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Complete is complete

combat-2
MagicBot 8 months ago
parent
commit
a4a9a26ac4
  1. 37
      src/engine/net/client/handlers/ItemProductionMsgHandler.java

37
src/engine/net/client/handlers/ItemProductionMsgHandler.java

@ -46,7 +46,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
// Member variable declaration // Member variable declaration
PlayerCharacter player; PlayerCharacter player;
NPC vendorNPC; NPC vendor;
ItemProductionMsg msg; ItemProductionMsg msg;
Dispatch dispatch; Dispatch dispatch;
@ -60,11 +60,11 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
// Grab reference to vendor we are interacting with // Grab reference to vendor we are interacting with
vendorNPC = (NPC) DbManager.getObject(mbEnums.GameObjectType.NPC, msg.npcUUID); vendor = (NPC) DbManager.getObject(mbEnums.GameObjectType.NPC, msg.npcUUID);
// Oops? // Oops?
if (vendorNPC == null) if (vendor == null)
return true; return true;
// Process Request // Process Request
@ -77,7 +77,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
WorkOrder workOrder = new WorkOrder(); WorkOrder workOrder = new WorkOrder();
workOrder.total_to_produce = msg.total_to_produce; workOrder.total_to_produce = msg.total_to_produce;
workOrder.vendor = vendorNPC; workOrder.vendor = vendor;
workOrder.templateID = msg.itemUUID; workOrder.templateID = msg.itemUUID;
workOrder.prefixToken = msg.pToken; workOrder.prefixToken = msg.pToken;
workOrder.suffixToken = msg.sToken; workOrder.suffixToken = msg.sToken;
@ -98,25 +98,42 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
break; break;
case JUNK: case JUNK:
junkItem(msg.itemUUID, vendorNPC, origin); junkItem(msg.itemUUID, vendor, origin);
break; break;
case RECYCLE: case RECYCLE:
recycleItem(msg.items, vendorNPC, origin); recycleItem(msg.items, vendor, origin);
msg.actionType = mbEnums.ProductionActionType.TAKE; msg.actionType = mbEnums.ProductionActionType.TAKE;
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break; break;
case COMPLETE: case COMPLETE:
// todo fix vendorNPC.completeItem(msg.itemUUID); Item virtualItem = ForgeManager.inMemoryItemLookup.get(msg.itemUUID);
if (virtualItem == null)
return true;
//remove from client forge window
ItemProductionMsg outMsg1 = new ItemProductionMsg(vendor.building, vendor, virtualItem, mbEnums.ProductionActionType.SETPRICE, true);
DispatchMessage.dispatchMsgToInterestArea(vendor, outMsg1, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
ItemProductionMsg outMsg = new ItemProductionMsg(vendor.building, vendor, virtualItem, mbEnums.ProductionActionType.CONFIRM_DEPOSIT, true);
DispatchMessage.dispatchMsgToInterestArea(vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
Item completedItem = DbManager.ItemQueries.PERSIST(virtualItem);
vendor.charItemManager.addItemToInventory(completedItem);
ForgeManager.inMemoryItemLookup.remove(virtualItem.objectUUID);
ForgeManager.vendorItemLookup.get(vendor).remove(virtualItem);
ForgeManager.itemWorkOrderLookup.remove(virtualItem);
break; break;
case DEPOSIT: case DEPOSIT:
depositItem(msg.itemUUID, vendorNPC, origin); depositItem(msg.itemUUID, vendor, origin);
break; break;
case SETPRICE: case SETPRICE:
setItemPrice(msg.itemType, msg.itemUUID, msg.itemPrice, vendorNPC, origin); setItemPrice(msg.itemType, msg.itemUUID, msg.itemPrice, vendor, origin);
break; break;
case TAKE: case TAKE:
takeItem(msg.items, vendorNPC, origin); takeItem(msg.items, vendor, origin);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break; break;

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