forked from MagicBane/Server
Project reformat.
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@@ -14,7 +14,6 @@ import engine.Enum.GameObjectType;
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import engine.exception.MsgSendException;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.GroupManager;
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import engine.gameManager.GuildManager;
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import engine.gameManager.SessionManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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@@ -106,8 +105,8 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
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if (target.isIgnoringPlayer(source))
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return false;
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if(ConfigManager.MB_RULESET.getValue() == "LORE") {
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if(source.guild.equals(Guild.getErrantGuild()))
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if (ConfigManager.MB_RULESET.getValue() == "LORE") {
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if (source.guild.equals(Guild.getErrantGuild()))
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return false;
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if (source.guild.getGuildType() != null) {
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