reset zerg multipliers when window closes

This commit is contained in:
2024-06-15 10:31:38 -05:00
parent 29671d56fc
commit abc57688d3
+14
View File
@@ -359,6 +359,16 @@ public class Mine extends AbstractGameObject {
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
if (building != null && !this.isActive)
building.isDeranking.compareAndSet(true, false);
if(!isAc){
for(PlayerCharacter player : this.affectedPlayers){
try {
player.ZergMultiplier = 1.0f;
} catch(Exception e){
//something went wrong resetting zerg multiplier, maybe player was deleted?
}
}
}
}
public boolean validForMine(Resource r) {
@@ -563,6 +573,10 @@ public class Mine extends AbstractGameObject {
continue;
PlayerCharacter player = (PlayerCharacter) playerObject;
if(this.affectedPlayers.contains(player) == false)
this.affectedPlayers.add(player);
if(!this._playerMemory.contains(player.getObjectUUID())){
this._playerMemory.add(player.getObjectUUID());
}