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@ -63,6 +63,9 @@ public class Corpse extends AbstractWorldObject { |
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this.inBuilding = belongsTo.getInBuilding(); |
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this.inBuilding = belongsTo.getInBuilding(); |
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this.inFloorID = belongsTo.getInFloorID(); |
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this.inFloorID = belongsTo.getInFloorID(); |
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this.inBuildingID = belongsTo.getInBuildingID(); |
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this.inBuildingID = belongsTo.getInBuildingID(); |
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if(belongsTo.isMoving()) |
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this.setLoc(belongsTo.getMovementLoc()); |
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else |
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this.setLoc(belongsTo.getLoc()); |
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this.setLoc(belongsTo.getLoc()); |
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} else { |
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} else { |
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Logger.error("No player passed in for corpse"); |
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Logger.error("No player passed in for corpse"); |
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