update class type when promoting

This commit is contained in:
2024-04-21 13:04:47 -05:00
parent 35945f7542
commit 979cd70d65
2 changed files with 5 additions and 2 deletions
+4 -1
View File
@@ -190,7 +190,10 @@ public enum ItemManager {
if (!validForSkills(item, abstractCharacter.getSkills()))
return false;
if (canCharacterEquip(item, abstractCharacter) == false)
if (!ValidRace(item, abstractCharacter.absRace))
return false;
if (!ValidClass(item, abstractCharacter.absBaseClass,abstractCharacter.absPromotionClass))
return false;
//players can't wear 0 value items.
+1 -1
View File
@@ -2193,7 +2193,7 @@ public class PlayerCharacter extends AbstractCharacter {
public boolean setPromotionClass(int value) {
PromotionClass promotionClass = PromotionClass.GetPromtionClassFromCache(value);
this.absPromotionClass = mbEnums.ClassType.valueOf(this.getPromotionClass().getName());
if (promotionClass == null)
return false;