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					@ -198,21 +198,11 @@ public class Contract extends AbstractGameObject {
				@@ -198,21 +198,11 @@ public class Contract extends AbstractGameObject {
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					    } | 
				
			
			
		
	
		
			
				
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					    public ArrayList<MobEquipment> getSellInventory() { | 
				
			
			
		
	
		
			
				
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					        if(this.getObjectUUID() == 900){ | 
				
			
			
		
	
		
			
				
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					            for(MobEquipment me : this.sellInventory){ | 
				
			
			
		
	
		
			
				
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					                if(me.getItemBase().getUUID() == 1705032){ | 
				
			
			
		
	
		
			
				
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					                    me.magicValue = 1000000; | 
				
			
			
		
	
		
			
				
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					                }else { | 
				
			
			
		
	
		
			
				
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					                    me.magicValue = Warehouse.getCostForResource(me.getItemBase().getUUID()) * Warehouse.getSellStackSize(me.getItemBase().getUUID()); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            for (MobEquipment me : this.sellInventory) { | 
				
			
			
		
	
		
			
				
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					                me.magicValue = (Warehouse.getSellStackSize(me.getItemBase().getUUID()) * Warehouse.getCostForResource(me.getItemBase().getUUID())); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.getObjectUUID() == 1202) | 
				
			
			
		
	
		
			
				
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					            for(MobEquipment me : this.sellInventory){ | 
				
			
			
		
	
		
			
				
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					                me.magicValue = ItemBase.getPriceCeilingForRune(me.getItemBase().getUUID()); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        return this.sellInventory; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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