChase", System.currentTimeMillis());
|
||||
|
||||
if (mob.getRange() * mob.getRange() <= mob.loc.distanceSquared(mob.combatTarget.loc)) {
|
||||
if (mob.getRange() > 15) {
|
||||
@@ -974,10 +974,10 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
if(mob.behaviourType.canRoam)
|
||||
if (mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);//all guards that can move check to move
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
if (mob.combatTarget != null)
|
||||
CheckForAttack(mob); //only check to attack if combat target is not null
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -1128,21 +1128,21 @@ public class MobAI {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
|
||||
//look for siege equipment to aggro if no players found to aggro
|
||||
//look for siege equipment to aggro if no players found to aggro
|
||||
|
||||
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(mob, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_SIEGE);
|
||||
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(mob, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_SIEGE);
|
||||
|
||||
for (AbstractWorldObject awoMob : awoList) {
|
||||
for (AbstractWorldObject awoMob : awoList) {
|
||||
|
||||
|
||||
Mob aggroMob = (Mob) awoMob;
|
||||
if(GuardCanAggro(mob,aggroMob)) {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
return;
|
||||
}
|
||||
Mob aggroMob = (Mob) awoMob;
|
||||
if (GuardCanAggro(mob, aggroMob)) {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
package engine.mobileAI.Threads;
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class MobAIThread implements Runnable{
|
||||
public class MobAIThread implements Runnable {
|
||||
public static int AI_BASE_AGGRO_RANGE = 60;
|
||||
public static int AI_DROP_AGGRO_RANGE = 60;
|
||||
public static int AI_PULSE_MOB_THRESHOLD = 200;
|
||||
@@ -25,7 +24,7 @@ public class MobAIThread implements Runnable{
|
||||
public void run() {
|
||||
//cache config value for mobile casting delay
|
||||
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
AI_BASE_AGGRO_RANGE = (int) (60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
while (true) {
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
|
||||
@@ -42,6 +41,7 @@ public class MobAIThread implements Runnable{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void startAIThread() {
|
||||
Thread aiThread;
|
||||
aiThread = new Thread(new MobAIThread());
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.mobileAI.Threads;
|
||||
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
|
||||
@@ -1070,10 +1070,10 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
|
||||
//CombatManager.setAttackTarget(msg, conn);
|
||||
if(msg.getTargetType() == GameObjectType.Building.ordinal()){
|
||||
if (msg.getTargetType() == GameObjectType.Building.ordinal()) {
|
||||
conn.getPlayerCharacter().getPet().setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
|
||||
}
|
||||
switch(msg.getTargetType()) {
|
||||
switch (msg.getTargetType()) {
|
||||
case 53: //player character
|
||||
conn.getPlayerCharacter().getPet().setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
|
||||
break;
|
||||
|
||||
@@ -49,7 +49,7 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
targetType = Enum.GameObjectType.values()[msg.getTargetType()];
|
||||
|
||||
switch(targetType){
|
||||
switch (targetType) {
|
||||
case Mob:
|
||||
target = Mob.getMob(msg.getTargetID());
|
||||
break;
|
||||
@@ -63,7 +63,7 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
|
||||
target = NPC.getNPC(msg.getTargetID());
|
||||
break;
|
||||
}
|
||||
if(target == null) {
|
||||
if (target == null) {
|
||||
playerCharacter.setCombatTarget(null);
|
||||
return true; // cannot attack a null target
|
||||
}
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.GuildManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -106,8 +105,8 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
|
||||
if (target.isIgnoringPlayer(source))
|
||||
return false;
|
||||
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(source.guild.equals(Guild.getErrantGuild()))
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (source.guild.equals(Guild.getErrantGuild()))
|
||||
return false;
|
||||
|
||||
if (source.guild.getGuildType() != null) {
|
||||
|
||||
@@ -26,7 +26,9 @@ import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.guild.GuildCreationFinalizeMsg;
|
||||
import engine.net.client.msg.guild.GuildInfoMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -125,9 +125,9 @@ public class InviteToGuildHandler extends AbstractClientMsgHandler {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 135);// you do not meet the level required for this SWORN guild
|
||||
return true;
|
||||
}
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (GuildManager.meetsLoreRequirements(sourcePlayer.guild, targetPlayer) == false) {
|
||||
ChatManager.chatGuildError(sourcePlayer,targetPlayer.getFirstName() + " does not meet charter requirements!");
|
||||
ChatManager.chatGuildError(sourcePlayer, targetPlayer.getFirstName() + " does not meet charter requirements!");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,10 @@ package engine.net.client.handlers;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -109,8 +112,8 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
|
||||
sendChat(source, "This Guild can't be subbed.");
|
||||
return true;
|
||||
}
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false) {
|
||||
sendChat(source, "You Must Be The Same Charter To Form A Nation.");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -11,13 +11,19 @@ package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.guild.LeaveGuildMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class LeaveGuildHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -61,8 +67,8 @@ public class LeaveGuildHandler extends AbstractClientMsgHandler {
|
||||
ChatManager.chatGuildInfo(oldGuild, playerCharacter.getFirstName() + " has left the guild.");
|
||||
|
||||
oldGuild.removePlayer(playerCharacter, GuildHistoryType.LEAVE);
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(GroupManager.getGroup(playerCharacter) != null)
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (GroupManager.getGroup(playerCharacter) != null)
|
||||
GroupManager.getGroup(playerCharacter).removeGroupMember(playerCharacter);
|
||||
}
|
||||
// Send message back to client
|
||||
|
||||
@@ -70,7 +70,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
DbManager.removeFromCache(toRemove);
|
||||
|
||||
if(toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
@@ -9,14 +9,12 @@
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class MoveToPointHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -29,7 +27,7 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
|
||||
ClientConnection origin) throws MsgSendException {
|
||||
MoveToPointMsg msg = (MoveToPointMsg) baseMsg;
|
||||
PlayerCharacter pc = origin.getPlayerCharacter();
|
||||
if(pc == null)
|
||||
if (pc == null)
|
||||
return true;
|
||||
|
||||
MovementManager.movement(msg, pc);
|
||||
|
||||
@@ -30,6 +30,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
public ObjectActionMsgHandler() {
|
||||
super(ObjectActionMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
@@ -79,235 +80,235 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
int uuid = item.templateID;
|
||||
|
||||
switch (item.template.item_type) {
|
||||
switch (item.template.item_type) {
|
||||
|
||||
case DEED: //buildings
|
||||
//Call add building screen here, ib.getUseID() get's building ID
|
||||
case DEED: //buildings
|
||||
//Call add building screen here, ib.getUseID() get's building ID
|
||||
|
||||
//if inside player city, center loc on tol. otherwise center on player.
|
||||
Vector3fImmutable loc = player.getLoc();
|
||||
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
|
||||
//if inside player city, center loc on tol. otherwise center on player.
|
||||
Vector3fImmutable loc = player.getLoc();
|
||||
Zone zone = ZoneManager.findSmallestZone(player.getLoc());
|
||||
|
||||
if (zone != null) {
|
||||
if (zone.guild_zone) {
|
||||
loc = zone.getLoc();
|
||||
}
|
||||
if (zone != null) {
|
||||
if (zone.guild_zone) {
|
||||
loc = zone.getLoc();
|
||||
}
|
||||
}
|
||||
|
||||
PlaceAssetMsg pam = new PlaceAssetMsg();
|
||||
pam.setActionType(2);
|
||||
pam.setContractID(item.getObjectUUID());
|
||||
pam.setX(loc.getX() + 64); //offset grid from tol
|
||||
pam.setY(loc.getY());
|
||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||
pam.addPlacementInfo(item.template.deed_structure_id);
|
||||
PlaceAssetMsg pam = new PlaceAssetMsg();
|
||||
pam.setActionType(2);
|
||||
pam.setContractID(item.getObjectUUID());
|
||||
pam.setX(loc.getX() + 64); //offset grid from tol
|
||||
pam.setY(loc.getY());
|
||||
pam.setZ(loc.getZ() + 64); //offset grid from tol
|
||||
pam.addPlacementInfo(item.template.deed_structure_id);
|
||||
|
||||
dispatch = Dispatch.borrow(player, pam);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
dispatch = Dispatch.borrow(player, pam);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
//itemMan.consume(item); //temporary fix for dupe.. TODO Make Item Unusable after This message is sent.
|
||||
break;
|
||||
case FURNITUREDEED: //furniture
|
||||
//Call add furniture screen here. ib.getUseID() get's furniture ID
|
||||
break;
|
||||
case OFFERING:
|
||||
long shrineCompID = comps.get(1);
|
||||
Building shrineBuilding = BuildingManager.getBuilding((int) shrineCompID);
|
||||
if (shrineBuilding == null) {
|
||||
return true;
|
||||
}
|
||||
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE) {
|
||||
return true;
|
||||
}
|
||||
//itemMan.consume(item); //temporary fix for dupe.. TODO Make Item Unusable after This message is sent.
|
||||
break;
|
||||
case FURNITUREDEED: //furniture
|
||||
//Call add furniture screen here. ib.getUseID() get's furniture ID
|
||||
break;
|
||||
case OFFERING:
|
||||
long shrineCompID = comps.get(1);
|
||||
Building shrineBuilding = BuildingManager.getBuilding((int) shrineCompID);
|
||||
if (shrineBuilding == null) {
|
||||
return true;
|
||||
}
|
||||
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (shrineBuilding.getRank() == -1) {
|
||||
return true;
|
||||
}
|
||||
Shrine shrine = Shrine.shrinesByBuildingUUID.get(shrineBuilding.getObjectUUID());
|
||||
if (shrineBuilding.getRank() == -1) {
|
||||
return true;
|
||||
}
|
||||
Shrine shrine = Shrine.shrinesByBuildingUUID.get(shrineBuilding.getObjectUUID());
|
||||
|
||||
if (shrine == null) {
|
||||
return true;
|
||||
}
|
||||
if (shrine == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (shrine.addFavor(player, item)) {
|
||||
shrineBuilding.addEffectBit(1000000 << 2);
|
||||
shrineBuilding.updateEffects();
|
||||
shrineBuilding.removeEffectBit(1000000 << 2);
|
||||
}
|
||||
break;
|
||||
if (shrine.addFavor(player, item)) {
|
||||
shrineBuilding.addEffectBit(1000000 << 2);
|
||||
shrineBuilding.updateEffects();
|
||||
shrineBuilding.removeEffectBit(1000000 << 2);
|
||||
}
|
||||
break;
|
||||
|
||||
case REALMCHARTER:
|
||||
int charterType = 0;
|
||||
switch (uuid) {
|
||||
case 910020:
|
||||
charterType = 762228431;
|
||||
break;
|
||||
case 910021:
|
||||
charterType = -15978914;
|
||||
break;
|
||||
case 910022:
|
||||
charterType = -600065291;
|
||||
break;
|
||||
}
|
||||
if (Realm.claimRealm(player, charterType) == true) {
|
||||
case REALMCHARTER:
|
||||
int charterType = 0;
|
||||
switch (uuid) {
|
||||
case 910020:
|
||||
charterType = 762228431;
|
||||
break;
|
||||
case 910021:
|
||||
charterType = -15978914;
|
||||
break;
|
||||
case 910022:
|
||||
charterType = -600065291;
|
||||
break;
|
||||
}
|
||||
if (Realm.claimRealm(player, charterType) == true) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
case WAND: //rod of command
|
||||
long compID = comps.get(1);
|
||||
|
||||
int objectType = AbstractWorldObject.extractTypeID(compID).ordinal();
|
||||
Mob toCommand;
|
||||
if (objectType == engine.Enum.GameObjectType.Mob.ordinal()) {
|
||||
toCommand = Mob.getFromCache((int) compID);
|
||||
} //Only Command Mob Types.
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (toCommand == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!toCommand.isSiege())
|
||||
return true;
|
||||
|
||||
if (player.commandSiegeMinion(toCommand)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
//ANNIVERSERY GIFT
|
||||
case TREASURE:
|
||||
// *** Disabled for now: Needs bootyset created
|
||||
|
||||
//if (ib.getUUID() == 971012) {
|
||||
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
|
||||
// int annyID = ItemBase.AnniverseryGifts.get(random);
|
||||
|
||||
// ItemBase annyIB = ItemBase.getItemBase(annyID);
|
||||
// if (annyIB != null) {
|
||||
// Item gift = MobLoot.createItemForPlayer(player, annyIB);
|
||||
// if (gift != null) {
|
||||
// itemMan.addItemToInventory(gift);
|
||||
// itemMan.consume(item);
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
//}
|
||||
|
||||
LootManager.peddleFate(player, item);
|
||||
break;
|
||||
|
||||
case BUCKET: //water bucket
|
||||
case POTION: //potions, tears of saedron
|
||||
|
||||
case SCROLL: //runes, petition, warrant, scrolls
|
||||
if (uuid > 3000 && uuid < 3050) { //Discipline Runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
case WAND: //rod of command
|
||||
long compID = comps.get(1);
|
||||
|
||||
int objectType = AbstractWorldObject.extractTypeID(compID).ordinal();
|
||||
Mob toCommand;
|
||||
if (objectType == engine.Enum.GameObjectType.Mob.ordinal()) {
|
||||
toCommand = Mob.getFromCache((int) compID);
|
||||
} //Only Command Mob Types.
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (toCommand == null) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!toCommand.isSiege())
|
||||
return true;
|
||||
|
||||
if (player.commandSiegeMinion(toCommand)) {
|
||||
} else if (uuid > 249999 && uuid < 250123) { //stat and mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
//ANNIVERSERY GIFT
|
||||
case TREASURE:
|
||||
// *** Disabled for now: Needs bootyset created
|
||||
|
||||
//if (ib.getUUID() == 971012) {
|
||||
// int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
|
||||
// int annyID = ItemBase.AnniverseryGifts.get(random);
|
||||
|
||||
// ItemBase annyIB = ItemBase.getItemBase(annyID);
|
||||
// if (annyIB != null) {
|
||||
// Item gift = MobLoot.createItemForPlayer(player, annyIB);
|
||||
// if (gift != null) {
|
||||
// itemMan.addItemToInventory(gift);
|
||||
// itemMan.consume(item);
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
//}
|
||||
|
||||
LootManager.peddleFate(player, item);
|
||||
} else if (uuid > 250114 && uuid < 250123) { //mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 252122 && uuid < 252128) { //mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 680069 && uuid < 680074) //Handle Charter, Deed, Petition, Warrant here
|
||||
{
|
||||
break;
|
||||
} else if (uuid > 910010 && uuid < 910019) {
|
||||
|
||||
case BUCKET: //water bucket
|
||||
case POTION: //potions, tears of saedron
|
||||
int rank = uuid - 910010;
|
||||
|
||||
case SCROLL: //runes, petition, warrant, scrolls
|
||||
if (uuid > 3000 && uuid < 3050) { //Discipline Runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
if (rank < 1 || rank > 8) {
|
||||
ChatManager.chatSystemError(player, "Invalid Rank for bane scroll!");
|
||||
return true;
|
||||
}
|
||||
// Only one banestone at a time
|
||||
lock.writeLock().lock();
|
||||
|
||||
try {
|
||||
if (Bane.summonBanestone(player, origin, rank) == true)
|
||||
itemMan.consume(item);
|
||||
} finally {
|
||||
lock.writeLock().unlock();
|
||||
}
|
||||
break;
|
||||
} else if (uuid == 910010) { //tears of saedron
|
||||
if (comps.size() > 1) {
|
||||
AbstractCharacter.removeRune(player, origin, comps.get(1).intValue());
|
||||
}
|
||||
break;
|
||||
} else if ((byte) item.chargesRemaining > 0) {
|
||||
ArrayList<Long> tarList = msg.getTargetCompID();
|
||||
AbstractWorldObject target = player;
|
||||
if (tarList.size() > 1) {
|
||||
long tarID = tarList.get(1);
|
||||
if (tarID != 0) {
|
||||
AbstractGameObject tarAgo = AbstractGameObject.getFromTypeAndID(tarID);
|
||||
if (tarAgo != null && tarAgo instanceof AbstractWorldObject) {
|
||||
target = (AbstractWorldObject) tarAgo;
|
||||
}
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 249999 && uuid < 250123) { //stat and mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 250114 && uuid < 250123) { //mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 252122 && uuid < 252128) { //mastery runes
|
||||
if (ApplyRuneMsg.applyRune(uuid, origin, player)) {
|
||||
itemMan.consume(item);
|
||||
}
|
||||
break;
|
||||
} else if (uuid > 680069 && uuid < 680074) //Handle Charter, Deed, Petition, Warrant here
|
||||
{
|
||||
break;
|
||||
} else if (uuid > 910010 && uuid < 910019) {
|
||||
}
|
||||
|
||||
int rank = uuid - 910010;
|
||||
// Bypass for waterbuckets
|
||||
|
||||
if (rank < 1 || rank > 8) {
|
||||
ChatManager.chatSystemError(player, "Invalid Rank for bane scroll!");
|
||||
return true;
|
||||
}
|
||||
// Only one banestone at a time
|
||||
lock.writeLock().lock();
|
||||
// test character targeted
|
||||
|
||||
try {
|
||||
if (Bane.summonBanestone(player, origin, rank) == true)
|
||||
itemMan.consume(item);
|
||||
} finally {
|
||||
lock.writeLock().unlock();
|
||||
}
|
||||
break;
|
||||
} else if (uuid == 910010) { //tears of saedron
|
||||
if (comps.size() > 1) {
|
||||
AbstractCharacter.removeRune(player, origin, comps.get(1).intValue());
|
||||
}
|
||||
break;
|
||||
} else if ((byte) item.chargesRemaining > 0) {
|
||||
ArrayList<Long> tarList = msg.getTargetCompID();
|
||||
AbstractWorldObject target = player;
|
||||
if (tarList.size() > 1) {
|
||||
long tarID = tarList.get(1);
|
||||
if (tarID != 0) {
|
||||
AbstractGameObject tarAgo = AbstractGameObject.getFromTypeAndID(tarID);
|
||||
if (tarAgo != null && tarAgo instanceof AbstractWorldObject) {
|
||||
target = (AbstractWorldObject) tarAgo;
|
||||
}
|
||||
if (item.template.template_id == 910005) {
|
||||
|
||||
// test for valid target type
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter)
|
||||
waterbucketBypass = true;
|
||||
else {
|
||||
// test distance to structure
|
||||
Building targetBuilding = (Building) target;
|
||||
Bounds testBounds = Bounds.borrow();
|
||||
testBounds.setBounds(player.getLoc(), 25);
|
||||
|
||||
if (Bounds.collide(targetBuilding.getBounds(), testBounds, .1f) == false) {
|
||||
ChatManager.chatSystemError(player, "Not in range of structura for to heal!");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Bypass for waterbuckets
|
||||
// Send piss bucket animation
|
||||
|
||||
// test character targeted
|
||||
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
|
||||
vum.configure();
|
||||
DispatchMessage.sendToAllInRange(player, vum);
|
||||
}
|
||||
|
||||
if (item.template.template_id == 910005) {
|
||||
if (waterbucketBypass == false) {
|
||||
String powerString = item.template.item_power_action.keySet().iterator().next();
|
||||
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerString);
|
||||
int powerValue = item.template.item_power_action.get(powerString)[0];
|
||||
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerValue, true);
|
||||
}
|
||||
itemMan.consume(item);
|
||||
} else //just remove the item at this point
|
||||
itemMan.consume(item);
|
||||
|
||||
// test for valid target type
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter)
|
||||
waterbucketBypass = true;
|
||||
else {
|
||||
// test distance to structure
|
||||
Building targetBuilding = (Building) target;
|
||||
Bounds testBounds = Bounds.borrow();
|
||||
testBounds.setBounds(player.getLoc(), 25);
|
||||
|
||||
if (Bounds.collide(targetBuilding.getBounds(), testBounds, .1f) == false) {
|
||||
ChatManager.chatSystemError(player, "Not in range of structura for to heal!");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Send piss bucket animation
|
||||
|
||||
VisualUpdateMessage vum = new VisualUpdateMessage(player, 16323);
|
||||
vum.configure();
|
||||
DispatchMessage.sendToAllInRange(player, vum);
|
||||
}
|
||||
|
||||
if (waterbucketBypass == false) {
|
||||
String powerString = item.template.item_power_action.keySet().iterator().next();
|
||||
PowersBase powerAction = PowersManager.powersBaseByIDString.get(powerString);
|
||||
int powerValue = item.template.item_power_action.get(powerString)[0];
|
||||
PowersManager.applyPower(player, target, Vector3fImmutable.ZERO, powerAction.getToken(), powerValue, true);
|
||||
}
|
||||
itemMan.consume(item);
|
||||
} else //just remove the item at this point
|
||||
itemMan.consume(item);
|
||||
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
player.cancelOnSpell();
|
||||
break;
|
||||
default: //shouldn't be here, consume item
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
// itemMan.consume(item);
|
||||
}
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
player.cancelOnSpell();
|
||||
break;
|
||||
default: //shouldn't be here, consume item
|
||||
dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
// itemMan.consume(item);
|
||||
}
|
||||
} else {
|
||||
// TODO log item does not belong to player
|
||||
// System.out.println("Item does not belong to player");
|
||||
|
||||
@@ -39,21 +39,21 @@ public class PetitionReceivedMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
Petition petition = new Petition(petitionReceivedMsg, origin);
|
||||
|
||||
// Write petition to database
|
||||
// Write petition to database
|
||||
|
||||
if (petitionReceivedMsg.petition == PETITION_NEW)
|
||||
DbManager.PetitionQueries.WRITE_PETITION_TO_TABLE(petition);
|
||||
if (petitionReceivedMsg.petition == PETITION_NEW)
|
||||
DbManager.PetitionQueries.WRITE_PETITION_TO_TABLE(petition);
|
||||
|
||||
// Close the petition window
|
||||
// Close the petition window
|
||||
|
||||
if (petitionReceivedMsg.petition == PETITION_NEW)
|
||||
petitionReceivedMsg.petition = PETITION_CLOSE;
|
||||
if (petitionReceivedMsg.petition == PETITION_NEW)
|
||||
petitionReceivedMsg.petition = PETITION_CLOSE;
|
||||
|
||||
petitionReceivedMsg.unknownByte01 = 0;
|
||||
petitionReceivedMsg.unknown04 = 0;
|
||||
petitionReceivedMsg.unknownByte01 = 0;
|
||||
petitionReceivedMsg.unknown04 = 0;
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, petitionReceivedMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, petitionReceivedMsg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -59,7 +59,7 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
|
||||
//cannot repair mines during 24/7 activity.
|
||||
|
||||
if (targetBuilding.getBlueprint() != null && targetBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.MINE && Mine.getMineFromTower(targetBuilding.getObjectUUID()).isActive == true) {
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
@@ -12,7 +12,10 @@ import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.net.client.msg.TransferGoldToFromBuildingMsg;
|
||||
import engine.net.client.msg.UpdateGoldMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/*
|
||||
|
||||
@@ -16,7 +16,10 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ApplyEffectMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Effect;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class TransferItemFromEquipToInventoryHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -19,7 +19,10 @@ import engine.net.client.msg.ApplyEffectMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
|
||||
import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Effect;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -10,13 +10,11 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.exception.SerializationException;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.Item;
|
||||
|
||||
public class LootMsg extends ClientNetMsg {
|
||||
|
||||
|
||||
@@ -467,21 +467,21 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
|
||||
ArrayList<String> effectsList = item.getEffectNames();
|
||||
EffectsBase prefix = null;
|
||||
EffectsBase suffix = null;
|
||||
EffectsBase suffix = null;
|
||||
|
||||
for (String effectName : effectsList) {
|
||||
for (String effectName : effectsList) {
|
||||
|
||||
if (effectName.contains("PRE"))
|
||||
prefix = PowersManager.getEffectByIDString(effectName);
|
||||
if (effectName.contains("PRE"))
|
||||
prefix = PowersManager.getEffectByIDString(effectName);
|
||||
|
||||
if (effectName.contains("SUF"))
|
||||
suffix = PowersManager.getEffectByIDString(effectName);
|
||||
}
|
||||
if (effectName.contains("SUF"))
|
||||
suffix = PowersManager.getEffectByIDString(effectName);
|
||||
}
|
||||
|
||||
if ((prefix == null && suffix == null))
|
||||
writer.putInt(0);
|
||||
else
|
||||
writer.putInt(-1497023830);
|
||||
if ((prefix == null && suffix == null))
|
||||
writer.putInt(0);
|
||||
else
|
||||
writer.putInt(-1497023830);
|
||||
|
||||
if ((prefix != null && !item.isRandom()) || (prefix != null && item.isComplete()))
|
||||
writer.putInt(prefix.getToken());
|
||||
@@ -494,7 +494,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putString(item.name);
|
||||
}
|
||||
}
|
||||
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
@@ -771,6 +771,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
public void setUnknown06(int unknown06) {
|
||||
this.unknown06 = unknown06;
|
||||
}
|
||||
|
||||
public int getMessageType() {
|
||||
return messageType;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.AbstractConnection;
|
||||
|
||||
@@ -15,7 +15,10 @@ import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.objects.*;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* Update gold in inventory and/or bank
|
||||
|
||||
@@ -986,7 +986,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
return 300;
|
||||
}
|
||||
float range = 8;
|
||||
if (( this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
||||
if ((this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.RHELD).template.item_weapon_max_range;
|
||||
} else if (((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD) != null) {
|
||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD).template.item_weapon_max_range;
|
||||
@@ -1046,18 +1046,18 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
Building building = BuildingManager.getBuildingAtLocation(this.loc);
|
||||
Regions region = null;
|
||||
if(building != null) {
|
||||
if (building != null) {
|
||||
//look for region in the building we are in
|
||||
for (Regions regionCycle : building.getBounds().getRegions()) {
|
||||
float regionHeight = regionCycle.highLerp.y - regionCycle.lowLerp.y;
|
||||
if(regionHeight < 10)
|
||||
if (regionHeight < 10)
|
||||
regionHeight = 10;
|
||||
if (regionCycle.isPointInPolygon(value) && Math.abs(regionCycle.highLerp.y - value.y) < regionHeight)
|
||||
region = regionCycle;
|
||||
}
|
||||
}
|
||||
float regionHeightOffset = 0;
|
||||
if(region != null){
|
||||
if (region != null) {
|
||||
this.region = region;
|
||||
regionHeightOffset = region.lerpY(this);
|
||||
this.inBuilding = region.level; // -1 not in building 0 on ground floor, 1 on first floor etc
|
||||
@@ -1071,7 +1071,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
float terrainHeight = Terrain.getWorldHeight(value);
|
||||
Vector3fImmutable finalLocation = new Vector3fImmutable(value.x,terrainHeight + regionHeightOffset, value.z);
|
||||
Vector3fImmutable finalLocation = new Vector3fImmutable(value.x, terrainHeight + regionHeightOffset, value.z);
|
||||
super.setLoc(finalLocation); // set the location in the world
|
||||
this.resetLastSetLocUpdate();
|
||||
|
||||
@@ -1195,7 +1195,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
public final void setCombatTarget(final AbstractWorldObject value) {
|
||||
|
||||
if(this.getObjectTypeMask() == 2050) {//MOB?
|
||||
if (this.getObjectTypeMask() == 2050) {//MOB?
|
||||
if (value == null) {
|
||||
if (this.isCombat()) {
|
||||
this.setCombat(false);
|
||||
@@ -1203,7 +1203,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
rwss.setPlayer(this);
|
||||
DispatchMessage.sendToAllInRange(this, rwss);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
if (!this.isCombat()) {
|
||||
this.setCombat(true);
|
||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
||||
@@ -1331,22 +1331,22 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
|
||||
if(this.getObjectType().equals(GameObjectType.Mob)){
|
||||
if (this.getObjectType().equals(GameObjectType.Mob)) {
|
||||
//handle hate value addition
|
||||
Mob target = (Mob)this;
|
||||
Mob target = (Mob) this;
|
||||
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
|
||||
if (target.isPlayerGuard()){
|
||||
if(target.guardedCity != null && target.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
|
||||
if (target.isPlayerGuard()) {
|
||||
if (target.guardedCity != null && target.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
|
||||
target.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
|
||||
}
|
||||
}
|
||||
} else if(this.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
} else if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
City playerCity = ZoneManager.getCityAtLocation(this.loc);
|
||||
if(playerCity != null){
|
||||
if(!attacker.getGuild().getNation().equals(playerCity.getGuild().getNation()))
|
||||
if(!playerCity.getGuild().getNation().getAllyList().contains(attacker.getGuild().getNation()))
|
||||
if(!playerCity.cityOutlaws.contains(attacker.getObjectUUID()))
|
||||
if (playerCity != null) {
|
||||
if (!attacker.getGuild().getNation().equals(playerCity.getGuild().getNation()))
|
||||
if (!playerCity.getGuild().getNation().getAllyList().contains(attacker.getGuild().getNation()))
|
||||
if (!playerCity.cityOutlaws.contains(attacker.getObjectUUID()))
|
||||
playerCity.cityOutlaws.add(attacker.getObjectUUID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -503,9 +503,9 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||
this.loc = loc;
|
||||
|
||||
if(this instanceof AbstractCharacter && this.region != null){
|
||||
if (this instanceof AbstractCharacter && this.region != null) {
|
||||
this.loc = this.loc.setY(this.region.lerpY(this) + this.getAltitude());
|
||||
} else{
|
||||
} else {
|
||||
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
|
||||
}
|
||||
|
||||
|
||||
@@ -1013,7 +1013,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public void calculateMobBaseAmount(boolean isGuard) {
|
||||
if(!isGuard) {
|
||||
if (!isGuard) {
|
||||
if (CharacterSkill.GetOwner(this) == null) {
|
||||
Logger.error("owner not found for owner uuid : " + this.ownerUID);
|
||||
this.baseAmount = 1;
|
||||
@@ -1037,23 +1037,23 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
//Get bonuses from runes
|
||||
bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
|
||||
|
||||
//Get Base skill for unmodified stats
|
||||
//Get Base skill for unmodified stats
|
||||
|
||||
|
||||
if (this.skillsBase.getStrMod() > 0)
|
||||
statMod += (float) this.skillsBase.getStrMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseStr() / 100f;
|
||||
if (this.skillsBase.getDexMod() > 0)
|
||||
statMod += (float) this.skillsBase.getDexMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseDex() / 100f;
|
||||
if (this.skillsBase.getConMod() > 0)
|
||||
statMod += (float) this.skillsBase.getConMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseCon() / 100f;
|
||||
if (this.skillsBase.getIntMod() > 0)
|
||||
statMod += (float) this.skillsBase.getIntMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseInt() / 100f;
|
||||
if (this.skillsBase.getSpiMod() > 0)
|
||||
statMod += (float) this.skillsBase.getSpiMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseSpi() / 100f;
|
||||
if (statMod < 1)
|
||||
statMod = 1f;
|
||||
else if (statMod > 600)
|
||||
statMod = 600f;
|
||||
if (this.skillsBase.getStrMod() > 0)
|
||||
statMod += (float) this.skillsBase.getStrMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseStr() / 100f;
|
||||
if (this.skillsBase.getDexMod() > 0)
|
||||
statMod += (float) this.skillsBase.getDexMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseDex() / 100f;
|
||||
if (this.skillsBase.getConMod() > 0)
|
||||
statMod += (float) this.skillsBase.getConMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseCon() / 100f;
|
||||
if (this.skillsBase.getIntMod() > 0)
|
||||
statMod += (float) this.skillsBase.getIntMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseInt() / 100f;
|
||||
if (this.skillsBase.getSpiMod() > 0)
|
||||
statMod += (float) this.skillsBase.getSpiMod() * (float) ((Mob) CharacterSkill.GetOwner(this)).getMobBase().getMobBaseStats().getBaseSpi() / 100f;
|
||||
if (statMod < 1)
|
||||
statMod = 1f;
|
||||
else if (statMod > 600)
|
||||
statMod = 600f;
|
||||
}
|
||||
base += CharacterSkill.baseSkillValues[(int) statMod];
|
||||
|
||||
@@ -1065,7 +1065,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public void calculateModifiedAmount(boolean isGuard) {
|
||||
if(!isGuard) {
|
||||
if (!isGuard) {
|
||||
if (CharacterSkill.GetOwner(this) == null || this.skillsBase == null) {
|
||||
Logger.error("owner or SkillsBase not found for skill " + this.getObjectUUID());
|
||||
this.baseAmount = 1;
|
||||
|
||||
@@ -325,11 +325,11 @@ public class City extends AbstractWorldObject {
|
||||
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) {
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(pc.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(pc.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
}
|
||||
@@ -351,11 +351,11 @@ public class City extends AbstractWorldObject {
|
||||
cities.add(city);
|
||||
|
||||
} else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax())
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(pc.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(pc.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
}
|
||||
@@ -410,22 +410,22 @@ public class City extends AbstractWorldObject {
|
||||
if (city.isNpc == 1)
|
||||
if (city.isNoobIsle == 1) {
|
||||
if (playerCharacter.getLevel() < 21)
|
||||
cities.add(city); //verify nation or guild is same
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (playerCharacter.getLevel() > 9)
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
} else if (playerCharacter.getLevel() >= guild.getRepledgeMin() && playerCharacter.getLevel() <= guild.getRepledgeMax()) {
|
||||
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
}
|
||||
|
||||
@@ -993,7 +993,7 @@ public class Item extends AbstractWorldObject {
|
||||
|
||||
AbstractPowerAction apa = PowersManager.getPowerActionByIDString(effect.getIDString());
|
||||
apa.applyBakedInStatsForItem(this, this.template.item_user_power_action.get(effectID)[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public final void loadEnchantments() {
|
||||
|
||||
@@ -10,13 +10,11 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.gameManager.DbManager;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class ItemBase {
|
||||
@@ -96,6 +94,7 @@ public class ItemBase {
|
||||
public final int getUUID() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
public String getMastery() {
|
||||
return mastery;
|
||||
}
|
||||
@@ -127,6 +126,7 @@ public class ItemBase {
|
||||
public short getMinDamage() {
|
||||
return minDamage;
|
||||
}
|
||||
|
||||
public Enum.SourceType getDamageType() {
|
||||
return damageType;
|
||||
}
|
||||
|
||||
@@ -534,7 +534,7 @@ public class ItemTemplate {
|
||||
return false;
|
||||
//Item not valid for slot
|
||||
|
||||
if(item.template.item_eq_slots_or.contains(slot) == false)
|
||||
if (item.template.item_eq_slots_or.contains(slot) == false)
|
||||
return false;
|
||||
|
||||
// Slot is taken
|
||||
|
||||
+44
-44
@@ -1037,13 +1037,13 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
}
|
||||
|
||||
public void recalculateStats() {
|
||||
if(this.isPlayerGuard()){
|
||||
if (this.isPlayerGuard()) {
|
||||
NPCManager.setMaxHealthForGuard(this);
|
||||
NPCManager.setAttackRatingForGuard(this);
|
||||
NPCManager.setDefenseForGuard(this);
|
||||
NPCManager.setDamageAndSpeedForGuard(this);
|
||||
NPCManager.applyGuardStanceModifiers(this);
|
||||
}else {
|
||||
} else {
|
||||
|
||||
try {
|
||||
calculateAtrDefenseDamage();
|
||||
@@ -1061,64 +1061,64 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
if(this.isSiege())
|
||||
if (this.isSiege())
|
||||
this.healthMax = 10000;
|
||||
Resists.calculateResists(this);
|
||||
}
|
||||
|
||||
public void calculateMaxHealthManaStamina() {
|
||||
float h;
|
||||
float m;
|
||||
float s;
|
||||
float h;
|
||||
float m;
|
||||
float s;
|
||||
|
||||
h = this.mobBase.getHealthMax();
|
||||
if (this.isPet()) {
|
||||
h = this.level * 0.5f * 120;
|
||||
}
|
||||
m = this.statSpiCurrent;
|
||||
s = this.statConCurrent;
|
||||
h = this.mobBase.getHealthMax();
|
||||
if (this.isPet()) {
|
||||
h = this.level * 0.5f * 120;
|
||||
}
|
||||
m = this.statSpiCurrent;
|
||||
s = this.statConCurrent;
|
||||
|
||||
// Apply any bonuses from runes and effects
|
||||
// Apply any bonuses from runes and effects
|
||||
|
||||
if (this.bonuses != null) {
|
||||
h += this.bonuses.getFloat(ModType.HealthFull, SourceType.NONE);
|
||||
m += this.bonuses.getFloat(ModType.ManaFull, SourceType.NONE);
|
||||
s += this.bonuses.getFloat(ModType.StaminaFull, SourceType.NONE);
|
||||
if (this.bonuses != null) {
|
||||
h += this.bonuses.getFloat(ModType.HealthFull, SourceType.NONE);
|
||||
m += this.bonuses.getFloat(ModType.ManaFull, SourceType.NONE);
|
||||
s += this.bonuses.getFloat(ModType.StaminaFull, SourceType.NONE);
|
||||
|
||||
//apply effects percent modifiers. DO THIS LAST!
|
||||
//apply effects percent modifiers. DO THIS LAST!
|
||||
|
||||
h *= (1 + this.bonuses.getFloatPercentAll(ModType.HealthFull, SourceType.NONE));
|
||||
m *= (1 + this.bonuses.getFloatPercentAll(ModType.ManaFull, SourceType.NONE));
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.NONE));
|
||||
}
|
||||
h *= (1 + this.bonuses.getFloatPercentAll(ModType.HealthFull, SourceType.NONE));
|
||||
m *= (1 + this.bonuses.getFloatPercentAll(ModType.ManaFull, SourceType.NONE));
|
||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.NONE));
|
||||
}
|
||||
|
||||
// Set max health, mana and stamina
|
||||
// Set max health, mana and stamina
|
||||
|
||||
if (h > 0)
|
||||
this.healthMax = h;
|
||||
else
|
||||
this.healthMax = 1;
|
||||
if (h > 0)
|
||||
this.healthMax = h;
|
||||
else
|
||||
this.healthMax = 1;
|
||||
|
||||
if (m > -1)
|
||||
this.manaMax = m;
|
||||
else
|
||||
this.manaMax = 0;
|
||||
if (m > -1)
|
||||
this.manaMax = m;
|
||||
else
|
||||
this.manaMax = 0;
|
||||
|
||||
if (s > -1)
|
||||
this.staminaMax = s;
|
||||
else
|
||||
this.staminaMax = 0;
|
||||
if (s > -1)
|
||||
this.staminaMax = s;
|
||||
else
|
||||
this.staminaMax = 0;
|
||||
|
||||
// Update health, mana and stamina if needed
|
||||
// Update health, mana and stamina if needed
|
||||
|
||||
if (this.getHealth() > this.healthMax)
|
||||
this.setHealth(this.healthMax);
|
||||
if (this.getHealth() > this.healthMax)
|
||||
this.setHealth(this.healthMax);
|
||||
|
||||
if (this.mana.get() > this.manaMax)
|
||||
this.mana.set(this.manaMax);
|
||||
if (this.mana.get() > this.manaMax)
|
||||
this.mana.set(this.manaMax);
|
||||
|
||||
if (this.stamina.get() > this.staminaMax)
|
||||
this.stamina.set(staminaMax);
|
||||
if (this.stamina.get() > this.staminaMax)
|
||||
this.stamina.set(staminaMax);
|
||||
|
||||
}
|
||||
|
||||
@@ -1885,9 +1885,9 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean isGuard(){
|
||||
public Boolean isGuard() {
|
||||
|
||||
switch(this.behaviourType){
|
||||
switch (this.behaviourType) {
|
||||
case GuardMinion:
|
||||
case GuardCaptain:
|
||||
case GuardWallArcher:
|
||||
|
||||
@@ -19,7 +19,6 @@ import engine.server.MBServerStatics;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class MobBase extends AbstractGameObject {
|
||||
|
||||
@@ -79,8 +79,12 @@ public class MobBaseStats {
|
||||
return baseDex;
|
||||
}
|
||||
|
||||
public int getBaseSkill(){return mobbaseSkill;}
|
||||
public int getBaseSkill() {
|
||||
return mobbaseSkill;
|
||||
}
|
||||
|
||||
public int getBaseSkillAmount(){return mobbaseSkillAmount;}
|
||||
public int getBaseSkillAmount() {
|
||||
return mobbaseSkillAmount;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.PetitionReceivedMsg;
|
||||
|
||||
@@ -4572,31 +4572,31 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.setBounds(playerBounds);
|
||||
|
||||
//assign enum values for restrictions
|
||||
String race = this.getRace().getName().replace("-","").replace(", Male","").replace(", Female","");
|
||||
String race = this.getRace().getName().replace("-", "").replace(", Male", "").replace(", Female", "");
|
||||
this.absRace = Enum.MonsterType.valueOf(race);
|
||||
|
||||
if(this.baseClass != null)
|
||||
if (this.baseClass != null)
|
||||
this.absBaseClass = ClassType.valueOf(this.getBaseClass().getName());
|
||||
|
||||
if(this.promotionClass != null)
|
||||
if (this.promotionClass != null)
|
||||
this.absPromotionClass = ClassType.valueOf(this.getPromotionClass().getName());
|
||||
|
||||
if(this.isMale())
|
||||
if (this.isMale())
|
||||
this.absGender = SexType.MALE;
|
||||
else
|
||||
this.absGender = SexType.FEMALE;
|
||||
|
||||
|
||||
for(CharacterRune rune : this.runes){
|
||||
for (CharacterRune rune : this.runes) {
|
||||
try {
|
||||
DisciplineType disc = DisciplineType.valueOf(RuneBase.getRuneBase(rune.getRuneBaseID()).getName().replace("-", "").replace(" ", ""));
|
||||
if (disc != null) {
|
||||
if(this.absDisciplines == null)
|
||||
if (this.absDisciplines == null)
|
||||
this.absDisciplines = EnumSet.of(disc);
|
||||
else
|
||||
this.absDisciplines.add(disc);
|
||||
}
|
||||
} catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package engine.objects;
|
||||
import engine.Enum;
|
||||
import engine.Enum.PortalType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.CloseGateJob;
|
||||
@@ -105,7 +104,7 @@ public class Portal {
|
||||
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
|
||||
return;
|
||||
|
||||
player.teleport(targetGate.getLoc().add(0,6,0));//offset height of runegate
|
||||
player.teleport(targetGate.getLoc().add(0, 6, 0));//offset height of runegate
|
||||
player.setSafeMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -279,7 +279,7 @@ public class Regions {
|
||||
Building building = (Building) awo;
|
||||
if (!Bounds.collide(location, building.getBounds()))
|
||||
continue;
|
||||
if(building != null) {
|
||||
if (building != null) {
|
||||
region = BuildingManager.GetRegion(building, location.x, location.y, location.z);
|
||||
}
|
||||
//find regions that intersect x and z, check if object can enter.
|
||||
@@ -289,13 +289,13 @@ public class Regions {
|
||||
// if (region == null)
|
||||
// region = toEnter;
|
||||
// else // we're using a low level to high level tree structure, database not always in order low to high.
|
||||
//check for highest level index.
|
||||
//check for highest level index.
|
||||
// if (region != null && toEnter.highLerp.y > region.highLerp.y)
|
||||
// region = toEnter;
|
||||
|
||||
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
return region;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
public class DamageShield {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers.poweractions;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
@@ -128,21 +129,21 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
|
||||
}
|
||||
}
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
if(((Mob)awo).isPet()) {
|
||||
if (((Mob) awo).isPet()) {
|
||||
((Mob) awo).recalculateStats();
|
||||
}
|
||||
}
|
||||
this.effect.startEffect(source, awo, trains, eff);
|
||||
}
|
||||
//apply effects to mobs within range for chants
|
||||
if(pb.isChant){
|
||||
for(AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc,pb.range, MBServerStatics.MASK_MOB)){
|
||||
Mob mob = (Mob)ago;
|
||||
if(mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
if (pb.isChant) {
|
||||
for (AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc, pb.range, MBServerStatics.MASK_MOB)) {
|
||||
Mob mob = (Mob) ago;
|
||||
if (mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue);
|
||||
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
Mob mob = (Mob) awo;
|
||||
if (mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user