forked from MagicBane/Server
Project reformat.
This commit is contained in:
@@ -11,7 +11,9 @@ package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.ChatManager;
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import engine.objects.*;
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import engine.objects.AbstractGameObject;
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import engine.objects.Item;
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import engine.objects.PlayerCharacter;
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/**
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* @author Eighty
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@@ -494,11 +494,11 @@ public class InfoCmd extends AbstractDevCmd {
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output += newline;
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output += "No building found." + newline;
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}
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int max = (int)(4.882 * targetMob.level + 121.0);
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if(max > 321){
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int max = (int) (4.882 * targetMob.level + 121.0);
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if (max > 321) {
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max = 321;
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}
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int min = (int)(4.469 * targetMob.level - 3.469);
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int min = (int) (4.469 * targetMob.level - 3.469);
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output += "Min Loot Roll = " + min;
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output += "Max Loot Roll = " + max;
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break;
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@@ -47,7 +47,7 @@ public class PrintEffectsCmd extends AbstractDevCmd {
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String newline = "\r\n ";
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String output = "Effects For Character: " + tar.getName() + newline;
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for(String effect : tar.effects.keySet()){
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for (String effect : tar.effects.keySet()) {
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output += effect + newline;
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}
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throwbackInfo(pc, output);
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@@ -47,7 +47,7 @@ public class PrintRunesCmd extends AbstractDevCmd {
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String newline = "\r\n ";
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String output = "Applied Runes For Character: " + ((AbstractCharacter) target).getName() + newline;
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for(CharacterRune rune : ((AbstractCharacter)target).runes){
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for (CharacterRune rune : ((AbstractCharacter) target).runes) {
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output += rune.getRuneBaseID() + " " + rune.getRuneBase().getName() + newline;
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}
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throwbackInfo(pc, output);
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@@ -9,13 +9,10 @@
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package engine.devcmd.cmds;
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import engine.Enum;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.objects.*;
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import java.lang.reflect.Field;
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public class RegionCmd extends AbstractDevCmd {
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public RegionCmd() {
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@@ -31,19 +28,19 @@ public class RegionCmd extends AbstractDevCmd {
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output = "Target Region Information:" + newline;
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Building building = BuildingManager.getBuildingAtLocation(((AbstractCharacter) target).loc);
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if(building == null){
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this.throwbackInfo(pc, "No Building At This Location.") ;
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if (building == null) {
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this.throwbackInfo(pc, "No Building At This Location.");
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}
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Regions region = ((AbstractCharacter)target).region;
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Regions region = ((AbstractCharacter) target).region;
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if (region == null) {
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this.throwbackInfo(pc, "No Region Found.");
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return;
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}
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if(region != null) {
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if (region != null) {
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output += "Player Info: " + ((AbstractCharacter) target).getName() + newline;
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output += "Region Building: " + building.getName() + newline;
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output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
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output += "Region Height: " + region.lerpY((AbstractCharacter) target) + newline;
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output += "is Stairs: " + region.isStairs() + newline;
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output += "is Outside: " + region.isOutside();
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this.throwbackInfo(pc, output);
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@@ -42,6 +42,7 @@ public enum BuildingManager {
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public static HashMap<Integer, ConcurrentHashMap<Integer, BuildingFriends>> _buildingFriends = new HashMap<>();
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public static HashMap<Integer, ConcurrentHashMap<Integer, Condemned>> _buildingCondemned = new HashMap<>();
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public static HashMap<Integer, ArrayList<Vector3fImmutable>> _buildingPatrolPoints = new HashMap<>();
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public static int getAvailableSlot(Building building) {
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ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID);
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@@ -838,7 +839,7 @@ public enum BuildingManager {
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// New rank means new mesh
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newMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
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if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)&& (building.rank == 8))
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if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) && (building.rank == 8))
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newMeshUUID = Realm.getRealmMesh(building.getCity());
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building.meshUUID = newMeshUUID;
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@@ -200,11 +200,12 @@ public enum GuildManager {
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}
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}
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public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player){
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public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player) {
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Enum.GuildCharterType charter = guild.getGuildType();
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if(charter.requiredClasses.contains(player.absPromotionClass))
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if(charter.requiredRaces.contains(player.absRace))
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if(charter.sexRequired.contains(player.absGender))
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if (charter.requiredClasses.contains(player.absPromotionClass))
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if (charter.requiredRaces.contains(player.absRace))
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if (charter.sexRequired.contains(player.absGender))
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return true;
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return false;
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@@ -146,7 +146,7 @@ public enum LootManager {
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MobLoot outItem;
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int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
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int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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@@ -161,9 +161,9 @@ public enum LootManager {
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//gets the 1-320 roll for this mob
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int itemTableRoll = 0;
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int objectType = mob.getObjectType().ordinal();
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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if (mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
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} else {
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itemTableRoll = TableRoll(mob.level, inHotzone);
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}
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
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@@ -182,7 +182,7 @@ public enum LootManager {
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outItem = new MobLoot(mob, ItemTemplate.templates.get(itemUUID), false);
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if(selectedRow.pModTable != 0){
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if (selectedRow.pModTable != 0) {
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try {
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
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outItem.flags.remove(Enum.ItemFlags.Identified);
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@@ -190,7 +190,7 @@ public enum LootManager {
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
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}
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}
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if(selectedRow.sModTable != 0){
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if (selectedRow.sModTable != 0) {
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try {
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
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outItem.flags.remove(Enum.ItemFlags.Identified);
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@@ -215,9 +215,9 @@ public enum LootManager {
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if (prefixTable == null)
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return inItem;
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int prefixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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if (mob.getObjectType().ordinal() == 52) {
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
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} else {
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prefixTableRoll = TableRoll(mob.level, inHotzone);
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}
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
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@@ -247,9 +247,9 @@ public enum LootManager {
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if (suffixTable == null)
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return inItem;
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int suffixTableRoll = 0;
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if(mob.getObjectType().ordinal() == 52) {
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
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} else{
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if (mob.getObjectType().ordinal() == 52) {
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1, 320 + 1);
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} else {
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suffixTableRoll = TableRoll(mob.level, inHotzone);
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}
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
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@@ -332,7 +332,7 @@ public enum LootManager {
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public static void GenerateEquipmentDrop(Mob mob) {
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if(mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
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if (mob.behaviourType.equals(Enum.MobBehaviourType.HamletGuard))
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return; // safehold guards don't drop their equipment
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//do equipment here
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int dropCount = 0;
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@@ -404,7 +404,7 @@ public enum LootManager {
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int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
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if(selectedRow == null)
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if (selectedRow == null)
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return;
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//roll 220-320 for the item table selection
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@@ -431,10 +431,10 @@ public enum LootManager {
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//determine if the winning item needs a prefix
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if(selectedRow.pModTable != 0){
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int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
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if (selectedRow.pModTable != 0) {
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int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
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ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
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if(prefix != null)
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if (prefix != null)
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winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
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}
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@@ -247,30 +247,30 @@ public enum NPCManager {
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}
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}
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public static void applyGuardStanceModifiers(Mob guard){
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public static void applyGuardStanceModifiers(Mob guard) {
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float damageModifier = 1;
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float attackRatingModifier = 1;
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float defenseModifier = 1;
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float attackSpeedModifier = 1;
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float powerDamageModifier = 1;
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//handle stance modifiers for guard mob
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if(guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)){
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if (guard.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER)) {
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//apply rogue bonuses
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attackRatingModifier += 0.5f;
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defenseModifier += 0.5f;
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damageModifier += 0.5f;
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attackSpeedModifier -= 0.36f;
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}else {
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} else {
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Integer contractID;
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if (guard.agentType.equals(Enum.AIAgentType.GUARDMINION)) {
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contractID = guard.guardCaptain.contract.getContractID();
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} else{
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} else {
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contractID = guard.contract.getContractID();
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}
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if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()){
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if (Enum.MinionType.ContractToMinionMap.get(contractID) != null && Enum.MinionType.ContractToMinionMap.get(contractID).isMage()) {
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//apply mage offensive Stance
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powerDamageModifier += 0.5f;
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} else{
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} else {
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//apply fighter offensive stance
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damageModifier += 0.5f;
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attackSpeedModifier -= 0.36f;
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@@ -289,7 +289,7 @@ public enum NPCManager {
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//TODO figure out how to apply +50% powerdamage to mage guards
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}
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public static void setDamageAndSpeedForGuard(Mob guard){
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public static void setDamageAndSpeedForGuard(Mob guard) {
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float rankModifier = 1 + (guard.getRank() * 0.1f);
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int primaryStat = 0;
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@@ -324,17 +324,17 @@ public enum NPCManager {
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guard.rangeHandOne = weapon.template.item_weapon_max_range;
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} else {
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primaryStat = guard.getStatStrCurrent();
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guard.minDamageHandOne = (int)((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
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guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
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guard.minDamageHandOne = (int) ((guard.mobBase.getDamageMin()) * rankModifier) + primaryStat;
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guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax()) * rankModifier) + primaryStat;
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guard.speedHandOne = 30.0f;
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guard.rangeHandOne = 3;
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}
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}
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}
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public static void setDefenseForGuard(Mob guard){
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public static void setDefenseForGuard(Mob guard) {
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int dexterity = guard.getStatDexCurrent();
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if(dexterity < 1)
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if (dexterity < 1)
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dexterity = 1;
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int baseDef = guard.mobBase.getDefenseRating();
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int armorDefense = 0;
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@@ -355,9 +355,9 @@ public enum NPCManager {
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guard.atrHandOne = baseAtr;
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}
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public static void setMaxHealthForGuard(Mob guard){
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public static void setMaxHealthForGuard(Mob guard) {
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//values derived fom reading memory address for health on client when selecting player guards
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switch(guard.getRank()){
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switch (guard.getRank()) {
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default:
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guard.healthMax = 750; //rank 1
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break;
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@@ -422,7 +422,7 @@ public enum NPCManager {
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}
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}
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public static void applyEquipmentResists(Mob mob){
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public static void applyEquipmentResists(Mob mob) {
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if (mob.charItemManager.equipped.isEmpty())
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return;
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@@ -438,18 +438,18 @@ public enum NPCManager {
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public static void applyMobbaseSkill(Mob mob) {
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SkillsBase baseSkill = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(mob.mobBase.getMobBaseStats().getBaseSkill());
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if(baseSkill != null)
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mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
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if (baseSkill != null)
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mob.getSkills().put(baseSkill.getName(), new CharacterSkill(baseSkill, mob, mob.mobBase.getMobBaseStats().getBaseSkillAmount()));
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}
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public static void applyRuneSkills(Mob mob, int runeID){
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public static void applyRuneSkills(Mob mob, int runeID) {
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//load mob skill adjustments from mobbase rune
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if(PowersManager._allRuneSkillAdjusts.containsKey(runeID))
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for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
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if(SkillsBase.getFromCache(entry.skill_type) == null)
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if (PowersManager._allRuneSkillAdjusts.containsKey(runeID))
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for (RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) {
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if (SkillsBase.getFromCache(entry.skill_type) == null)
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SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type));
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SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type);
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if(skillBase == null)
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if (skillBase == null)
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continue;
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if (entry.level <= mob.level)
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if (mob.skills.containsKey(entry.name) == false)
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@@ -459,15 +459,15 @@ public enum NPCManager {
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}
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}
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public static void applyRunesForNPC(NPC npc){
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public static void applyRunesForNPC(NPC npc) {
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npc.runes = new ArrayList<>();
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RuneBase shopkeeperBase = RuneBase.getRuneBase(252620);
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CharacterRune shopkeeper = new CharacterRune(shopkeeperBase,npc.getObjectUUID());
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CharacterRune shopkeeper = new CharacterRune(shopkeeperBase, npc.getObjectUUID());
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npc.runes.add(shopkeeper);
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if(NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
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if (NPCManager._runeSetMap.containsKey(npc.runeSetID)) {
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for (int runeID : _runeSetMap.get(npc.runeSetID)) {
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RuneBase rb = RuneBase.getRuneBase(runeID);
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if(rb != null) {
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if (rb != null) {
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CharacterRune toApply = new CharacterRune(rb, npc.getObjectUUID());
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npc.runes.add(toApply);
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}
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@@ -170,11 +170,11 @@ public enum PowersManager {
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public static void usePower(final PerformActionMsg msg, ClientConnection origin,
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boolean sendCastToSelf) {
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if(ConfigManager.MB_RULESET.getValue() == "LORE") {
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if (ConfigManager.MB_RULESET.getValue() == "LORE") {
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PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
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PlayerCharacter caster = origin.getPlayerCharacter();
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PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
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if(pb != null && pb.isHarmful == false) {
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if (pb != null && pb.isHarmful == false) {
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if (caster.guild.equals(Guild.getErrantGuild()))
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return;
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@@ -1271,7 +1271,7 @@ public enum PowersManager {
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return;
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}
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if(ConfigManager.MB_RULESET.getValue() == "LORE") {
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if (ConfigManager.MB_RULESET.getValue() == "LORE") {
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if (pc.guild.getGuildType().equals(target.guild.getGuildType()) == false) {
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ChatManager.chatInfoError(pc,
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"Cannot summon player outside your charter.");
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@@ -323,7 +323,7 @@ public class MobAI {
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if (mob.isPlayerGuard() == true) {
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if(mob.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER))
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if (mob.agentType.equals(Enum.AIAgentType.GUARDWALLARCHER))
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return false; //wall archers don't cast
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if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION))
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contractID = mob.guardCaptain.contract.getContractID();
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@@ -574,10 +574,10 @@ public class MobAI {
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//no players loaded, no need to proceed unless it's a player guard
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boolean bypassLoadedPlayerCheck = false;
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if(mob.isPlayerGuard() || mob.isSiege()) {
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if (mob.isPlayerGuard() || mob.isSiege()) {
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bypassLoadedPlayerCheck = true;
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if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
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if(mob.combatTarget.loc.distanceSquared(mob.loc) > 10000)
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if (mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
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if (mob.combatTarget.loc.distanceSquared(mob.loc) > 10000)
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mob.setCombatTarget(null);
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}
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@@ -888,12 +888,12 @@ public class MobAI {
|
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||||
try {
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||||
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if(mob.getTimestamps().containsKey("lastChase") == false)
|
||||
mob.getTimestamps().put("lastChase",System.currentTimeMillis());
|
||||
else if(System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + (750 + ThreadLocalRandom.current().nextInt(0,500)))
|
||||
if (mob.getTimestamps().containsKey("lastChase") == false)
|
||||
mob.getTimestamps().put("lastChase", System.currentTimeMillis());
|
||||
else if (System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + (750 + ThreadLocalRandom.current().nextInt(0, 500)))
|
||||
return;
|
||||
|
||||
mob.getTimestamps().put("lastChase",System.currentTimeMillis());
|
||||
mob.getTimestamps().put("lastChase", System.currentTimeMillis());
|
||||
|
||||
if (mob.getRange() * mob.getRange() <= mob.loc.distanceSquared(mob.combatTarget.loc)) {
|
||||
if (mob.getRange() > 15) {
|
||||
@@ -974,10 +974,10 @@ public class MobAI {
|
||||
}
|
||||
}
|
||||
|
||||
if(mob.behaviourType.canRoam)
|
||||
if (mob.behaviourType.canRoam)
|
||||
CheckMobMovement(mob);//all guards that can move check to move
|
||||
|
||||
if(mob.combatTarget != null)
|
||||
if (mob.combatTarget != null)
|
||||
CheckForAttack(mob); //only check to attack if combat target is not null
|
||||
|
||||
} catch (Exception e) {
|
||||
@@ -1138,7 +1138,7 @@ public class MobAI {
|
||||
|
||||
|
||||
Mob aggroMob = (Mob) awoMob;
|
||||
if(GuardCanAggro(mob,aggroMob)) {
|
||||
if (GuardCanAggro(mob, aggroMob)) {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
package engine.mobileAI.Threads;
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.mobileAI.MobAI;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
import engine.server.MBServerStatics;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
public class MobAIThread implements Runnable{
|
||||
public class MobAIThread implements Runnable {
|
||||
public static int AI_BASE_AGGRO_RANGE = 60;
|
||||
public static int AI_DROP_AGGRO_RANGE = 60;
|
||||
public static int AI_PULSE_MOB_THRESHOLD = 200;
|
||||
@@ -25,7 +24,7 @@ public class MobAIThread implements Runnable{
|
||||
public void run() {
|
||||
//cache config value for mobile casting delay
|
||||
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
|
||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
AI_BASE_AGGRO_RANGE = (int) (60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||
while (true) {
|
||||
for (Zone zone : ZoneManager.getAllZones()) {
|
||||
|
||||
@@ -42,6 +41,7 @@ public class MobAIThread implements Runnable{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void startAIThread() {
|
||||
Thread aiThread;
|
||||
aiThread = new Thread(new MobAIThread());
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.mobileAI.Threads;
|
||||
|
||||
import engine.objects.Mob;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
|
||||
@@ -1070,10 +1070,10 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
return;
|
||||
|
||||
//CombatManager.setAttackTarget(msg, conn);
|
||||
if(msg.getTargetType() == GameObjectType.Building.ordinal()){
|
||||
if (msg.getTargetType() == GameObjectType.Building.ordinal()) {
|
||||
conn.getPlayerCharacter().getPet().setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
|
||||
}
|
||||
switch(msg.getTargetType()) {
|
||||
switch (msg.getTargetType()) {
|
||||
case 53: //player character
|
||||
conn.getPlayerCharacter().getPet().setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
|
||||
break;
|
||||
|
||||
@@ -49,7 +49,7 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
targetType = Enum.GameObjectType.values()[msg.getTargetType()];
|
||||
|
||||
switch(targetType){
|
||||
switch (targetType) {
|
||||
case Mob:
|
||||
target = Mob.getMob(msg.getTargetID());
|
||||
break;
|
||||
@@ -63,7 +63,7 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
|
||||
target = NPC.getNPC(msg.getTargetID());
|
||||
break;
|
||||
}
|
||||
if(target == null) {
|
||||
if (target == null) {
|
||||
playerCharacter.setCombatTarget(null);
|
||||
return true; // cannot attack a null target
|
||||
}
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.GuildManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
@@ -106,8 +105,8 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
|
||||
if (target.isIgnoringPlayer(source))
|
||||
return false;
|
||||
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(source.guild.equals(Guild.getErrantGuild()))
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (source.guild.equals(Guild.getErrantGuild()))
|
||||
return false;
|
||||
|
||||
if (source.guild.getGuildType() != null) {
|
||||
|
||||
@@ -26,7 +26,9 @@ import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.net.client.msg.guild.GuildCreationFinalizeMsg;
|
||||
import engine.net.client.msg.guild.GuildInfoMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.util.StringUtils;
|
||||
|
||||
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -125,9 +125,9 @@ public class InviteToGuildHandler extends AbstractClientMsgHandler {
|
||||
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 135);// you do not meet the level required for this SWORN guild
|
||||
return true;
|
||||
}
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (GuildManager.meetsLoreRequirements(sourcePlayer.guild, targetPlayer) == false) {
|
||||
ChatManager.chatGuildError(sourcePlayer,targetPlayer.getFirstName() + " does not meet charter requirements!");
|
||||
ChatManager.chatGuildError(sourcePlayer, targetPlayer.getFirstName() + " does not meet charter requirements!");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,10 @@ package engine.net.client.handlers;
|
||||
import engine.Enum;
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -109,8 +112,8 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
|
||||
sendChat(source, "This Guild can't be subbed.");
|
||||
return true;
|
||||
}
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (source.guild.getGuildType().equals(target.guild.getGuildType()) == false) {
|
||||
sendChat(source, "You Must Be The Same Charter To Form A Nation.");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -11,13 +11,19 @@ package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum.GuildHistoryType;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.GroupManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.guild.LeaveGuildMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.Guild;
|
||||
import engine.objects.GuildStatusController;
|
||||
import engine.objects.Mine;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class LeaveGuildHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -61,8 +67,8 @@ public class LeaveGuildHandler extends AbstractClientMsgHandler {
|
||||
ChatManager.chatGuildInfo(oldGuild, playerCharacter.getFirstName() + " has left the guild.");
|
||||
|
||||
oldGuild.removePlayer(playerCharacter, GuildHistoryType.LEAVE);
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(GroupManager.getGroup(playerCharacter) != null)
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (GroupManager.getGroup(playerCharacter) != null)
|
||||
GroupManager.getGroup(playerCharacter).removeGroupMember(playerCharacter);
|
||||
}
|
||||
// Send message back to client
|
||||
|
||||
@@ -70,7 +70,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
|
||||
|
||||
DbManager.removeFromCache(toRemove);
|
||||
|
||||
if(toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
if (toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
|
||||
|
||||
if (petOwner != null) {
|
||||
|
||||
@@ -9,14 +9,12 @@
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.MovementManager;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.MoveToPointMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
public class MoveToPointHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -29,7 +27,7 @@ public class MoveToPointHandler extends AbstractClientMsgHandler {
|
||||
ClientConnection origin) throws MsgSendException {
|
||||
MoveToPointMsg msg = (MoveToPointMsg) baseMsg;
|
||||
PlayerCharacter pc = origin.getPlayerCharacter();
|
||||
if(pc == null)
|
||||
if (pc == null)
|
||||
return true;
|
||||
|
||||
MovementManager.movement(msg, pc);
|
||||
|
||||
@@ -30,6 +30,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
|
||||
public ObjectActionMsgHandler() {
|
||||
super(ObjectActionMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.*;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.Account;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
@@ -12,7 +12,10 @@ import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.PlaceAssetMsg;
|
||||
import engine.net.client.msg.TransferGoldToFromBuildingMsg;
|
||||
import engine.net.client.msg.UpdateGoldMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.Building;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/*
|
||||
|
||||
@@ -16,7 +16,10 @@ import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ApplyEffectMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Effect;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class TransferItemFromEquipToInventoryHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -19,7 +19,10 @@ import engine.net.client.msg.ApplyEffectMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
|
||||
import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
|
||||
import engine.objects.*;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Effect;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
|
||||
|
||||
@@ -10,13 +10,11 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.exception.SerializationException;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.Item;
|
||||
|
||||
public class LootMsg extends ClientNetMsg {
|
||||
|
||||
|
||||
@@ -771,6 +771,7 @@ public class ManageNPCMsg extends ClientNetMsg {
|
||||
public void setUnknown06(int unknown06) {
|
||||
this.unknown06 = unknown06;
|
||||
}
|
||||
|
||||
public int getMessageType() {
|
||||
return messageType;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.AbstractConnection;
|
||||
|
||||
@@ -15,7 +15,10 @@ import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.objects.*;
|
||||
import engine.objects.AbstractWorldObject;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* Update gold in inventory and/or bank
|
||||
|
||||
@@ -986,7 +986,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
return 300;
|
||||
}
|
||||
float range = 8;
|
||||
if (( this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
||||
if ((this).charItemManager.equipped.get(EquipSlotType.RHELD) != null) {
|
||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.RHELD).template.item_weapon_max_range;
|
||||
} else if (((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD) != null) {
|
||||
range = ((Mob) this).charItemManager.equipped.get(EquipSlotType.LHELD).template.item_weapon_max_range;
|
||||
@@ -1046,18 +1046,18 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
Building building = BuildingManager.getBuildingAtLocation(this.loc);
|
||||
Regions region = null;
|
||||
if(building != null) {
|
||||
if (building != null) {
|
||||
//look for region in the building we are in
|
||||
for (Regions regionCycle : building.getBounds().getRegions()) {
|
||||
float regionHeight = regionCycle.highLerp.y - regionCycle.lowLerp.y;
|
||||
if(regionHeight < 10)
|
||||
if (regionHeight < 10)
|
||||
regionHeight = 10;
|
||||
if (regionCycle.isPointInPolygon(value) && Math.abs(regionCycle.highLerp.y - value.y) < regionHeight)
|
||||
region = regionCycle;
|
||||
}
|
||||
}
|
||||
float regionHeightOffset = 0;
|
||||
if(region != null){
|
||||
if (region != null) {
|
||||
this.region = region;
|
||||
regionHeightOffset = region.lerpY(this);
|
||||
this.inBuilding = region.level; // -1 not in building 0 on ground floor, 1 on first floor etc
|
||||
@@ -1071,7 +1071,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
float terrainHeight = Terrain.getWorldHeight(value);
|
||||
Vector3fImmutable finalLocation = new Vector3fImmutable(value.x,terrainHeight + regionHeightOffset, value.z);
|
||||
Vector3fImmutable finalLocation = new Vector3fImmutable(value.x, terrainHeight + regionHeightOffset, value.z);
|
||||
super.setLoc(finalLocation); // set the location in the world
|
||||
this.resetLastSetLocUpdate();
|
||||
|
||||
@@ -1195,7 +1195,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
|
||||
public final void setCombatTarget(final AbstractWorldObject value) {
|
||||
|
||||
if(this.getObjectTypeMask() == 2050) {//MOB?
|
||||
if (this.getObjectTypeMask() == 2050) {//MOB?
|
||||
if (value == null) {
|
||||
if (this.isCombat()) {
|
||||
this.setCombat(false);
|
||||
@@ -1203,7 +1203,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
rwss.setPlayer(this);
|
||||
DispatchMessage.sendToAllInRange(this, rwss);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
if (!this.isCombat()) {
|
||||
this.setCombat(true);
|
||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
||||
@@ -1331,22 +1331,22 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
CombatManager.handleRetaliate(this, attacker);
|
||||
}
|
||||
|
||||
if(this.getObjectType().equals(GameObjectType.Mob)){
|
||||
if (this.getObjectType().equals(GameObjectType.Mob)) {
|
||||
//handle hate value addition
|
||||
Mob target = (Mob)this;
|
||||
Mob target = (Mob) this;
|
||||
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
|
||||
if (target.isPlayerGuard()){
|
||||
if(target.guardedCity != null && target.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
|
||||
if (target.isPlayerGuard()) {
|
||||
if (target.guardedCity != null && target.guardedCity.cityOutlaws.contains(attacker.getObjectUUID()) == false)
|
||||
target.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
|
||||
}
|
||||
}
|
||||
} else if(this.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
} else if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
City playerCity = ZoneManager.getCityAtLocation(this.loc);
|
||||
if(playerCity != null){
|
||||
if(!attacker.getGuild().getNation().equals(playerCity.getGuild().getNation()))
|
||||
if(!playerCity.getGuild().getNation().getAllyList().contains(attacker.getGuild().getNation()))
|
||||
if(!playerCity.cityOutlaws.contains(attacker.getObjectUUID()))
|
||||
if (playerCity != null) {
|
||||
if (!attacker.getGuild().getNation().equals(playerCity.getGuild().getNation()))
|
||||
if (!playerCity.getGuild().getNation().getAllyList().contains(attacker.getGuild().getNation()))
|
||||
if (!playerCity.cityOutlaws.contains(attacker.getObjectUUID()))
|
||||
playerCity.cityOutlaws.add(attacker.getObjectUUID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -503,9 +503,9 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
|
||||
this.lastLoc = new Vector3fImmutable(this.loc);
|
||||
this.loc = loc;
|
||||
|
||||
if(this instanceof AbstractCharacter && this.region != null){
|
||||
if (this instanceof AbstractCharacter && this.region != null) {
|
||||
this.loc = this.loc.setY(this.region.lerpY(this) + this.getAltitude());
|
||||
} else{
|
||||
} else {
|
||||
this.loc = this.loc.setY(Terrain.getWorldHeight(this.getLoc()) + this.getAltitude());
|
||||
}
|
||||
|
||||
|
||||
@@ -1013,7 +1013,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public void calculateMobBaseAmount(boolean isGuard) {
|
||||
if(!isGuard) {
|
||||
if (!isGuard) {
|
||||
if (CharacterSkill.GetOwner(this) == null) {
|
||||
Logger.error("owner not found for owner uuid : " + this.ownerUID);
|
||||
this.baseAmount = 1;
|
||||
@@ -1065,7 +1065,7 @@ public class CharacterSkill extends AbstractGameObject {
|
||||
}
|
||||
|
||||
public void calculateModifiedAmount(boolean isGuard) {
|
||||
if(!isGuard) {
|
||||
if (!isGuard) {
|
||||
if (CharacterSkill.GetOwner(this) == null || this.skillsBase == null) {
|
||||
Logger.error("owner or SkillsBase not found for skill " + this.getObjectUUID());
|
||||
this.baseAmount = 1;
|
||||
|
||||
@@ -325,11 +325,11 @@ public class City extends AbstractWorldObject {
|
||||
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
|
||||
|
||||
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) {
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(pc.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(pc.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
}
|
||||
@@ -351,11 +351,11 @@ public class City extends AbstractWorldObject {
|
||||
cities.add(city);
|
||||
|
||||
} else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax())
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(pc.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(pc.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
}
|
||||
@@ -412,20 +412,20 @@ public class City extends AbstractWorldObject {
|
||||
if (playerCharacter.getLevel() < 21)
|
||||
cities.add(city); //verify nation or guild is same
|
||||
} else if (playerCharacter.getLevel() > 9)
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
} else if (playerCharacter.getLevel() >= guild.getRepledgeMin() && playerCharacter.getLevel() <= guild.getRepledgeMax()) {
|
||||
|
||||
if(ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if(city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())){
|
||||
if (ConfigManager.MB_RULESET.getValue() == "LORE") {
|
||||
if (city.getGuild().getGuildType().equals(playerCharacter.guild.getGuildType())) {
|
||||
cities.add(city);
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
cities.add(city); //verify nation or guild is same
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,13 +10,11 @@
|
||||
package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.ItemType;
|
||||
import engine.gameManager.DbManager;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class ItemBase {
|
||||
@@ -96,6 +94,7 @@ public class ItemBase {
|
||||
public final int getUUID() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
public String getMastery() {
|
||||
return mastery;
|
||||
}
|
||||
@@ -127,6 +126,7 @@ public class ItemBase {
|
||||
public short getMinDamage() {
|
||||
return minDamage;
|
||||
}
|
||||
|
||||
public Enum.SourceType getDamageType() {
|
||||
return damageType;
|
||||
}
|
||||
|
||||
@@ -534,7 +534,7 @@ public class ItemTemplate {
|
||||
return false;
|
||||
//Item not valid for slot
|
||||
|
||||
if(item.template.item_eq_slots_or.contains(slot) == false)
|
||||
if (item.template.item_eq_slots_or.contains(slot) == false)
|
||||
return false;
|
||||
|
||||
// Slot is taken
|
||||
|
||||
@@ -1037,13 +1037,13 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
}
|
||||
|
||||
public void recalculateStats() {
|
||||
if(this.isPlayerGuard()){
|
||||
if (this.isPlayerGuard()) {
|
||||
NPCManager.setMaxHealthForGuard(this);
|
||||
NPCManager.setAttackRatingForGuard(this);
|
||||
NPCManager.setDefenseForGuard(this);
|
||||
NPCManager.setDamageAndSpeedForGuard(this);
|
||||
NPCManager.applyGuardStanceModifiers(this);
|
||||
}else {
|
||||
} else {
|
||||
|
||||
try {
|
||||
calculateAtrDefenseDamage();
|
||||
@@ -1061,7 +1061,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
} catch (Exception e) {
|
||||
Logger.error(e.getMessage());
|
||||
}
|
||||
if(this.isSiege())
|
||||
if (this.isSiege())
|
||||
this.healthMax = 10000;
|
||||
Resists.calculateResists(this);
|
||||
}
|
||||
@@ -1885,9 +1885,9 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean isGuard(){
|
||||
public Boolean isGuard() {
|
||||
|
||||
switch(this.behaviourType){
|
||||
switch (this.behaviourType) {
|
||||
case GuardMinion:
|
||||
case GuardCaptain:
|
||||
case GuardWallArcher:
|
||||
|
||||
@@ -19,7 +19,6 @@ import engine.server.MBServerStatics;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class MobBase extends AbstractGameObject {
|
||||
|
||||
@@ -79,8 +79,12 @@ public class MobBaseStats {
|
||||
return baseDex;
|
||||
}
|
||||
|
||||
public int getBaseSkill(){return mobbaseSkill;}
|
||||
public int getBaseSkill() {
|
||||
return mobbaseSkill;
|
||||
}
|
||||
|
||||
public int getBaseSkillAmount(){return mobbaseSkillAmount;}
|
||||
public int getBaseSkillAmount() {
|
||||
return mobbaseSkillAmount;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.PetitionReceivedMsg;
|
||||
|
||||
@@ -4572,31 +4572,31 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
this.setBounds(playerBounds);
|
||||
|
||||
//assign enum values for restrictions
|
||||
String race = this.getRace().getName().replace("-","").replace(", Male","").replace(", Female","");
|
||||
String race = this.getRace().getName().replace("-", "").replace(", Male", "").replace(", Female", "");
|
||||
this.absRace = Enum.MonsterType.valueOf(race);
|
||||
|
||||
if(this.baseClass != null)
|
||||
if (this.baseClass != null)
|
||||
this.absBaseClass = ClassType.valueOf(this.getBaseClass().getName());
|
||||
|
||||
if(this.promotionClass != null)
|
||||
if (this.promotionClass != null)
|
||||
this.absPromotionClass = ClassType.valueOf(this.getPromotionClass().getName());
|
||||
|
||||
if(this.isMale())
|
||||
if (this.isMale())
|
||||
this.absGender = SexType.MALE;
|
||||
else
|
||||
this.absGender = SexType.FEMALE;
|
||||
|
||||
|
||||
for(CharacterRune rune : this.runes){
|
||||
for (CharacterRune rune : this.runes) {
|
||||
try {
|
||||
DisciplineType disc = DisciplineType.valueOf(RuneBase.getRuneBase(rune.getRuneBaseID()).getName().replace("-", "").replace(" ", ""));
|
||||
if (disc != null) {
|
||||
if(this.absDisciplines == null)
|
||||
if (this.absDisciplines == null)
|
||||
this.absDisciplines = EnumSet.of(disc);
|
||||
else
|
||||
this.absDisciplines.add(disc);
|
||||
}
|
||||
} catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package engine.objects;
|
||||
import engine.Enum;
|
||||
import engine.Enum.PortalType;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.job.JobScheduler;
|
||||
import engine.jobs.CloseGateJob;
|
||||
@@ -105,7 +104,7 @@ public class Portal {
|
||||
if (player.getTimeStamp("lastMoveGate") < this.lastActive)
|
||||
return;
|
||||
|
||||
player.teleport(targetGate.getLoc().add(0,6,0));//offset height of runegate
|
||||
player.teleport(targetGate.getLoc().add(0, 6, 0));//offset height of runegate
|
||||
player.setSafeMode();
|
||||
|
||||
}
|
||||
|
||||
@@ -279,7 +279,7 @@ public class Regions {
|
||||
Building building = (Building) awo;
|
||||
if (!Bounds.collide(location, building.getBounds()))
|
||||
continue;
|
||||
if(building != null) {
|
||||
if (building != null) {
|
||||
region = BuildingManager.GetRegion(building, location.x, location.y, location.z);
|
||||
}
|
||||
//find regions that intersect x and z, check if object can enter.
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
public class DamageShield {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.jobs.AbstractEffectJob;
|
||||
import engine.objects.*;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers.effectmodifiers;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
|
||||
package engine.powers.poweractions;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.Enum.ModType;
|
||||
import engine.Enum.SourceType;
|
||||
@@ -128,21 +129,21 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
|
||||
}
|
||||
}
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
if(((Mob)awo).isPet()) {
|
||||
if (((Mob) awo).isPet()) {
|
||||
((Mob) awo).recalculateStats();
|
||||
}
|
||||
}
|
||||
this.effect.startEffect(source, awo, trains, eff);
|
||||
}
|
||||
//apply effects to mobs within range for chants
|
||||
if(pb.isChant){
|
||||
for(AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc,pb.range, MBServerStatics.MASK_MOB)){
|
||||
Mob mob = (Mob)ago;
|
||||
if(mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
if (pb.isChant) {
|
||||
for (AbstractGameObject ago : WorldGrid.getObjectsInRangePartial(awo.loc, pb.range, MBServerStatics.MASK_MOB)) {
|
||||
Mob mob = (Mob) ago;
|
||||
if (mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
mob.playerAgroMap.put(source.getObjectUUID(), mob.playerAgroMap.get(source.getObjectUUID()).floatValue() + pb.hateValue);
|
||||
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
|
||||
Mob mob = (Mob) awo;
|
||||
if (mob.playerAgroMap.containsKey(source.getObjectUUID()))
|
||||
|
||||
Reference in New Issue
Block a user