More item refactor work.

This commit is contained in:
2024-03-02 11:07:07 -05:00
parent d05dbef71d
commit b98e7cda15
7 changed files with 28 additions and 156 deletions
+3 -32
View File
@@ -47,7 +47,7 @@ public class Item extends AbstractWorldObject {
public ReentrantLock lootLock = new ReentrantLock();
public int ownerID; //may be character, account, npc, mob
private int flags; //1 = isIDed
private int numberOfItems;
public int numberOfItems;
public float durabilityCurrent;
public int chargesRemaining;
public byte equipSlot;
@@ -73,37 +73,8 @@ public class Item extends AbstractWorldObject {
this.chargesRemaining = this.template.item_initial_charges;
this.durabilityCurrent = this.template.combat_health_full;
this.equipSlot = 0;
loadEnchantments();
bakeInStats();
}
public Item(ItemBase itemBase, int ownerID,
OwnerType ownerType, byte chargesMax, byte chargesRemaining,
short durabilityCurrent, short durabilityMax, boolean canDestroy,
boolean rentable, Enum.ItemContainerType containerType, byte equipSlot,
String name) {
super();
this.templsteID = itemBase.getUUID();
this.ownerID = ownerID;
this.ownerType = ownerType;
if (itemBase.getType().getValue() == 20) {
this.chargesMax = chargesMax;
this.chargesRemaining = chargesRemaining;
} else {
this.chargesMax = (byte) itemBase.getNumCharges();
this.chargesRemaining = (byte) itemBase.getNumCharges();
}
this.durabilityMax = (short) itemBase.getDurability();
this.durabilityCurrent = (short) itemBase.getDurability();
this.containerType = containerType;
this.canDestroy = canDestroy;
this.equipSlot = equipSlot;
this.flags = 1;
this.value = this.magicValue;
this.customName = name;
this.containerType = ItemContainerType.NONE;
this.numberOfItems = 1;
loadEnchantments();
bakeInStats();
}
+5 -4
View File
@@ -25,7 +25,6 @@ import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -57,9 +56,11 @@ public class ItemFactory {
break;
}
Item item = new Item(ib, pc.getObjectUUID(), OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
(short) 1, (short) 1, true, false, ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(), "");
Item item = new Item(ib.getUUID());
item.ownerID = pc.getObjectUUID();
item.ownerType = OwnerType.PlayerCharacter;
item.containerType = ItemContainerType.INVENTORY;
try {
item = DbManager.ItemQueries.PERSIST(item);
worked = true;
+7 -7
View File
@@ -112,20 +112,20 @@ public class Kit extends AbstractGameObject {
*/
private static boolean kitItemCreator(PlayerCharacter pc, int itemBase, int slot) {
ItemBase i = ItemBase.getItemBase(itemBase);
Item temp = new Item(i, pc.getObjectUUID(),
OwnerType.PlayerCharacter, (byte) 0, (byte) 0, (short) 0, (short) 0,
false, false, ItemContainerType.EQUIPPED, (byte) slot,
new ArrayList<>(), "");
Item item = new Item(itemBase);
item.ownerID = pc.getObjectUUID();
item.ownerType = OwnerType.PlayerCharacter;
item.containerType = ItemContainerType.EQUIPPED;
item.equipSlot = (byte) slot;
try {
temp = DbManager.ItemQueries.PERSIST(temp);
item = DbManager.ItemQueries.PERSIST(item);
} catch (Exception e) {
Logger.error(e);
}
if (temp == null) {
if (item == null) {
Logger.info("Ungoof this goof, something is wrong with our kit.");
}
return true;
+9 -8
View File
@@ -753,11 +753,12 @@ public class Warehouse extends AbstractWorldObject {
itemMan.updateInventory();
} else {
boolean itemWorked = false;
Item item = new Item(ib, pc.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(), "");
item.setNumOfItems(amount);
Item item = new Item(ib.getUUID());
item.ownerID = pc.getObjectUUID();
item.ownerType = Enum.OwnerType.PlayerCharacter;
item.containerType = Enum.ItemContainerType.INVENTORY;
item.numberOfItems = amount;
try {
item = DbManager.ItemQueries.PERSIST(item);
@@ -829,11 +830,11 @@ public class Warehouse extends AbstractWorldObject {
itemMan.updateInventory();
} else {
boolean itemWorked = false;
Item item = new Item(ib, pc.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) 0, (byte) 0,
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(), "");
item.setNumOfItems(amount);
Item item = new Item(ib.getUUID());
item.ownerID = pc.getObjectUUID();
item.ownerType = Enum.OwnerType.PlayerCharacter;
item.containerType = Enum.ItemContainerType.INVENTORY;
item.numberOfItems = amount;
try {
item = DbManager.ItemQueries.PERSIST(item);