forked from MagicBane/Server
slot NPC fix
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@@ -181,9 +181,6 @@ public class Blueprint {
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public int getMaxSlots() {
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if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.BARRACK))
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return 1;
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if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL)){
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return 4;
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}
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return maxSlots;
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}
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@@ -319,7 +316,7 @@ public class Blueprint {
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if (this.maxSlots <= 1 && this.buildingGroup.equals(BuildingGroup.TOL) == false)
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return maxSlots;
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if (this.maxRank == 1 && currentRank == 1 && this.buildingGroup.equals(BuildingGroup.TOL) == false)
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if (this.maxRank == 1 && currentRank == 1&& this.buildingGroup.equals(BuildingGroup.TOL) == false)
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return getMaxSlots();
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switch (currentRank) {
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@@ -335,11 +332,13 @@ public class Blueprint {
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break;
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case 6:
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case 7:
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availableSlots = 3;
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break;
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case 8:
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availableSlots = 3;
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break;
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default:
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availableSlots = 1;
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availableSlots = 0;
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break;
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}
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if(this.buildingGroup.equals(BuildingGroup.TOL)){
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