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More itembase refactor

combat-2
MagicBot 8 months ago
parent
commit
c54b0470fa
  1. 4
      src/engine/objects/MobEquipment.java

4
src/engine/objects/MobEquipment.java

@ -89,7 +89,7 @@ public class MobEquipment extends AbstractGameObject { @@ -89,7 +89,7 @@ public class MobEquipment extends AbstractGameObject {
if (useSlot)
writer.putInt(mobEquipment.slot.ordinal());
writer.putInt(0); // Pad
writer.putInt(mobEquipment.itemBase.getUUID());
writer.putInt(mobEquipment.templateID);
writer.putInt(mobEquipment.getObjectType().ordinal());
writer.putInt(mobEquipment.getObjectUUID());
@ -156,11 +156,13 @@ public class MobEquipment extends AbstractGameObject { @@ -156,11 +156,13 @@ public class MobEquipment extends AbstractGameObject {
int cnt = 0;
EffectsBase pre = null;
EffectsBase suf = null;
if (mobEquipment.prefix != null) {
pre = PowersManager.getEffectByIDString(mobEquipment.prefix.getIDString());
if (pre != null)
cnt++;
}
if (mobEquipment.suffix != null) {
suf = PowersManager.getEffectByIDString(mobEquipment.suffix.getIDString());
if (suf != null)

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