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					@ -47,6 +47,7 @@ public class LootManager {
				@@ -47,6 +47,7 @@ public class LootManager {
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void GenerateMobLoot(Mob mob, boolean fromDeath) { | 
				
			
			
		
	
		
			
				
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					        try{ | 
				
			
			
		
	
		
			
				
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					        //determine if mob is in hotzone
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					        boolean inHotzone = ZoneManager.inHotZone(mob.getLoc()); | 
				
			
			
		
	
		
			
				
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					        //get multiplier form config manager
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					@ -75,6 +76,9 @@ public class LootManager {
				@@ -75,6 +76,9 @@ public class LootManager {
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        }  catch(Exception e){ | 
				
			
			
		
	
		
			
				
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					            //TODO catch whatever went wrong
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone, boolean fromDeath) { | 
				
			
			
		
	
	
		
			
				
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					@ -239,8 +243,8 @@ public class LootManager {
				@@ -239,8 +243,8 @@ public class LootManager {
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					    } | 
				
			
			
		
	
		
			
				
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					    private static int TableRoll(int mobLevel){ | 
				
			
			
		
	
		
			
				
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					        int max = (int)(4.882 * mobLevel + 121.0); | 
				
			
			
		
	
		
			
				
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					        if(max > 321){ | 
				
			
			
		
	
		
			
				
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					            max = 321; | 
				
			
			
		
	
		
			
				
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					        if(max > 320){ | 
				
			
			
		
	
		
			
				
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					            max = 320; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int min = (int)(4.469 * mobLevel - 3.469); | 
				
			
			
		
	
		
			
				
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					        int roll = ThreadLocalRandom.current().nextInt(max-min) + min; | 
				
			
			
		
	
	
		
			
				
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