combat bug fix

This commit is contained in:
2024-03-02 16:57:18 -06:00
parent 3553291d1d
commit cdf7fcc54d
+2
View File
@@ -4842,6 +4842,8 @@ public class PlayerCharacter extends AbstractCharacter {
continue;
if(!pc.enteredWorld)
continue;
if(pc.equals(player))
continue;
if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
if(pc.isBoxed == false)
return true;