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FatBoy-DOTC 2 years ago
parent
commit
95352e778d
  1. 146
      src/engine/db/handlers/dbLootTableHandler.java
  2. 114
      src/engine/loot/LootGroup.java
  3. 428
      src/engine/loot/LootManager.java
  4. 98
      src/engine/loot/LootTable.java
  5. 78
      src/engine/loot/ModifierGroup.java
  6. 88
      src/engine/loot/ModifierTable.java
  7. 2
      src/engine/objects/MobBase.java

146
src/engine/db/handlers/dbLootTableHandler.java

@ -9,10 +9,7 @@ @@ -9,10 +9,7 @@
package engine.db.handlers;
import engine.loot.LootGroup;
import engine.loot.LootManager;
import engine.loot.ModifierGroup;
import engine.loot.ModifierTable;
import engine.objects.Item;
import engine.objects.LootTable;
import org.pmw.tinylog.Logger;
@ -61,7 +58,7 @@ public class dbLootTableHandler extends dbHandlerBase { @@ -61,7 +58,7 @@ public class dbLootTableHandler extends dbHandlerBase {
lootTable.addRow(rs.getFloat("minRoll"), rs.getFloat("maxRoll"), rs.getInt("itemBaseUUID"), rs.getInt("minSpawn"), rs.getInt("maxSpawn"), "");
}
Logger.info("read: " + recordsRead + " cached: " + LootTable.getLootTables().size());
Logger.info("read: " + recordsRead + " cached: " + LootTable.getLootTables().size());
} catch (SQLException e) {
} finally {
closeCallable();
@ -128,106 +125,97 @@ public class dbLootTableHandler extends dbHandlerBase { @@ -128,106 +125,97 @@ public class dbLootTableHandler extends dbHandlerBase {
}
public void LOAD_ALL_LOOTGROUPS() {
int recordsRead = 0;
LootGroup lootGroup;
int recordsRead = 0;
prepareCallable("SELECT * FROM static_lootgroups");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
recordsRead++;
lootGroup = new LootGroup(rs);
LootManager.addLootGroup(lootGroup);
}
prepareCallable("SELECT * FROM static_lootgroups");
Logger.info( "read: " + recordsRead);
try {
ResultSet rs = executeQuery();
} catch (SQLException e) {
Logger.error( e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
while (rs.next()) {
LootManager.GenTable gt = new LootManager.GenTable();
LootManager.AddGenTableRow(rs.getInt("groupID"),gt,new LootManager.GenTableRow(rs));
}
public void LOAD_ALL_LOOTTABLES() {
Logger.info( "read: " + recordsRead);
engine.loot.LootTable lootTable;
int recordsRead = 0;
} catch (SQLException e) {
Logger.error( e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
prepareCallable("SELECT * FROM static_loottables");
public void LOAD_ALL_LOOTTABLES() {
try {
ResultSet rs = executeQuery();
int recordsRead = 0;
while (rs.next()) {
prepareCallable("SELECT * FROM static_loottables");
recordsRead++;
lootTable = new engine.loot.LootTable(rs);
LootManager.addLootTable(lootTable);
}
try {
ResultSet rs = executeQuery();
Logger.info("read: " + recordsRead);
while (rs.next()) {
} catch (SQLException e) {
Logger.error( e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
recordsRead++;
LootManager.ItemTable it = new LootManager.ItemTable();
LootManager.AddItemTableRow(rs.getInt("lootTable"),it,new LootManager.ItemTableRow(rs));
}
public void LOAD_ALL_MODGROUPS() {
Logger.info("read: " + recordsRead);
ModifierGroup modGroup;
int recordsRead = 0;
} catch (SQLException e) {
Logger.error( e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
prepareCallable("SELECT * FROM static_modgroups");
public void LOAD_ALL_MODGROUPS() {
int recordsRead = 0;
try {
ResultSet rs = executeQuery();
prepareCallable("SELECT * FROM static_modgroups");
while (rs.next()) {
try {
ResultSet rs = executeQuery();
recordsRead++;
modGroup = new ModifierGroup(rs);
LootManager.addModifierGroup(modGroup);
}
while (rs.next()) {
Logger.info( "read: " + recordsRead);
recordsRead++;
LootManager.ModTypeTable mtt = new LootManager.ModTypeTable();
LootManager.AddModTypeTableRow(rs.getInt("modGroup"),mtt,new LootManager.ModTypeTableRow(rs));
}
} catch (SQLException e) {
Logger.error(e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
Logger.info( "read: " + recordsRead);
public void LOAD_ALL_MODTABLES() {
} catch (SQLException e) {
Logger.error(e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
ModifierTable modTable;
int recordsRead = 0;
public void LOAD_ALL_MODTABLES() {
int recordsRead = 0;
prepareCallable("SELECT * FROM static_modtables");
prepareCallable("SELECT * FROM static_modtables");
try {
ResultSet rs = executeQuery();
try {
ResultSet rs = executeQuery();
while (rs.next()) {
while (rs.next()) {
recordsRead++;
modTable = new ModifierTable(rs);
LootManager.addModifierTable(modTable);
}
recordsRead++;
LootManager.ModTable mt = new LootManager.ModTable();
LootManager.AddModTableRow(rs.getInt("modTable"),mt,new LootManager.ModTableRow(rs));
}
Logger.info( "read: " + recordsRead);
Logger.info( "read: " + recordsRead);
} catch (SQLException e) {
Logger.error( e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
} catch (SQLException e) {
Logger.error( e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
}

114
src/engine/loot/LootGroup.java

@ -1,114 +0,0 @@ @@ -1,114 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import java.sql.ResultSet;
import java.sql.SQLException;
/**
* Data storage object for Loot System.
* Holds row in the lootGroup database table
*/
public class LootGroup {
private final int groupID;
private final String groupName;
private final int minRoll;
private final int maxRoll;
private final int lootTableID;
private final String lootTableName;
private final int pMod;
private final int pModTableID;
private final int sMod;
private final int sModTableID;
public LootGroup(ResultSet rs) throws SQLException {
this.groupID = rs.getInt("groupID");
this.groupName = rs.getString("groupName");
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.lootTableID = rs.getInt("lootTableID");
this.lootTableName = rs.getString("lootTableName");
this.pMod = rs.getInt("pMod");
this.pModTableID = rs.getInt("pModTableID");
this.sMod = rs.getInt("sMod");
this.sModTableID = rs.getInt("sModTableID");
}
/**
* @return the groupID
*/
public int getGroupID() {
return groupID;
}
/**
* @return the groupName
*/
public String getGroupName() {
return groupName;
}
/**
* @return the minRoll
*/
public int getMinRoll() {
return minRoll;
}
/**
* @return the maxRoll
*/
public int getMaxRoll() {
return maxRoll;
}
/**
* @return the lootTableID
*/
public int getLootTableID() {
return lootTableID;
}
/**
* @return the lootTableName
*/
public String getLootTableName() {
return lootTableName;
}
/**
* @return the pMod
*/
public int getpMod() {
return pMod;
}
/**
* @return the pModTableID
*/
public int getpModTableID() {
return pModTableID;
}
/**
* @return the sMod
*/
public int getsMod() {
return sMod;
}
/**
* @return the sModTableID
*/
public int getsModTableID() {
return sModTableID;
}
}

428
src/engine/loot/LootManager.java

@ -8,11 +8,18 @@ @@ -8,11 +8,18 @@
package engine.loot;
import engine.Enum;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.objects.Item;
import engine.gameManager.ZoneManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.TreeMap;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
/**
@ -20,212 +27,239 @@ import java.util.concurrent.ThreadLocalRandom; @@ -20,212 +27,239 @@ import java.util.concurrent.ThreadLocalRandom;
*/
public class LootManager {
private static final HashMap<Integer, TreeMap<Integer, LootGroup>> _lootGroups = new HashMap<>();
private static final HashMap<Integer, TreeMap<Integer, LootTable>> _lootTables = new HashMap<>();
private static final HashMap<Integer, TreeMap<Integer, ModifierGroup>> _modGroups = new HashMap<>();
private static final HashMap<Integer, TreeMap> _modTables = new HashMap<>();
private LootManager() {
//new tables
private static final HashMap<Integer,GenTable> generalItemTables = new HashMap<>();
private static final HashMap<Integer,ItemTable> itemTables = new HashMap<>();
private static final HashMap<Integer,ModTypeTable> modTypeTables = new HashMap<>();
private static final HashMap<Integer,ModTable> modTables = new HashMap<>();
private LootManager() {}
// Bootstrap routine to load loot data from database
public static void loadLootData() {
DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
DbManager.LootQueries.LOAD_ALL_MODGROUPS();
DbManager.LootQueries.LOAD_ALL_MODTABLES();
}
// Method adds a lootGroup to the class's internal collection
// and configures the treemap accordingly
public static void addLootGroup(LootGroup lootGroup) {
// If entry for this lootGroup does not currently exist
// we need to create one.
if (_lootGroups.containsKey(lootGroup.getGroupID()) == false)
_lootGroups.put(lootGroup.getGroupID(), new TreeMap<>());
// Add this lootgroup to the appropriate treemap
_lootGroups.get(lootGroup.getGroupID()).put(lootGroup.getMaxRoll(), lootGroup);
public static void GenerateMobLoot(Mob mob){
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//get multiplier form config manager
float multiplier = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
if (inHotzone) {
//if mob is inside hotzone, use the hotzone gold multiplier form the config instead
multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
}
//iterate the booty sets
for(BootySetEntry bse : mob.getMobBase().bootySets) {
//check if chance roll is good
if (ThreadLocalRandom.current().nextInt(100) <= (bse.dropChance * multiplier)) {
//early exit, failed to hit minimum chance roll
continue;
}
if (bse.bootyType.equals("GOLD")) {
//determine and add gold to mob inventory
int gold = new Random().nextInt(bse.highGold - bse.lowGold) + bse.lowGold;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, (int) (gold * multiplier));
mob.getCharItemManager().addItemToInventory(goldAmount);
}
} else if (bse.bootyType.equals("BOOTYTABLE")) {
//iterate the booty tables and add items to mob inventory
Item toAdd = getGenTableItem(bse.lootTable, mob);
if(toAdd != null) {
mob.getCharItemManager().addItemToInventory(toAdd);
}
if (inHotzone) {
Item toAddHZ = getGenTableItem(bse.lootTable + 1, mob);
mob.getCharItemManager().addItemToInventory(toAddHZ);
}
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase();
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
}
public static void addLootTable(engine.loot.LootTable lootTable) {
// If entry for this lootTabe does not currently exist
// we need to create one.
if (_lootTables.containsKey(lootTable.getLootTable()) == false)
_lootTables.put(lootTable.getLootTable(),
new TreeMap<>());
// Add this lootTable to the appropriate treemap
_lootTables.get(lootTable.getLootTable()).put(lootTable.getMaxRoll(), lootTable);
public static Item getGenTableItem(int genTableID, Mob mob){
Item outItem;
int minRollRange = mob.getParentZone().minLvl + mob.getLevel();
int maxRollRange = (mob.getParentZone().minLvl + mob.getLevel() + mob.getParentZone().maxLvl) * 2;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(new Random().nextInt(100));
int itemUUID = itemTables.get(selectedRow.itemTableID).getRowForRange(new Random().nextInt(maxRollRange) + minRollRange).cacheID;
if(itemUUID == 0){
return null;
}
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(100).modTableID);
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(100).modTableID);
ModTableRow prefixMod = prefixModTable.getRowForRange(new Random().nextInt(maxRollRange) + minRollRange);
ModTableRow suffixMod = suffixModTable.getRowForRange(new Random().nextInt(maxRollRange) + minRollRange);
outItem = Item.getItem(itemUUID);
if(prefixMod.action.length() > 0){
outItem.addPermanentEnchantment(prefixMod.action, prefixMod.level);
}
if(suffixMod.action.length() > 0){
outItem.addPermanentEnchantment(suffixMod.action, suffixMod.level);
}
return outItem;
}
public static void addModifierGroup(ModifierGroup modGroup) {
// If entry for this lootTabe does not currently exist
// we need to create one.
if (_modGroups.containsKey(modGroup.getModGroup()) == false)
_modGroups.put(modGroup.getModGroup(),
new TreeMap<>());
// Add this lootTable to the appropriate treemap
_modGroups.get(modGroup.getModGroup()).put(modGroup.getMaxRoll(), modGroup);
public static void AddGenTableRow(int tableID, GenTable genTable, GenTableRow row){
if(!generalItemTables.containsKey(tableID)){
//create the new table
generalItemTables.put(tableID,genTable);
//add row to new table
generalItemTables.get(tableID).rows.add(row);
} else{
//add row to existing table
GenTable toAdd = generalItemTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void addModifierTable(ModifierTable modTable) {
// If entry for this lootTabe does not currently exist
// we need to create one.
if (_modTables.containsKey(modTable.getModTable()) == false)
_modTables.put(modTable.getModTable(),
new TreeMap<Float, ModifierGroup>());
// Add this lootTable to the appropriate treemap
_modTables.get(modTable.getModTable()).put(modTable.getMaxRoll(), modTable);
public static void AddItemTableRow(int tableID,ItemTable itemTable, ItemTableRow row){
if(!itemTables.containsKey(tableID)){
//create the new table
itemTables.put(tableID,itemTable);
//add new row to table
itemTables.get(tableID).rows.add(row);
} else{
//add row to existing table
ItemTable toAdd = itemTables.get(tableID);
toAdd.rows.add(row);
}
}
/* Mainline interfaces for this class. Methods below retrieve
* entries from the loottable by random number and range.
*/
public static LootGroup getRandomLootGroup(int lootGroupID, int randomRoll) {
if ((randomRoll < 1) || (randomRoll > 100))
return null;
// Get random lootGroup for this roll
return _lootGroups.get(lootGroupID).floorEntry(randomRoll).getValue();
public static void AddModTypeTableRow(int tableID,ModTypeTable modtypeTable, ModTypeTableRow row){
if(!modTypeTables.containsKey(tableID)){
//create the new table
modTypeTables.put(tableID,modtypeTable);
//add row to new table
modTypeTables.get(tableID).rows.add(row);
} else{
//add row to existing table
ModTypeTable toAdd = modTypeTables.get(tableID);
toAdd.rows.add(row);
}
}
public static engine.loot.LootTable getRandomLootTable(int lootTableID, int randomRoll) {
if ((randomRoll < 1) || (randomRoll > 100))
return null;
// Get random lootTable for this roll
return _lootTables.get(lootTableID).floorEntry(randomRoll).getValue();
public static void AddModTableRow(int tableID, ModTable modTable, ModTableRow row){
if(!itemTables.containsKey(tableID)){
//create the new table
modTables.put(tableID,modTable);
//add row to new table
modTables.get(tableID).rows.add(row);
} else{
//add row to existing table
ModTable toAdd = modTables.get(tableID);
toAdd.rows.add(row);
}
}
public static ModifierGroup getRandomModifierGroup(int modGroupID, int randomRoll) {
if ((randomRoll < 1) || (randomRoll > 100))
return null;
// Get random modGroup for this roll
return _modGroups.get(modGroupID).floorEntry(randomRoll).getValue();
public static class GenTable{
public ArrayList<GenTableRow> rows = new ArrayList<GenTableRow>();
public GenTableRow getRowForRange(int roll){
GenTableRow outRow = null;
for(GenTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
public static ModifierTable getRandomModifierTable(int modTableID, float randomRoll) {
if ((randomRoll < 1.0f))
return null;
// Roll is outside of range
if (randomRoll > getMaxRangeForModifierTable(modTableID))
return null;
// Get random lootGroup for this roll
return (ModifierTable) _modTables.get(modTableID).floorEntry(randomRoll).getValue();
public static class ItemTable{
public ArrayList<ItemTableRow> rows = new ArrayList<ItemTableRow>();
public ItemTableRow getRowForRange(int roll){
if(roll > 320){
roll = 320;
}
ItemTableRow outRow = null;
for(ItemTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
// Returns minmum rolling range for a particular modifier table entry
public static float getMinRangeForModifierTable(int modTableID) {
ModifierTable outTable;
outTable = (ModifierTable) _modTables.get(modTableID).firstEntry();
return outTable.getMinRoll();
public static class ModTypeTable{
public ArrayList<ModTypeTableRow> rows = new ArrayList<ModTypeTableRow>();
public ModTypeTableRow getRowForRange(int roll){
ModTypeTableRow outRow = null;
for(ModTypeTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
// Returns maximum rolling range for a particular modifier table entry
public static float getMaxRangeForModifierTable(int modTableID) {
ModifierTable outTable;
outTable = (ModifierTable) _modTables.get(modTableID).lastEntry();
return outTable.getMaxRoll();
public static class ModTable{
public ArrayList<ModTableRow> rows = new ArrayList<ModTableRow>();
public ModTableRow getRowForRange(int roll){
if(roll > 320){
roll = 320;
}
ModTableRow outRow = null;
for(ModTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
public static Item getRandomItemFromLootGroup(int lootGroupID, int randomRoll) {
Item outItem = null;
LootGroup lootGroup;
LootTable lootTable;
ModifierGroup modGroup;
ModifierTable prefixTable;
ModifierTable suffixTable;
// Retrieve a random loot group
lootGroup = getRandomLootGroup(lootGroupID, randomRoll);
if (lootGroup == null)
return null;
// Retrieve a random loot table
lootTable = getRandomLootTable(lootGroup.getLootTableID(), ThreadLocalRandom.current().nextInt(100));
if (lootTable == null)
return null;
// Retrieve a random prefix
modGroup = getRandomModifierGroup(lootGroup.getpModTableID(), ThreadLocalRandom.current().nextInt(100));
if (modGroup == null)
return null;
prefixTable = getRandomModifierTable(modGroup.getSubTableID(), ThreadLocalRandom.current().nextFloat() * getMaxRangeForModifierTable(lootGroup.getpModTableID()));
if (prefixTable == null)
return null;
// Retrieve a random suffix
modGroup = getRandomModifierGroup(lootGroup.getsModTableID(), ThreadLocalRandom.current().nextInt(100));
if (modGroup == null)
return null;
suffixTable = getRandomModifierTable(modGroup.getSubTableID(), ThreadLocalRandom.current().nextFloat() * getMaxRangeForModifierTable(lootGroup.getsModTableID()));
if (suffixTable == null)
return null;
// Create the item!
return outItem;
public static class GenTableRow{
public int minRoll;
public int maxRoll;
public int itemTableID;
public int pModTable;
public int sModTable;
public GenTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.itemTableID = rs.getInt("lootTableID");
this.pModTable = rs.getInt("pModTableID");
this.sModTable = rs.getInt("sModTableID");
}
}
// Bootstrap routine to load loot data from database
public static void loadLootData() {
DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
DbManager.LootQueries.LOAD_ALL_MODGROUPS();
DbManager.LootQueries.LOAD_ALL_MODTABLES();
public static class ItemTableRow{
public int minRoll;
public int maxRoll;
public int cacheID;
public ItemTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.cacheID = rs.getInt("itemBaseUUID");
}
}
public static class ModTypeTableRow{
public int minRoll;
public int maxRoll;
public int modTableID;
public ModTypeTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.modTableID = rs.getInt("subTableID");
}
}
public static class ModTableRow{
public int minRoll;
public int maxRoll;
public String action;
public int level;
public ModTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.action = rs.getString("action");
this.level = rs.getInt("level");
}
}
}

98
src/engine/loot/LootTable.java

@ -1,98 +0,0 @@ @@ -1,98 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import java.sql.ResultSet;
import java.sql.SQLException;
/**
* Data storage object for Loot System.
* Holds row in the lootTable database table
*/
public class LootTable {
private final int lootTale;
private final String tableName;
private final String itemName;
private final int minRoll;
private final int maxRoll;
private final int itemBaseUUID;
private final int minSpawn;
private final int maxSpawn;
public LootTable(ResultSet rs) throws SQLException {
this.lootTale = rs.getInt("lootTable");
this.tableName = rs.getString("tableName");
this.itemName = rs.getString("itemName");
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.itemBaseUUID = rs.getInt("itemBaseUUID");
this.minSpawn = rs.getInt("minSpawn");
this.maxSpawn = rs.getInt("maxSpawn");
}
/**
* @return the lootTale
*/
public int getLootTable() {
return lootTale;
}
/**
* @return the tableName
*/
public String getTableName() {
return tableName;
}
/**
* @return the itemName
*/
public String getItemName() {
return itemName;
}
/**
* @return the minRoll
*/
public int getMinRoll() {
return minRoll;
}
/**
* @return the maxRoll
*/
public int getMaxRoll() {
return maxRoll;
}
/**
* @return the itemBaseUUID
*/
public int getItemBaseUUID() {
return itemBaseUUID;
}
/**
* @return the minSpawn
*/
public int getMinSpawn() {
return minSpawn;
}
/**
* @return the maxSpawn
*/
public int getMaxSpawn() {
return maxSpawn;
}
}

78
src/engine/loot/ModifierGroup.java

@ -1,78 +0,0 @@ @@ -1,78 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import java.sql.ResultSet;
import java.sql.SQLException;
/**
* Data storage object for Loot System.
* Holds row in the modGroup database table
*/
public class ModifierGroup {
private final int modGroup;
private final String groupName;
private final int minRoll;
private final int maxRoll;
private final int subTableID;
private final String subTableName;
public ModifierGroup(ResultSet rs) throws SQLException {
this.modGroup = rs.getInt("modGroup");
this.groupName = rs.getString("groupName");
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.subTableID = rs.getInt("subTableID");
this.subTableName = rs.getString("subTableName");
}
/**
* @return the modGroup
*/
public int getModGroup() {
return modGroup;
}
/**
* @return the groupName
*/
public String getGroupName() {
return groupName;
}
/**
* @return the minRoll
*/
public int getMinRoll() {
return minRoll;
}
/**
* @return the maxRoll
*/
public int getMaxRoll() {
return maxRoll;
}
/**
* @return the subTableID
*/
public int getSubTableID() {
return subTableID;
}
/**
* @return the subTableName
*/
public String getSubTableName() {
return subTableName;
}
}

88
src/engine/loot/ModifierTable.java

@ -1,88 +0,0 @@ @@ -1,88 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import java.sql.ResultSet;
import java.sql.SQLException;
/**
* Data storage object for Loot System.
* Holds row in the modTables database table
*/
public class ModifierTable{
private final int modTable;
private final String tableName;
private final float minRoll;
private final float maxRoll;
private final String action;
private final int level;
private final int value;
public ModifierTable(ResultSet rs) throws SQLException {
this.modTable = rs.getInt("modTable");
this.tableName = rs.getString("tableName");
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.action = rs.getString("action");
this.level = rs.getInt("level");
this.value = rs.getInt("value");
}
/**
* @return the modTable
*/
public int getModTable() {
return modTable;
}
/**
* @return the tableName
*/
public String getTableName() {
return tableName;
}
/**
* @return the minRoll
*/
public float getMinRoll() {
return minRoll;
}
/**
* @return the maxRoll
*/
public float getMaxRoll() {
return maxRoll;
}
/**
* @return the action
*/
public String getAction() {
return action;
}
/**
* @return the level
*/
public int getLevel() {
return level;
}
/**
* @return the value
*/
public int getValue() {
return value;
}
}

2
src/engine/objects/MobBase.java

@ -60,7 +60,7 @@ public class MobBase extends AbstractGameObject { @@ -60,7 +60,7 @@ public class MobBase extends AbstractGameObject {
private float run = 0;
private float walkCombat = 0;
private float runCombat = 0;
public ArrayList<BootySetEntry> bootySets;
/**
* ResultSet Constructor
*/

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