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					@ -79,22 +79,23 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if(mob == null) | 
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					        if(mob == null) | 
				
			
			
		
	
		
		
			
				
					
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					            return; | 
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					            return; | 
				
			
			
		
	
		
		
			
				
					
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					        if(mob.level > 80){ | 
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					        if(mob.level == 85){ | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            MobLoot mithril = new MobLoot(mob, ItemBase.getItemBase(1580021), 1, true); | 
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					            MobLoot mithril = new MobLoot(mob, ItemBase.getItemBase(1580021), 1, true); | 
				
			
			
		
	
		
		
			
				
					
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					            mob.getCharItemManager().addItemToInventory(mithril); | 
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					            mob.getCharItemManager().addItemToInventory(mithril); | 
				
			
			
		
	
		
		
			
				
					
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					            int stewardRoll = ThreadLocalRandom.current().nextInt(1,racial_stewards.size() + 1); | 
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					            int guardRoll = ThreadLocalRandom.current().nextInt(1,undead_guards.size() + 1); | 
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					            try{ | 
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					            try{ | 
				
			
			
		
	
		
		
			
				
					
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					                int stewardRoll = ThreadLocalRandom.current().nextInt(1,racial_stewards.size() + 1); | 
				
			
			
		
	
		
		
			
				
					
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					                MobLoot steward = new MobLoot(mob, ItemBase.getItemBase((Integer) racial_stewards.toArray()[stewardRoll]), true); | 
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					                MobLoot steward = new MobLoot(mob, ItemBase.getItemBase((Integer) racial_stewards.toArray()[stewardRoll]), true); | 
				
			
			
		
	
		
		
			
				
					
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					                mob.getCharItemManager().addItemToInventory(steward); | 
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					                mob.getCharItemManager().addItemToInventory(steward); | 
				
			
			
		
	
		
		
			
				
					
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					            }catch(Exception ex){ | 
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					            }catch(Exception ex){ | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            try{ | 
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					            try{ | 
				
			
			
		
	
		
		
			
				
					
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					                int guardRoll = ThreadLocalRandom.current().nextInt(1,undead_guards.size() + 1); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            }catch(Exception ex){ | 
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					                MobLoot guard = new MobLoot(mob, ItemBase.getItemBase((Integer) undead_guards.toArray()[guardRoll]), true); | 
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					                MobLoot guard = new MobLoot(mob, ItemBase.getItemBase((Integer) undead_guards.toArray()[guardRoll]), true); | 
				
			
			
		
	
		
		
			
				
					
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					                mob.getCharItemManager().addItemToInventory(guard); | 
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					                mob.getCharItemManager().addItemToInventory(guard); | 
				
			
			
		
	
		
		
			
				
					
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					            }catch(Exception ex){ | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            return; | 
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					            return; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
	
		
		
			
				
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