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@ -289,16 +289,48 @@ public class City extends AbstractWorldObject { |
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} |
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} |
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public static ArrayList<City> getCitiesToTeleportTo(PlayerCharacter pc) { |
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public static ArrayList<City> getCitiesToTeleportTo(PlayerCharacter pc) { |
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ArrayList<City> cities = new ArrayList<>(); |
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ArrayList<City> cities = new ArrayList<>(); |
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if (pc == null) |
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if (pc == null) |
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return cities; |
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return cities; |
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Guild pcG = pc.getGuild(); |
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ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City); |
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ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City); |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { |
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//handle compiling of cities able to be teleported to for lore rule-set
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for (AbstractGameObject ago : worldCities.values()) { |
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City city = (City) ago; |
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if (city.isNpc == 1 && city.getGuild().charter.equals(pc.guild.charter)) { |
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cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
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continue; |
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} else if (city.isNoobIsle == 1 && pc.level <= 20) { |
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cities.add(city); // everyone can go to noob island if they are under level 20
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continue; |
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} else if (city.cityName.equals("Khan'Ov Srekel")) { |
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cities.add(city); //everyone anytime can teleport to khan
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continue; |
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} else if (city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.equals(pc.guild.charter)) |
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if (!city.getTOL().reverseKOS) { |
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cities.add(city);//can teleport to any open ToL that shares charter
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continue; |
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} else { |
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if (city.getTOL().getCondemned().contains(pc.objectUUID) && city.getTOL().getCondemned().get(pc.objectUUID).active) { |
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cities.add(city);//this player is allowed for the reverse KOS
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continue; |
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} |
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if (city.getTOL().getCondemned().contains(pc.guildUUID) && city.getTOL().getCondemned().get(pc.guildUUID).active) { |
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cities.add(city);//this guild is allowed for the reverse KOS
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continue; |
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} |
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if (city.getTOL().getCondemned().contains(pc.guild.getNation().getObjectUUID()) && city.getTOL().getCondemned().get(pc.guild.getNation().getObjectUUID()).active) { |
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cities.add(city);//this nation is allowed for the reverse KOS
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continue; |
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} |
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} |
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} |
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} else { |
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Guild pcG = pc.getGuild(); |
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//add npc cities
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//add npc cities
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for (AbstractGameObject ago : worldCities.values()) { |
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for (AbstractGameObject ago : worldCities.values()) { |
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@ -342,31 +374,17 @@ public class City extends AbstractWorldObject { |
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if (city.isNpc == 1) |
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if (city.isNpc == 1) |
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if (city.isNoobIsle == 1) { |
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if (city.isNoobIsle == 1) { |
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if (pc.getLevel() < 21) |
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if (pc.getLevel() < 21) |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE") && city.getGuild().getGuildType().canJoin(pc)) { |
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cities.add(city); |
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} else { |
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cities.add(city); //verify nation or guild is same
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cities.add(city); //verify nation or guild is same
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} |
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} else if (pc.getLevel() > 9) |
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} else if (pc.getLevel() > 9) |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE") && city.getGuild().getGuildType().canJoin(pc)) { |
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cities.add(city); |
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} else { |
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cities.add(city); //verify nation or guild is same
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cities.add(city); //verify nation or guild is same
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} |
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} else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax()) |
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} else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax()) |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { |
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if (city.getGuild().getGuildType().canJoin(pc)) { |
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cities.add(city); |
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} |
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} else { |
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cities.add(city); //verify nation or guild is same
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cities.add(city); //verify nation or guild is same
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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return cities; |
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return cities; |
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} |
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} |
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@ -380,7 +398,39 @@ public class City extends AbstractWorldObject { |
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Guild pcG = playerCharacter.getGuild(); |
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Guild pcG = playerCharacter.getGuild(); |
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ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City); |
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ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City); |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { |
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//handle compiling of cities able to be teleported to for lore rule-set
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for (AbstractGameObject ago : worldCities.values()) { |
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City city = (City) ago; |
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if (city.isNpc == 1 && city.getGuild().charter.equals(playerCharacter.guild.charter)) { |
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cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
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continue; |
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} else if (city.isNoobIsle == 1 && playerCharacter.level <= 20) { |
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cities.add(city); // everyone can go to noob island if they are under level 20
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continue; |
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} else if (city.cityName.equals("Khan'Ov Srekel")) { |
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cities.add(city); //everyone anytime can teleport to khan
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continue; |
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} else if (city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.equals(playerCharacter.guild.charter)) |
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if (!city.getTOL().reverseKOS) { |
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cities.add(city);//can teleport to any open ToL that shares charter
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continue; |
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} else { |
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if (city.getTOL().getCondemned().contains(playerCharacter.objectUUID) && city.getTOL().getCondemned().get(playerCharacter.objectUUID).active) { |
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cities.add(city);//this player is allowed for the reverse KOS
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continue; |
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} |
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if (city.getTOL().getCondemned().contains(playerCharacter.guildUUID) && city.getTOL().getCondemned().get(playerCharacter.guildUUID).active) { |
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cities.add(city);//this guild is allowed for the reverse KOS
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continue; |
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} |
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if (city.getTOL().getCondemned().contains(playerCharacter.guild.getNation().getObjectUUID()) && city.getTOL().getCondemned().get(playerCharacter.guild.getNation().getObjectUUID()).active) { |
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cities.add(city);//this nation is allowed for the reverse KOS
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continue; |
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} |
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} |
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} |
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} else { |
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//add npc cities
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//add npc cities
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for (AbstractGameObject ago : worldCities.values()) { |
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for (AbstractGameObject ago : worldCities.values()) { |
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@ -414,26 +464,10 @@ public class City extends AbstractWorldObject { |
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if (city.isNpc == 1) |
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if (city.isNpc == 1) |
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if (city.isNoobIsle == 1) { |
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if (city.isNoobIsle == 1) { |
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if (playerCharacter.getLevel() < 21) |
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if (playerCharacter.getLevel() < 21) |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE") && city.getGuild().getGuildType().canJoin(playerCharacter)) { |
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cities.add(city); |
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} else { |
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cities.add(city); //verify nation or guild is same
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cities.add(city); //verify nation or guild is same
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} |
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} else if (playerCharacter.getLevel() > 9) |
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} else if (playerCharacter.getLevel() > 9) |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { |
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if (city.getGuild().getGuildType().canJoin(playerCharacter)) { |
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cities.add(city); |
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} |
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} else { |
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cities.add(city); //verify nation or guild is same
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cities.add(city); //verify nation or guild is same
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} |
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} else if (playerCharacter.getLevel() >= guild.getRepledgeMin() && playerCharacter.getLevel() <= guild.getRepledgeMax()) { |
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} else if (playerCharacter.getLevel() >= guild.getRepledgeMin() && playerCharacter.getLevel() <= guild.getRepledgeMax()) { |
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if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { |
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if (city.getGuild().getGuildType().canJoin(playerCharacter)) { |
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cities.add(city); |
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} |
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} else { |
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cities.add(city); //verify nation or guild is same
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cities.add(city); //verify nation or guild is same
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} |
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} |
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} |
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} |
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