Project reformat.

This commit is contained in:
2024-03-24 09:42:27 -04:00
parent d0bb761344
commit 943d274e5f
53 changed files with 998 additions and 971 deletions
+3 -1
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@@ -11,7 +11,9 @@ package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.objects.*;
import engine.objects.AbstractGameObject;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
/**
* @author Eighty
-3
View File
@@ -9,13 +9,10 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.objects.*;
import java.lang.reflect.Field;
public class RegionCmd extends AbstractDevCmd {
public RegionCmd() {
@@ -42,6 +42,7 @@ public enum BuildingManager {
public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
public static int getAvailableSlot(Building building) {
ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
+1
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@@ -200,6 +200,7 @@ public enum GuildManager {
}
}
public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player) {
Enum.GuildCharterType charter = guild.getGuildType();
if (charter.requiredClasses.contains(player.absPromotionClass))
+2 -2
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@@ -1,11 +1,10 @@
package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.mobileAI.MobAI;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
public class MobAIThread implements Runnable {
@@ -42,6 +41,7 @@ public class MobAIThread implements Runnable{
}
}
}
public static void startAIThread() {
Thread aiThread;
aiThread = new Thread(new MobAIThread());
@@ -8,6 +8,7 @@
package engine.mobileAI.Threads;
import engine.objects.Mob;
import org.pmw.tinylog.Logger;
@@ -14,7 +14,6 @@ import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ConfigManager;
import engine.gameManager.GroupManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -26,7 +26,9 @@ import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.guild.GuildCreationFinalizeMsg;
import engine.net.client.msg.guild.GuildInfoMsg;
import engine.objects.*;
import engine.objects.Guild;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.util.StringUtils;
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
@@ -12,7 +12,10 @@ package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -11,13 +11,19 @@ package engine.net.client.handlers;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.guild.LeaveGuildMsg;
import engine.objects.*;
import engine.objects.Guild;
import engine.objects.GuildStatusController;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
public class LeaveGuildHandler extends AbstractClientMsgHandler {
@@ -9,14 +9,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.MovementManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*;
import engine.objects.PlayerCharacter;
public class MoveToPointHandler extends AbstractClientMsgHandler {
@@ -30,6 +30,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
public ObjectActionMsgHandler() {
super(ObjectActionMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
@@ -14,7 +14,6 @@ import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.AbstractWorldObject;
import engine.objects.Account;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
@@ -12,7 +12,10 @@ import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.net.client.msg.TransferGoldToFromBuildingMsg;
import engine.net.client.msg.UpdateGoldMsg;
import engine.objects.*;
import engine.objects.Building;
import engine.objects.CharacterItemManager;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
/*
@@ -16,7 +16,10 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.ApplyEffectMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
import engine.objects.*;
import engine.objects.CharacterItemManager;
import engine.objects.Effect;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class TransferItemFromEquipToInventoryHandler extends AbstractClientMsgHandler {
@@ -19,7 +19,10 @@ import engine.net.client.msg.ApplyEffectMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
import engine.objects.*;
import engine.objects.CharacterItemManager;
import engine.objects.Effect;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
-2
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@@ -10,13 +10,11 @@
package engine.net.client.msg;
import engine.exception.SerializationException;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.Item;
import engine.objects.Item;
public class LootMsg extends ClientNetMsg {
@@ -771,6 +771,7 @@ public class ManageNPCMsg extends ClientNetMsg {
public void setUnknown06(int unknown06) {
this.unknown06 = unknown06;
}
public int getMessageType() {
return messageType;
}
@@ -10,7 +10,6 @@
package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.AbstractConnection;
+4 -1
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@@ -15,7 +15,10 @@ import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.*;
import engine.objects.AbstractWorldObject;
import engine.objects.CharacterItemManager;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
/**
* Update gold in inventory and/or bank
+2 -2
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@@ -10,13 +10,11 @@
package engine.objects;
import engine.Enum;
import engine.Enum.ItemType;
import engine.gameManager.DbManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class ItemBase {
@@ -96,6 +94,7 @@ public class ItemBase {
public final int getUUID() {
return uuid;
}
public String getMastery() {
return mastery;
}
@@ -127,6 +126,7 @@ public class ItemBase {
public short getMinDamage() {
return minDamage;
}
public Enum.SourceType getDamageType() {
return damageType;
}
-1
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@@ -19,7 +19,6 @@ import engine.server.MBServerStatics;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
public class MobBase extends AbstractGameObject {
+6 -2
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@@ -79,8 +79,12 @@ public class MobBaseStats {
return baseDex;
}
public int getBaseSkill(){return mobbaseSkill;}
public int getBaseSkill() {
return mobbaseSkill;
}
public int getBaseSkillAmount(){return mobbaseSkillAmount;}
public int getBaseSkillAmount() {
return mobbaseSkillAmount;
}
}
+1
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@@ -7,6 +7,7 @@
// www.magicbane.com
package engine.objects;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
import engine.net.client.msg.PetitionReceivedMsg;
-1
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@@ -3,7 +3,6 @@ package engine.objects;
import engine.Enum;
import engine.Enum.PortalType;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ConfigManager;
import engine.job.JobScheduler;
import engine.jobs.CloseGateJob;
+1
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@@ -8,6 +8,7 @@
package engine.powers;
import engine.Enum;
public class DamageShield {
@@ -8,6 +8,7 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.jobs.AbstractEffectJob;
import engine.objects.*;
@@ -8,6 +8,7 @@
package engine.powers.effectmodifiers;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
@@ -8,6 +8,7 @@
package engine.powers.poweractions;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;