Browse Source

Removed bypass in prep for db load.

combat-2
MagicBot 8 months ago
parent
commit
a83008ea4f
  1. 6
      src/engine/gameManager/ForgeManager.java

6
src/engine/gameManager/ForgeManager.java

@ -23,7 +23,6 @@ import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.Objects;
import java.util.concurrent.BlockingQueue; import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue; import java.util.concurrent.DelayQueue;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@ -53,11 +52,6 @@ public enum ForgeManager implements Runnable {
Logger.error(e); Logger.error(e);
} }
// Completed or canceled work orders are not re-enqueued
if (Objects.requireNonNull(workOrder).runCanceled || workOrder.runCompleted)
continue;
if (workOrder.total_produced >= workOrder.total_to_produce) { if (workOrder.total_produced >= workOrder.total_to_produce) {
// Complete this workOrder. // Complete this workOrder.

Loading…
Cancel
Save