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cleanup and lots of null checks

master
FatBoy-DOTC 1 year ago
parent
commit
a09ce6b4fc
  1. 65
      src/engine/gameManager/LootManager.java

65
src/engine/gameManager/LootManager.java

@ -100,7 +100,8 @@ public enum LootManager { @@ -100,7 +100,8 @@ public enum LootManager {
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
if (it.getEnchants().isEmpty() == true)
it.setIsID(true);
}
}
}
@ -116,9 +117,11 @@ public enum LootManager { @@ -116,9 +117,11 @@ public enum LootManager {
GenerateGoldDrop(mob, bse, inHotzone);
break;
case "LOOT":
//always run base table loot drop
GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier); //generate normal loot drop
if (inHotzone)
//run another iteration for the hotzone table if in hotzone
if (generalItemTables.containsKey(bse.lootTable + 1))
GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier); //generate loot drop from hotzone table
break;
@ -132,20 +135,22 @@ public enum LootManager { @@ -132,20 +135,22 @@ public enum LootManager {
public static MobLoot getGenTableItem(int genTableID, Mob mob) {
if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false)
if (mob == null || generalItemTables.containsKey(genTableID) == false)
return null;
MobLoot outItem;
int genRoll;
genRoll = new Random().nextInt(99) + 1;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
int genRoll = new Random().nextInt(99) + 1;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
if(itemTables.containsKey(itemTableId) == false)
return null;
//gets the 1-320 roll for this mob
int roll2 = TableRoll(mob.level);
@ -193,14 +198,24 @@ public enum LootManager { @@ -193,14 +198,24 @@ public enum LootManager {
if (prefixChanceRoll < prefixChance) {
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if(selectedRow == null)
return inItem;
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
if(prefixTable == null)
return inItem;
int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1;
if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
if(prefixModTable == null)
return inItem;
ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
if(prefixMod == null)
return inItem;
if (prefixMod != null && prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
@ -219,13 +234,24 @@ public enum LootManager { @@ -219,13 +234,24 @@ public enum LootManager {
if (suffixChanceRoll < suffixChance) {
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
if(selectedRow == null)
return inItem;
int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1;
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
if(suffixTable == null)
return inItem;
if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
if(suffixModTable == null)
return inItem;
ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
if(suffixMod == null)
return inItem;
if (suffixMod != null && suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action);
@ -246,7 +272,8 @@ public enum LootManager { @@ -246,7 +272,8 @@ public enum LootManager {
if (max > 319)
max = 319;
int min = (int) (4.469 * mobLevel - 3.469);
int min = (int) (2.089 * mobLevel + 22.14);
int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
return roll;
@ -256,7 +283,7 @@ public enum LootManager { @@ -256,7 +283,7 @@ public enum LootManager {
int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
//early exit, failed to hit minimum chance roll OR booty was generated from mob's death
//early exit, failed to hit minimum chance roll
if (chanceRoll > bse.dropChance)
return;
@ -270,7 +297,7 @@ public enum LootManager { @@ -270,7 +297,7 @@ public enum LootManager {
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (NORMAL_GOLD_RATE);
gold = (int) (gold * NORMAL_GOLD_RATE);
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
@ -292,9 +319,6 @@ public enum LootManager { @@ -292,9 +319,6 @@ public enum LootManager {
MobLoot toAdd = getGenTableItem(tableID, mob);
if (toAdd != null) {
if (toAdd.getPrefix() == null && toAdd.getSuffix() == null)
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
} catch (Exception e) {
@ -313,17 +337,14 @@ public enum LootManager { @@ -313,17 +337,14 @@ public enum LootManager {
if (me.getDropChance() == 0)
continue;
float equipmentRoll = ThreadLocalRandom.current().nextInt(101);
float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
float dropChance = me.getDropChance() * 100;
if (equipmentRoll <= (dropChance * multiplier)) {
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml.getPrefix().isEmpty() == true && ml.getSuffix().isEmpty() == true)
ml.setIsID(true);
if (equipmentRoll > (dropChance * multiplier))
continue;
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null)
mob.getCharItemManager().addItemToInventory(ml);
}
}
}
}
@ -337,10 +358,10 @@ public enum LootManager { @@ -337,10 +358,10 @@ public enum LootManager {
if (chanceRoll > bse.dropChance * multiplier)
return;
MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (disc != null)
mob.getCharItemManager().addItemToInventory(disc);
if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem);
}
public static void AddGenTableRow(int tableID, GenTableRow row) {

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